Games :: Gravity Fights 2.0 ?
May 16, 2010
Gravity Fights 2.0. Inspired by the Amiga Classic GRAVITY FORCE, the new Android shooter GRAVITY FIGHTS 2.0 is a great psychedelic experience. The involving planet Synapsys is populated by the infinite sides of reality in the space of an insane mind. To let the energy flow in the planet, shot all the triggers of illusion that fragment its mind to open the doors of perception.
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Oct 8, 2010
Available in the Market, Android 2.2 only http://www.youtube.com/watch?v=1cZuoi3-B0g&feature=player_embedded
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Aug 15, 2010
I just recently released my new game Gravity Tow.
Gravity Tow is an addictive and challenging action game which could be best described as 'Reverse Doodle Jump.' It has an online high-score where you can compare your results to others. The aim of the game is to pull up the waste container as high as possible by activating gravity fields.
After the second interplanetary war, you work as a waste disposal manager and shoot containers with nuclear waste into the general direction of planet Dork 42.
Full story including crappy trailer: Gravity Tow Homepage
It is available now from Android Market: Gravity Tow
It requires Android 1.6 or higher, works also on older phones.
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Aug 19, 2010
Do you want to change up a few things on your Captivate like the battery icon and get the EVO black bar.... check this out Fights pit's Super Circle Battery
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Aug 14, 2010
I know we can set the following value to the anroid:gravity and android:layout_gravity :
center
center_vertical
center_horizontal , etc.
But i am confused regarding these both. what is the difference between the usage of android:gravity and android:layout_gravity?
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May 14, 2009
What is the difference between those attributes? According to the documentation of R.attr, there isn't any difference (doc text is exactly the same, see http://developer.android.com/reference/android/R.attr.html), but apparently, that's simply not true. For example, the gravity attribute can be used on EditText to set the text alignment (e.g. left, center, right).
I often found that neither of them work to align a view at all. For example, I need to float two text views in a relative layout, one going to the left below a title bar, the other going to the right below the title bar. So what I did was this:
CODE:...............
That doesn't work, however. The left text is indeed aligned to the left inside its parent (the relative layout), but the right text is not aligned to the right; instead, it's placed directly to the right of the left text.
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Sep 26, 2010
I know there are tons of questions about this already floating around SO but I've read a bunch of them and still cannot get my 3rd column to align to the right.
CODE:........................
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Jun 7, 2010
I know this question is definitely solved somewhere many times already, please enlighten me if you know of their existence,
Quick rundown:
I want to compute from a 3 axis accelerometer the gravity component on each of these 3 axes.
I have used 2 axes free body diagrams to work out the accelerometer's gravity component in the world X-Z, Y-Z and X-Y axes. But the solution seems slightly off, it's acceptable for extreme cases when only 1 accelerometer axis is exposed to gravity, but for a pitch and roll of both 45 degrees, the combined total magnitude is greater than gravity (obtained by Xa^2+Ya^2+Za^2=g^2; Xa, Ya and Za are accelerometer readings in its X, Y and Z axis).
More detail:
The device is a Nexus One, and have a magnetic field sensor for azimuth, pitch and roll in addition to the 3-axis accelerometer.In the world's axis (with Z in the same direction as gravity, and either X or Y points to the north pole, don't think this matters much?), I assumed my device has a pitch (P) on the Y-Z axis, and a roll (R) on the X-Z axis. With that I used simple trig to get:
Sin(R)=Ax/Gxz
Cos(R)=Az/Gxz
Tan(R)=Ax/Az
There is another set for pitch, P.Now I defined gravity to have 3 components in the world's axis, a Gxz that is measurable only in the X-Z axis, a Gyz for Y-Z, and a Gxy for X-Y axis.Gxz^2+Gyz^2+Gxy^2=2*G^2 the 2G is because gravity is effectively included twice in this definition. Oh and the X-Y axis produce something more exotic I'll explain if required later.From these equations I obtained a formula for Az, and removed the tan operations because I don't know how to handle tan90 calculations (it's infinity?).So my question is, anyone know whether I did this right/wrong or able to point me to the right direction?
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Sep 23, 2010
I can use android:gravity="bottom|center_horizontal" in xml on a textview to get my desired results but I need to do this programmatically.
My textview is inside a tablerow if that matters in a relativelayout.
I have tried:
CODE:........
But if I understand that correctly, that would apply it to the tablerow? not the textview?
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Nov 4, 2009
In eclipse layout editor for LinearLayout under LinearLayout one gravity is there and under "Misc" LayoutGravity is there.What is the difference between these two? How to set the layout gravity of a linear layout from code?
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Nov 9, 2010
I have ScrollView with RelativeLayout as a child of ScrollView. I am trying through JAVA code to set Layout_Gravity to CENTER so my RelativeLayout is centered (horizontally and vertically) in the middle of ScrollView (that covers whole screen).This works fine in XML and produces desired result, but when I try to do this programmatically, it seems there is no way to set Layout_Gravity of RelativeLayout. I tried using LayoutParams, but couldn't find anything there that would help me to center RelativeLayout in the middle. So, am I missing something or this simply can't be done?
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Apr 11, 2010
I want to add ImageView to FrameLayout with Gravity or margins. but FramLayout and ImageView has no method about that(Actually, I can't found that). Reason that selects Framelayout is to put ImageView on ImageView. code...
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Apr 27, 2010
I need to create a GUI (layout+views) in my .java activity class (I know it's far more flexible and easier to use .xml layout file, but I don't want to use it for now).
