Android :: Disappear Keyboard OnCreate Method?
Apr 1, 2010
I have a EditText on simple activity with a button.
when every i move from one activity to this acivity focus is automatically set to EditText and keyboard appears in phone.
i don't want to open keyboard until i click on editText.
can any one guide me what should i do?
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May 2, 2009
I use sdk 1.5 version and same to my handphone, my handphone is use G1. Now i test my application on my handphone. When i push on keyboard, i found system will destroy current activity(execute onDestroy() method) and execute onCreate() method again. So i will all current status and all datas. I don't wish this happen, how to block system execute onDestroy() and onCreate() when i open and close keyboard?
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May 12, 2010
Maybe my question might seem a bit weird, but I have an activity in which, in one case , I have to move to another activity before it finishes loading the screen. My condition is in the onCreate method, which means when I encounter it, i get a "startActivity called from outside an activity context" error and the app just crashes. But then, is there an easy way like a flag for the intent to make it work without having the activity context resolved?
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Apr 19, 2010
I slapped together a simple test application that has a button, and makes a noise when the user clicks on it.
Here are it's method:
CODE:..................
My question is, why is onCreate acting like it's in a while loop? I can click on the button whenever, and it makes the sound. I might think it was just a property of listeners, but the Button object wasn't a member variable. I thought that Android would just go through onCreate onse, and proceed onto the next lifecycle method. Also, I know that my current way of seeing if the sound is playing is crap...I'll get to that later.
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Apr 14, 2009
I call an activity from another with startActivity(new Intent(Caller.this, NewActivity.class));
I had a problem with a variable. So, using debug I saw that I pass two times in the onCreate method of NewActivity!
I was a little bit surprised. Somebody can explain why and how can I avoid this behaviour?
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Mar 3, 2010
I am encountering an exception in the onCreate method of an activity.
CODE:.......
The onCreate method is as below.
CODE:......
The layout view XML is as below.
CODE:..........
I've already changed the ID of the ExpandableListView to "list". But it is not effective.
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Aug 27, 2010
I have some code in the onCreate method an Activity and noticed that it is being called three times. Is it normal behaviour?
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Oct 1, 2010
In my android app I call the voice recognition in my onCreate method of my startup activity. I have made it a preference to start up with the voice control or not. However, the app takes about 5-7 seconds to load when voice recognition is on. When it is off, the app starts almost instantly. Below is sample code, I have added Free_Form, max_results 1, and a custom prompt to mine.Why would calling the normal android speech recognition take sooo long to load in my OnCreate method?
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Sep 15, 2010
Whenever I am typing while on my browser (Dolphin HD), how do I make the keyboard disappear? Sometimes it does not do it on it's own and I'm having to view things while the keyboard is there. If I hit the "back" button on the bottom of the EVO, it takes me to the previous page and if I hold the "menu" button down it pulls up the browser's menu. What am I doing wrong if anything?
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Oct 8, 2009
Inside TextView.java, I have the following code.
InputMethodManager imm = (InputMethodManager)getContext ().getSystemService(Context.INPUT_METHOD_SERVICE); Log.d("tag", " fullscreenmode test: " + imm.isFullscreenMode());
and also, InputMethodManager imm = InputMethodManager.peekInstance(); Log.d("tag", imm.isFullscreenMode());
My phone is in landscape mode. My application has an EditText. My keyboard(virtual/soft) is not visible. I expect the above codes (written inside TextView.java) to print false. But it prints true. How is that possible?
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Dec 8, 2013
I'm looking for an Xsposed module that hides the keyboard input selector from the status bar. I know some custom ROMs have this but I'm looking for one that works on stock android.
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Sep 7, 2010
I'm trying to override the onBackPressed() method of the ActivityGroup class:
public class MyClass extends ActivityGroup {
@Override
public void onBackPressed() {
// do something
return;
}
but I'm getting the error The method onBackPressed() of type MyClass must override a superclass method. I'm relatively new to Java, I've seen here that people do it and it works for them Why I'm getting this error? I'm writing an app for android 1.5, could the problem be here?
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Nov 22, 2010
In Eclipse, when I mouse hover over a built-in method, it displays a method definition including stuff like what the method does, input objects, return objects etc. If I have a yellow line (warning) under the method I'm trying to use, I can't get the mouse-over to show the definition. If I try hitting F3, I get a "The Jar of this class file belongs to container "Android 1.6" How do I show the definition of the method I am using when there is a warning?
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May 12, 2010
I am trying to use annotation - method.getAnnotation( ) or method.isAnnotationPresent( ) and it is not working. I am using eclipse emulator for 2.1 OS version with JDK 1.6. Following is information about what I did..................
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Aug 21, 2009
My prob is the following: My android application has the class TestActivity (entrypoint) -my app uses "library.jar" wich contains J2ME classes, used as library -library.jar also includes "UIActivity" [can spawn several dialogs] wich is called by a (j2me) class of library.jar -I only have the .class files of the j2me-lib stuff, so I cant modify them, but I can do so on Android-classes
so... the short form:
CODE:.............
finally I get the error:
CODE:.............
