Android :: Android Performance Testing
Dec 31, 2009
The test cases on launch performance in android source code are extending android.test.LaunchPerformanceBase but i can not able to make use of that class in my application test cases... Do anybody knows how to make use of that class? These performance test cases are present in development/apps/launchperf
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Dec 23, 2009
What exactly are mock tests... I need to know the mock and performance tests available in android for testing android apps..what is the best tool for testing android apps and how..
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Feb 24, 2010
I wrote a simplest test based on android.test.ActivityInstrumentationTestCase2.
CODE:..............
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May 23, 2010
I'm looking into writing an Android game, tough I don't curerntly own an Android device. For those of you who own a device, how does the performance on the emulator relate to real device performance? I'm especially interested in graphics related tasks.This obviously depends on both the machine running the emulator, and the specific device in question, but I'm talking rough numbers here.This question is a duplicate, but since that post is heavily outdated, I figured it's irrelevant by now.
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Apr 16, 2009
I've been exploring the Android test package and I'm very confused on how to implement functional testing for endpoint-to-endpoint.
Consider the example below, I have 4 activities: 1. A Contact List Activity 2. A View Contact Activity 3. An Add/Edit Contact Activity 4. A Sync Contact List activity
I want to automate a few tests that will go through multiple test cases simulating a user experience: From launching the application, to selecting 'Add contact;' opening the add contact activity, entering data, saving it, going back to the list activity, and verifying the new contact was saved properly.
As I understand it, ActivityInstrumentationTestCase<T extends Activity> and ActivityUnitTestCase<T extends Activity>, are only useful for testing single activity functionality.
But what if I need to switch between 2 or more activities inside a single functional test case?
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Feb 20, 2010
Motorola CLIQ Over-the-Air Update
[Retail Partner Sales - T-Mobile Employees and Authorized Dealers]
February 19 Update
The over-the-air update for the Motorola CLIQ has been delayed to the week of February 22. An updated article will be available once a date has been determined.
On February 18, Motorola will begin sending over-the-air (OTA) software updates to Motorola CLIQ customers. The software update will improve device performance and resolve several known issues.
Improved Performance:
Improved battery life
Improved software performance and stability
Improved widget response
Decreased Force Close error messages
New Manage SIM Card application
Support of .WMA and .WAV media files
Removal of the imeem mobile application
Known Issues Resolved:
Accessories & Bluetooth
Error: 'Unable to pair' or 'Unable to connect to device'
Call functions
Can activate other functions while listening to visual voicemail
Call not ended by pressing the End key
Speakerphone turns on unexpectedly when answer incoming call
Plays ringtone or vibrates while on an active call
Unable to answer incoming call using �Slide to answer� feature
Accidentally opens Dialer or makes outbound while holding device
Device hardware (battery, keys, power, screen)
Battery indicator may not display accurate battery power
Call not eded by pressing the End key
Touch screen issues
Cannot answer incoming call using the Slide to answer feature
Incorrect keys registered using on-screen keyboard
Touch display appears to have �dead spots� that are unresponsive
Accidentally selects item when trying to flick through screens or menus
Messaging
Wrong message deleted
Phone may reset when turning Wi-Fi off in area with no Wi-Fi coverage
Customers can manually download the OTA on demand by going to Settings > About Phone > System Updates. Customers do not need to wait for a notification message to download.
Action Steps
Be aware of the fixes and enhancements included in the Motorola CLIQ update.
If customers are experiencing any Known Issue that will be resolved by the software update:
Do not file a handset exchange
Advise customers that the issue will be resolved by a software update on February 18.
Important Rebate Changes
[Retail Partner Sales - T-Mobile Employees and Authorized Dealers]
Customers eligible for rebates as part of new activations or upgrades must be advised they will receive their rebates in the form of a prepaid Visa card.
When customers take advantage of our new Early Upgrade or Early Upgrade Plus options, they are not eligible for upgrade rebate cards. These new upgrade options allow customers to take advantage of upgrades sooner and provide an instant discount, instead of having to wait for rebate cards.
To be eligible for an upgrade rebate card, customers must meet upgrade eligibility requirements.
Current, 1-year contracts: 11 or more active months since last discounted handset purchase.
Current, 2-year contracts: 22 or more active months since last discounted handset purchase.
Rebates on eligible purchases require contract extensions and a $9.99 or higher Data/Messaging feature.
Valid only on FlexPay plans with 1 or 2-year contracts.
Not valid for Even More Plus plans.
Active Months: The number of months in which the account has been in good standing and during which service has not been suspended.
