Android :: CC++ Support For Application Level
Apr 15, 2009
I want to ask to google engineers that whether future sdk releases will provide any CC++ support for application developement? If no.. then Can you tell me the disadvantage of these languages?
As per my knowledge and experience, runtime environment is not needed to execute CC++ application. So why cant we directly run any application which is written in CC++? Is there any way to bypass DVM to execute a code?? Core android librarys are CC++ only...
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Nov 17, 2010
our engineer test video and audio player using streaming aac mono contents and 128x98 video content.aac and mp4 decoder can't decoding content. and return error.android not support low level contents?
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Jul 2, 2012
I'm having trouble developing an app, while it works in API level 10, it does not in API level 7. I wondery why and I've been looking for a site that summarizes the differences, or the new features from one API level to another and cannot find it.
09-04 04:24:21.485: E/AndroidRuntime(6834): Uncaught handler: thread main exiting due to uncaught exception
09-04 04:24:21.510: E/AndroidRuntime(6834): java.lang.VerifyError: [code]....
There seems to be a problem with an uncaught exception and reflection, although....why does it work on API level 10?
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Sep 25, 2010
Can anyone suggest me a nice app to see the battery level?
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Oct 11, 2009
I want a application level object in Android.Here is the scenario... Suppose I want to pass a object from Activity A to Activity B then to Activity C D......... Then I will have to pass that object from Activity A to B then to C then to D....... Passing the Parcel Through the Bundle. Is there a Object in Android which can be accessed by all the Activities and its lifetime is same as the lifetime of the application.
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Sep 2, 2010
Is there any way for an ordinary application to replace low level classes that are preloaded on startup, so that higher level preloaded classes will end up calling my custom versions rather than the originals?
I'm thinking the answer is no, but want to make sure I haven't overlooked something.
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Sep 23, 2009
Is there a way to manage the audio levels through an app? Or is it more dependent on the phone's built in capabilities? Right now at work I listen to a skype audio call from my house (for security) at a very low volume and then at a higher level I listen to music or podcasts, both sources going at the same time. When my dog goes nuts, the door is knocked on, or (in theory) if someone busted down my door, I notice the change in volume and sound, turn off my local media, and focus on what I'm hearing until the drama passes.
I ask because I would like to continue this setup when not at work, like say while running, where I again have earphones in and am normally listening to audio content. I would like to be able to have two pieces of audio: music combined with a skype stream or normal phone call, going at the same time like at work. So is there a way to have two sources going at the same time, with the volume of each independently adjustable? Is this an app thing or a phone thing? Phone will be Sprint Hero.
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Feb 22, 2013
Is it possible to create a lockscreen replacement at the application level that replaces the device's security lock, whether it be PIN, passphrase, pattern or face unlock, or potentially a new method? I know it's possible in the framework level, and have done it before, but I'm just wondering if it's possible to do it at the application level.
So far the few lockscreen replacements that I've tried only implement a slide gesture unlock lockscreen UI, and falls back to the device's security lock after that.
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Feb 5, 2009
Is there a way to send an intent to the Maps application to load a KML file(URL) and display the contents, or use the internal KML parser. The internal Maps Application's intent/components are out of bounds for normal users. Intent { action=android.intent.action.SEARCH comp= {com.google.android.apps.maps/com.google.android.maps.MapsActivity} (has extras) } Is the only option is to write a KML parser and override the MapActivity to draw the POI's
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Feb 22, 2009
In case there is anybody out there who would like to create a support- application to an activity that is already used by everybody on the Internet, the moment has come! I'm particularly interested in developers with deep knowledge of Linux services and/or the Android GUI. Note: this is not yet another password vault or similar, this is about *eventually getting rid* of passwords!
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Jul 19, 2010
I want to develop application that should support all version (latest and old) and it should adjust screen resolution (large,medium). I read document. There I found legacy application if I develop application in 1.6 there I am giving:
<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="4"/>
Is it good way to develop application and is it support 1.5 and 1.5+. Users able to find my application there market.
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May 26, 2010
I make application using Froyo SDK.It support only Android 2.2.It is working well on Emulator and Nexus one.but android market uploading error like below.The file is invalid: W/ResourceType(12468): Bad string block: last string is not 0-terminated ERROR getting 'android:label' attribute: attribute is not a string value.If change android:minSdkVersion to 7, then no uploading error.But application only support Froyo.
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Mar 6, 2010
I want to develop UI of the application which looks similar on all screen sizes. I have gone through the Android developer article regarding this. I am using supports-screen tag but then also the screen is displayed not displayed properly in the larger screens. The screen is displayed properly in HVGA and not in WVGA.
I have developed the application using Android 1.6 and set the minimum SDK version as 4. The application is running properly on HVGA avd but not on WVGA avd. Can I know the reason for it? Is there any solution for this? I want that the user interface of the application should look uniform in all the handsets.
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Jul 23, 2010
I am looking for a weather app that supports multiple cities like an iphone weather app. I have tried many apps, but could not find the one that I want.
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Oct 1, 2009
We have an Android application. Now I need to conduct a user survey for this application. Our app will display a list of selections, etc. This view and it's control will be data driven by (a) document(s) downloaded from a server. What Android utilities I can use to displaying HTML, javascript, etc. within an application?
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Aug 31, 2010
How can I make it so that my application is seen on the Android Market only by devices with mdpi and hdpi densities. There is the <supports-screens> tag and there is the anyDensity parameter but I don't see how I can say what I want. If I set anyDensity to false, what does that mean? Where do I specify which densities I do support?