Do I have to use Services instead of Activities? But afaik I have to give a reference of an activity to spawn dialogs.
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Nov 16, 2010
Leaving aside the lamentable wording of the documentation for this method, it's not really acting as I hoped for an ImageView. I call toggle() from the onClick method of the view but the view system does not redraw my drawable with the checked state. However, if I initialize CHECKED_STATE_SET with android.R.attr.state_checked then the view is draw with the checked state.
So apparently my call to setImageState is not updating the state of the ImageView. The documentation for setImageState is totally blank in the case of an ImageView. What does this mean?
Here's my code:................................
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Nov 1, 2010
I created a method called insertTable in a class called Table but i can't use it in my onClick method in the main class :
CODE:.......
I want to do a income.insertTable in the onClick method but eclipse say that i need to create a local variable.
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Apr 18, 2010
For those of you that are familiar with better keyboard. I was wondering about an easy way to switch from the t9 keyboard to the regular qwerty keyboard. I was under the impression that swiping left would toggle between the 2 but all that does is bring me to the numbers and symbols keyboard. I've been changing back and forth to the android keyboard because its faster than going into the better keyboard settings.
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May 22, 2010
I have been looking it up and I just cant seem to wrap myself around the onCreate and Bundles. I understand that the onCreate is called when the program starts but its how the Bundles get passed around and how they are pertinent. Can anyone try to put this into plain english because I cant seem to find it well described.
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Apr 28, 2010
I have an activity that checks stuffs online when it's created (is the GPS on and if not it asks if the user wants to turn it on).
The problem I'm having is that it is also doing it everytime I change the orientation of the screen.
I've read some comments on onConfigurationChanged() but is there a better way to be sure I'm checking the GPS only when the activity is first created?
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Jul 30, 2010
I try to call inside onCreate() it is ok but not onClick(). How to make it work?
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Oct 2, 2010
I'm having a hard time resolving a crash report. It's an OutOfMemory exception that occurs during the setContentView in the onCreate of my main activity.
I just want to be sure I understood Android LifeCycle well :
1) The onCreate of my main activity is called once and only once during the life time of my application ? Is that correct ?
2) Just like for the big bang, before the oncreate of my activity, nothing exists for that activity, so memory consumption is zero, no objects exists right ?
So what can cause that sometimes, with random framework and devices, I get an OOM exception ? I mean if say my background image is causing this, it should blow up everytime, on every device, shouldn't it ? I mean the result should be reliable.
The background image is a standard jpg : 360*480 weighing 37kb, nothing fancy really :s
The crash report below :
CODE:.....................
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Nov 11, 2010
I'm opening an Activity using this:
startActivity(new Intent(Parent.this, Child.class)); And on the child, I have this code on the onCreate function (the if contains more than just true, of course): public void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState); if (true) { AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setPositiveButton("OK", null); builder.setTitle("Error"); builder.setMessage("Connection error, please try later.") .show(); finishActivity(0); return;}}
Why is the activity not closing? I get the alert box, but then I have to tap the "back" button to go back.
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Nov 6, 2009
CODE:.......
Phone was an HTC My Touch. I got the prompt to choose what activity, browser or youtube, chose youtube.
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Jul 21, 2010
I understand that Android Activities have specific lifecycles and that onCreate should be overridden and used for initialization, but what exactly happens in the constructor? Are there any cases when you could/should override the Activity constructor as well, or should you never touch it?
I'm assuming that the constructor should never be used because references to Activities aren't cleaned up entirely (thus hampering the garbage collector) and that onDestroy is there for that purpose. Is this correct?
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Jul 30, 2010
I am making twitter application in which i open browser for user authentication and i pass call_back URL when launching authentication browser.
Problem is after authenticating it is calling again oncreate of TWitterShare class instead calling onNewIntent method, why is that ? my another class working fine i am unable to find difference any idea by looking at the following ocde why it is calling oncreate again ?
CODE:...................
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Aug 23, 2010
I got this class, and nothing inside the onCreate is happening? Does it not automatically get called upon initialization?
Code is below.
CODE:......................
Doing this results in a "application has stopped unexpectedly. Please try again". If I initialize the string to some set of characters instead of null, it'll just stay that way. Should it not do what is inside the onCreate() and make that change?
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Nov 19, 2010
I know that network activity and expensive operations should not be done on the ui thread, but what about database activity?
I have an activity that, when started, I query an sqlite database and dynamically populate rows in a tablelayout with an inflator. I do this all in the oncreate() method. Should this be done in a separate thread?
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Aug 17, 2010
What is the lifetime of a ContentProvider in Android? After onCreate() is invoked, will the ContentProvider persist unconditionally for the lifetime of the process?
My ContentProvider manages a list of records, but only 1 is designated "active" and will be accessed by different applications a lot. I was wondering if it's safe to cache the index of this active record in memory as a member of my ContentProvider to speed up lookup.
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Jul 14, 2010
Why if I start the MPlayer from the onCreate it doesn't start?
I tried also from onStart(), but the only working way was from onTouch or on key press.
Any idea how to start it without any additional user input needed?
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