Action Steps
Inform customers that Early Upgrade and Early Upgrade Plus are not eligible for upgrade rebate cards.
Advise customers eligible for rebates that they will receive their rebates in the form of a prepaid Visa card.
"With the purchase of your new handset, you can submit a rebate form to receive your rebate. The rebate will be in the form of a prepaid Visa card that can be used anywhere Visa is accepted. See the rebate form for additional details."
Trackball Replacement Program
[Retail Partner Sales - T-Mobile Employees and Authorized Dealers]
On February 24, T-Mobile will launch a Trackball Replacement program for BlackBerry Pearl 8100/8120 and BlackBerry Curve 8320 customers that are having trackball issues. This program will be available in T-Mobile retail stores only at this time.
Action Step
Refer customers to a T-Mobile retail store after February 24 for further assistance if they come in to your location looking to complete a trackball replacement.
First Connect for Dealers
[Retail Partner Sales]
First Connect for Dealers is an exciting class designed to help on-board and prepare Retail Partners to successfully sell T-Mobile products and services and provide differentiated customer experiences. This four hour class is conducted via the T-Mobile Live Virtual Classroom and covers the following:
Welcome to T-Mobile
Who is T-Mobile?
PCC
Differentiated Handsets
Differentiated Rate Plans
Service Excellence / Selling Skills
Tools and Resources
Customer On-Boarding
The attached flyer contains dates and times for these calls as well as registration details. ADRs should educate their locations about these calls and encourage them to attend.
To successfully be able to attend the training sessions, Retail Partners should have the following:
Computers with high speed Internet connections
The ability to play and hear video segments on the computer using speakers or headset
The use of a fully charged mobile phone to hear the audio portion of the conference call
Printer access to print Participant Workbook.
Action Steps
Share the attached flyer with your locations and encourage them to attend one of the scheduled calls.
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Oct 10, 2010
I don't know if this is kosher, but I wanted to see if anyone would want to test an app I built. I don't want to release an app to the market without getting out all the bugs I can, but I'm a lone developer trying to build apps on the side in my free time. I don't know many people with Droids, so I'm trying to reach out to the community. I built an app I call "Next Track on Shake". Not a good name, (and I'm up for suggestions for a better name) but I can't think of anything else to explain its function. I listen to alot of music, usually on shuffle, and I hate having to wake the phone up, unlock the screen, open the music player, and change the track. The new versions of Android require PIN or Password when you use a corporate account, and that adds another step in changing tracks. I built an app that allows you to shake the phone, whether awake or not, and it will move to the next track for you. I also added the ability to customize the shake; you can set how hard or how fast you need to shake the phone to change the track. The default shake is a good setting for most people, but alot of people jog with the phone on their arm or hip and would need to adjust the strength of the shake so as to not accidentally change tracks. I've also added the ability to stop/start the service when needed, and I display an ongoing notification when the service is running. When the phone is rebooted, the app checks the preferences, and only starts the app if you had the service running before reboot.
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Jan 26, 2010
I have created an app which needs some testing done. I have tested it on the HTC Hero (UK version) and the HTC Tattoo. Worked well on both the devices. I wanted to test it on the newer android phones like the Droid or the Nexus One. If anyone could help me out with the testing, there is a link to the .apk file below. This app does functions like silencing the ringtone when the phone is flipped, switching on the speakerphone when in call etc.
http://dl.dropbox.com/u/556550/FlipShake.apk.
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Jun 24, 2009
I'm prepping my first app for publishing and am a bit confused about how to properly test my <uses-permission> tags.. if i don't specify any permissions my app runs with no complaints on my G1. I tried installing it via "adb install" as well as with the eoeAppInstaller (as somebody had recommended). Also, the app is signed with my own certificate (not the debug cert). given that it works fine with no permissions (btw, it accesses camera and sd card), how will I know if I've set all of the proper <uses- permission> tags?
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Feb 8, 2010
Is there anything to test the UI of an Android app like Jemmy for Swing?
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Jul 18, 2010
Can someone with a Nexus One download AppFriend from android market (qr code -http://www.zappmarket.com/catalog/27) and give me a stack trace of the error message? I've got reports coming in that it crashes on startup (and the nice 1 star reviews that follow). The code that it is breaking on is really simple, so I'm not sure what the incompatibility could be, as it works on G1 and Magic.
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Nov 13, 2009
We have many phones, but we don't--and probably never will--have all of them.
It's frustrating that some phones cannot see our apps in the market, and we'd like to know which phones those are.
We'd like to have a simple way to have our app tested on each phone, but at this point there's no easy way to do that.