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Sep 22, 2009
I'm a programmer looking to play in the mobile world. The application I'd like to play with would support my musical hobbies. I suspect a mobile phone with a music player could easily be programmed to support a classical musicians practice sessions. Access to media player APIs without the need to open external apps or do clunky things with files.Adequate access to playback API to create specific notes and beat patterns. As a hobby application, this should not require expensive tooling.I can switch to a new phone to use the application. Bonus points for something that easily ports to a netbook.I will admit I new to the world of sexy phones. I currently use an obsolete voice device with text messaging. I won't revealing my current flavor of programming because learning a new platform is just fine.
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Jun 18, 2010
I got my HTC Desire yesterday. It seems that Goggle Maps are not A-GPS. Either they need wireless or 3G. 3G plan can become expensive if not being too careful. So the question is: what application has A-GPS facility for HTC Desire? You know have those maps on SD Card and what you need is a GPS connection.
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Aug 26, 2009
I have a few questions about the phone. 1.Does it support Java applications. If not, is there any third-party application to enable it? 2.After using this phone for some time, would you recommend me any other phone in the same price (more or less)? 3.What do you think about the camera? Does it make good photos or rather bad? 4.Could you give me some sample photos made using the phones camera? 5.When does the phone start to be laggy, and how to prevent it? 6.I've heard about rooting the phone and is it 100% safe? Having a bluetooth without an ability to send files is just silly.
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Jun 8, 2010
the gmail app on the DINC does not support video and pic sharing? m I missing something here. When you take a vid and go to share, gmail comes up as one of your options. If you proceed down this route, you don't get an error, but the vid never gets attached and delivered. The only way to do this is through the HTC Mail app. On this same note, another gripe I have is why Android lists the sharing options if you can't actually use them to share. You can't share a video over Handcent/Messaging Apps...so why show them as options for sharing? You can't upload to facebook directly, so why list them as an option. Seems like a glaring issue that will confuse newbies (my wife) and may ultimately affect their adoption of the platform. I'm all for the customization and openness of Android, but they need to work out these little quirks if they want to capture any respectable market share.
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Jul 12, 2010
I am new to android. For getting more number of downloads. I will make application in Android 1.5 version. How can I support multiple screen resolution from android 1.5 version. Is there any problem develop application in Android 1.5 and release in market. Is it visible to higher version mobile market for downloading apk file.
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Nov 3, 2010
I have an existing android app in version 1.5 . I have to make it to support Multi Screen.
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May 4, 2010
I want my Android application to have maximum reach, and hence want to support all versions V1.5 onwards. I find some features lacking in V1.5 that are available in V2.0 or V2.1. Could I compile on V2.1, and then set minSDK for the application to run on 1.5? Plain logic says 2.1 specific features would not work, but let me know your thoughts. Also, what are some other workarounds? What would "you" normally do in such a situation?
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Nov 28, 2010
I have purchased a couple of games from the android market, says purchase complete but then wont install, also when I turn phone on keep getting a message about sony application user support has stopped and it needs to be forced close?
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Sep 21, 2010
I have updated my tools to revision 7 and now I can't do a build as it says the API level is obsolete. I can understand warning but it won't build at all. I am using android.bat to generate a build.xml for release versions. So the build.xml gets made from scratch each time. If I switch to --target 8 it builds but I have already released it on the Android Market with 6. Won't this mean that some people that have Android 2.0.1 won't be able to run it?
CODE:........
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Jul 3, 2010
I'm trying to build a app that uses the SmsMessage class but there are two versions depending on the API level of the device:
android.telephony.gsm.SmsMessage (deprecated for 1.6 and above)
android.telephony.SmsMessage (the new class for 1.6 and up)
I want to target 1.5 and yet have the newer class (android.telephony.SmsMessage) run on devices with 1.6 or higher. How do I do this?
I have already tired this: http://devtcg.blogspot.com/2009/12/gracefully-supporting-multiple-android.html but I couldn't get it to work (the author doesn't mention how he/she handles the different imports, the exact api level settings etc.)
CODE:....................
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Aug 9, 2010
I'm looking for some way in Android to play in-memory audio in a manner analogous to the waveOutOpen family of methods in Windows programming. The waveOut... methods essentially let an application create arrays of sample values (like in-memory WAV files without the headers) and dump them into a queue for sequential playback. Windows transitions seamlessly from one array to the next, so as long as the application keeps dumping arrays into the queue ahead of playback, the program can create and play continuous audio of any arbitrary length. The Windows API also incorporates a callback mechanism that the application can use to indicate progress and load additional buffers.
As far as I can tell, the Android audio API lets an application play a file from local storage or a URL, or from a memory stream. Is there any way to get Android to "queue up" MediaPlayer.start() calls so that one player transitions (without glitches) into the next upon play completion? It appears that Jet does something like this, but only with its own internal synthesis engine. Is there any other way of accessing Android audio in a waveOutOpen way?
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Sep 4, 2009
I know about LocationManagerService, AlarmManagerService, and BatteryService, from Android programming books, but is there a published list of all available services?
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May 4, 2010
How can I find out which API Level my device is using? I checked the firmware version of it. It's 1.6. Does that mean it uses API Level 4?
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May 15, 2010
Is there a way to trace through function calls at the lowest levels of the Android system? Right now when I debug in Eclipse, it goes through the source files that are located inside the frameworks folder, but is it possible to go even lower? For example show what functions are being called from the libcore folder. I am also interested to find how it communicates with the linux kernel at the bottom of the layers. Is there a way to do this?
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