My question is: what would we as developers be willing to do to get these needs met? Is there enough demand for someone to buy all possible Android devices and charge a nominal fee for these services?
We would pay a small fee to have out app accessed and downloaded on all phones--this would give us a report of which phones could access our app. We would pay a fee to have a step-by-step test ran on each possible device so we could know it worked on that device, at least minimally.
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Jul 8, 2010
I have some questions about the testing of bluetooth.
I have tried the bluetooth chat and it worked pretty well on my two Andriod 2.1 based mobile phones.
However, this test can only be done only by someone who has 2 android phones and the version must be 2.1.
I assume this is a big issue because i looked into the CTS related to Bluetooth topic and it doesnt explain much about it.
The regular expectation for testing Bluetooth should be:
# Scan for other Bluetooth devices # Query the local Bluetooth adapter for paired Bluetooth devices # Establish RFCOMM channels # Connect to other devices through service discovery # Transfer data to and from other devices
In my case:
I would like to implement the application to send the file(image file, mp3, whatever...) from my Android 2.1 mobile to any device with Bluetooth module.
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Sep 9, 2009
We are working on an application that is a "Black Box in a phone" Written only for Android at the moment, we have tested on T1 and Magic, and we are looking for people to help us test it in various circumstances.
The app is designed for pilots and those that fly, tracks the phone in realtime and displays it on others phones and also in 3D on the website, GPS Logbooks - Home | Black Box Flight Recording, using only your Android cell phone.
The app is now in the marketplace, so we are looking for pilots, navigators, glider pilots, balloonists, sky divers and anyone else who likes to fly to download the app and go flying. After that you can publish your flights and share them with others.
Please note that your location data is visible to anyone on the site when you are flying live, so don't use it if you are somewhere that you don't want people to know about.
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Aug 4, 2013
I have been having issues downloading the latest version of my app as part of Alpha testing. I have uploaded 6 versions and every time i download the app i just get the first version.
Thinking this is something to do with cache on google play store, on few versions, i waited more then 24 hrs for the download. Even this did not work.
Is there anything that i can do to make sure that i download the latest version. All the previous versions are archived and only the latest version is published/active.
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Apr 1, 2010
I got my app to install on the Backflip and started testing it. On the emulator everything appeared ok but on the Backflip there are a few notable differences.
I have edittext boxes which on the emulator automatically vary in size to accommodate the text. The text is a number, the max being two digits, i.e., 1-99. On the Backflip the edit boxes seem to be a fixed width and that width is larger than needed. Consequently some of the edittext boxes go past the end of the screen and can't be used or seen. This doesn't happen on the emulator.
I also have spinners. One set of spinners is created using android.R.layout.simple_spinner_dropdown_item populated by an array from array.xml. These spinners have the radio button showing and they work on both the emulator and the Backflip displaying a white background with black text.
The other spinner is created using int layoutID = android.R.layout.simple_spinner_item and is populated with strings from the database using an ArrayAdapter. This spinner displays ok on the emulator with a white background with black text. On the Backflip however, it displays the white background but with white text making the list essentially impossible to see. The list is populated because when I press on an item the background color changes to red, the text is white, and the program works ok.
My question is: Are these discrepancies peculiar to the Backflip or am I doing something wrong in the code? I'd hate to think all devices come with peculiarities that require workarounds. Hopefully I'm doing something wrong and hope someone can point out what it is. I'll post any code someone wants to see but right now I don't know what to post. Thanks.
I should add that when I use android.R.layout.simple_spinner_dropdown_item for the other spinner the text shows up ok but I now have the radio buttons which I don't want.
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Jul 25, 2010
Ive no doubt this question may have been addressed before but how can I turn on a framerate monitor to use when I run my programs using the android emulator so I can see exactly what my android game is achieving at a given time?
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May 11, 2009
What is the process of Interrupt testing of Android applications. Looking to know how to destroy all the background activities of the application any time of the test and see if the application is behaving well. Any good place to know the detailed procedure.Is Android has any thing Andriod Certified (3rd party testing to certify) like the Java Verified cert approach. Regards, Raja Nagendra Kumar, C.T.O www.tejasoft.com
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Mar 26, 2009
Can EasyMock be used with Android SDK to test my code? I integrated EasyMock Class Extension to one of my test case to mock an object operates on SQLite db. When executing my test case I got the following exception when setUp() is called: Code...
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Oct 17, 2010
How do I use instrumentation testing framework to test flow between activities? The example goog gives is for one activity only.
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Jul 14, 2010
Does there exist an automated GUI testing framework for Android?
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Sep 27, 2010
I have separated java code from Android code and have two projects. Android dependent on Java project. Now i want to get the memory trace of the Java project on Android. For that I have created Androd Junit Project implementing Android Instrumentation, and a dummy android project dependent on my actual java project.(as I only want to get memory trace of java project on android).Problem is when I execute Android Junit project, and give a reference of dummy project removing java project dependency, all tests(dummy) run fine.But when I run junit project, with dummy android proj keeping dependency on java project, my application crashes.I get an error message like : "Process crash" not getting any error message in logcat. No clue whats wrong with code.Any help is highly needed.
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Dec 2, 2009
I'm using a web service disguised as a ContentProvider and AsyncQueryHandler to isolate my activity from the delays of transport. My question is: during testing, how can I determine when my activity has retrieved the data from the web service? That would be after onQueryComplete() in the AsyncQueryHandler has come back with the "real" data. During manual testing, I just sit there and wait until the view updates. How can I do that using ActivityUnitTestCase and ActivityInstrumentationTestCase2?
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Jan 29, 2009
I have gotten through signing up as an Android developer, joined Android Market, and recieved and activated my Android Developer Phone.I have my first draft application running in the emulator.The documentation suggests testing it throughly on the device, however, I don't want to put it up publicly in the Android Market until I am satisfied with the app.
1) Is there a way to privately post a testing app on Android Market? If so, would somebody please point this newbie to the HOW-TO?
2) Is there a way to push my app onto my developer phone without using Android Market? If so, would somebody please point this newbie to the HOW-TO?
I'm having more fun working with this Android stuff than I have had in years! As soon as I learn enough to contribute I'm going to be overjoyed to share it.
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Apr 12, 2010
How to buy a phone for testing applications, can anyone suggest. Other phones in market are way to expensive.
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Jul 9, 2009
Automated Functional Testing..First of all let me make you all aware that I'm a developer and what you are going to read further is a developer's account, so it may sound to you like a layman tester. But what I'm going to share is something which has been very helpful to me to 'functionally' test the web application our team has been building and I thought this may help you as well. So even if you are a tester, try to think the way developer's think for some time, I'm sure this would be useful to you too. Before I go ahead, I think we all understand that Functional Testing is testing the functionality of our application which means you'd probably be going through a login using some credentials, clicking some links, verifying some outputs - in simplest terms. Now just give it a thought that if you can automate these i.e. invest some time for once and then while you are sipping a cup of coffee, someone is testing what you coded. Change your code 10 times and run your test 10 times to ensure nothing breaks, so easy. Not just this if you have continuous integration server setup which runs your tests, you'd come to know immediately if and when someone else broke your code. Believe me ones who have used it, feel it is fantastic.
There are a variety of tools available for this over internet each with pros/cons but I'm going to share some info here about one which I liked very much and have been using for a while now. I'd also share why I preferred it over others.Ok, no longer prolonging the suspense the tool I'm talking about is called Canoo WebTest (webtest.canoo.com) which is a free Open Source tool for automated testing of web applications in a very effective way. The primary reason why I liked it is that it is FAST; very fast ... most of the test cases that I've written are executed in less than a minute and that too over remote applications deployed on servers on the other side of globe. Second reason for liking it so much is the ease of writing; very quickly you can build up your tests. Though they have released a WebTest recorder plug-in which when installed in Mozilla Firefox can record the script for you, but believe me the more you start writing there test cases, the less reliant you will become on the recorder. Third thing is these tests do not use a browser so that completely eliminated browser-specific issues which some tools are plagued with.
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Mar 17, 2010
I have an ordinary project with JUnit tests that are connected to the classes in my Android Project. I want my server to run some JUnit tests in my testproject everytime I commit my code from my Android Project.Is there a best practise to do this?So far I only managed to run the tests when they are a part of a while the JUnit tests and Android classes are separated into 2 different projects, since JUnit runs on JVM and Android in an emulator on DVM (Dalvik Virtual Machine).
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Oct 21, 2010
I've just added LVL and server-based licensing into my (as-yet unpublished) app.It appears that the license testing requires that the app exist in the Android Market.Is there a way to "publish" an app to the Market but keep it hidden while I test?
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Feb 2, 2009
Can I install and test the applications directly on G1 ( purchased from T-Mobile ) or I should purchase the developer version of G1 ( available from google ). Btw, I already registered for android market.
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Jul 21, 2010
Is there any way to test the performance of the apk files or to automate the behavior of the the applications which are developed in android?
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