I can't find any setGravity() (but a "Gravity" object I can't figure how to use) or any set setMargin() method for the "View" object. What is the easiest way to do it?
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Nov 10, 2010
Has anyone tried to write his own implementation of ViewGroup with some TextViews in it? I have a problem, that TextViews in such an implementation don't respect gravity attribute (TextView.setGravity(Gravity.CENTER);) and text is positioned in the top left corner.
If enyone is interested, I just overwrote method onMeasure() (for all my TextViews) and changed call from super.onMeasure() to setMeasuredDimension(int, int) and gravity started to work normally.
Basically, in my custom layout I use the following class to display text:
CODE:................................
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Jun 5, 2014
So i have android 4.2.2 and i installed xposed and gravity box. And my problem is that i have doubled fast settings in notification bar: stock and nearly the same added from this mod. Any solutions that i would have only one visible?
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Oct 7, 2010
I'm unable to change the layout_gravity of a Button programmatically, does anybody know how to do this?The gravity attribute is easily changed using Button.gravity(), Ie it changes the gravity of the text inside the button I cannot change the gravity of the button itself. I also cannot seem to find this in any of the layout params contructors.
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Mar 27, 2012
The Samsung Gravity Smart has extremely limited internal memory. The new Playstore App automatically installs itself every time I download another app. Then, I have to remove the Playstore app before I do anything else, because the Playstore app has consumed all of the memory.
Isn't there something that I can do to stop the Playstore app from installing itself?
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Oct 16, 2013
why my Android's internal storage is full. I don't think I have anything on there except for the 18 stock apps I have (including apps like titanium backup, and Link2SD that came with my ROM). I've gotten rid of all the bloatware on the phone, deleted most of my cache, and moved all of my downloaded apps to the SD card. I've even gone as far as to replace the web browser with Opera mini (and put it on the SD card), and prevented the device from installing a 10 MB update for the google play store. Even though the phone only has 14 MB (138/152 MB), I would think that would be more than enough to receive text messages. The phone doesn't even want me to do that.
I do have a few thoughts as to what could be causing this problem. First off, even after I've deleted an app via titanium backup, the app still appears in titanium backup with a line through it. This leads me to believe that the app still has data left on the phone. Second, I'm thinking Link2SD isn't actually moving all of the app to the SD card. In that case, I guess I don't have any choice but to remove all of my extra apps.
I actually have one solution that may or may not work. If I could somehow make the device treat my extra (32 GB) SD card into thinking it's the phone's external storage, then I wouldn't have to worry about overloading it at all. Would this work flawlessly?
Here's some extra information that may or may not be useful.
Device Model: SGH-T589 - Samsung Gravity Smart
Android Version: 2.2.2
ROM: <ROM> Samsung Gravity Smart T589 <10/26/11> - xda-developers
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Nov 13, 2009
Is there any games like Farm Frenzy, or any tycoon games like Lemonade Tycoon ?
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Jul 10, 2010
Seriously, emulation is not good for performance, but most roms running on gensoid look and play better that games developed for Android. Sonic 3 looks lovely, runs at 60fps and never stutters. It even seems to look higher rez than most Android apps.Android platformer games are nowhere near as good looking or smooth.So what the hell is going on? The hardware on top end Android phones (Desire, galaxy etc) is clearly capable.
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Jul 3, 2010
I came from the iphone and there are tons of great games now I'm having trouble finding a decent golf game or rot game. Are there any out there?
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May 13, 2010
Apparently EA is bringing NFS to android! Engadget say it was demoed on the EVO yesterday. Are there any videos on the net of it? Also this might well mean we'll be seeing more high profile games coming to Android!
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Jun 10, 2010
I really like the PC flash game called castle clout "http://www.maxgames.com/game/castle-clout.html" and the iphone game "angry birds" http://itunes.apple.com/us/app/angry-birds/id343200656?mt=8" basically a game that u launch objects into structures and try to destroy them.. i was hoping android would have such a game when i bought my new EVO
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Jul 25, 2010
I'm very new to the android phone's (Just got my HTC hero three days ago.) and I was wondering, are there any good resident evil games for the htc Hero? I've seen some awesome one's on iphone and I used to have some fun Resi games on my old E71.
While I'm on the subject of gaming I have also downloaded the snesoid light and find the music and gaming a little sluggish. Is this just how it is or is there anything I can do to sort that? Would the full paid version work any better?
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Sep 27, 2010
I am looking for a game like Leisure Suit Larry or Broken Sword or Space Quest. My old WM6.5 Touch Pro2 ran these great, this phone could be much better! Would love to play these games again.
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Sep 21, 2010
It appears Camel Games is now giving these three games away. I'm also left wondering what happened to their other games such as Super Tumble, as only the Lite version is left. Maybe that's going free, too? Hyper Jump is also missing from my latest search (whereas the Lite version is there). I'm somewhat in shock as these are some quality games!? Hopefully we'll find out the full story soon.
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Mar 10, 2010
Anyone know if it is at all possible to play games like odell lake, snake byte and oregon trail on my droid? Used to play these in grade school. Trying to play them again.
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Dec 23, 2009
Alright so lets say i have a game on the wii that i downloaded to my SD micro Card and I downloaded the Nes Emulator on my HTC Hero. (yes ik you have to have and adapter for the wii and then the smaller memory card for the phone) But would I be able to play that game for NES (that i downloaded from the wii) on my HTC Hero?
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Jul 24, 2010
Is the game available for android on the market? if so how can i get it?
or any of the old school games?
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Jul 1, 2010
Browsing around the net at work today for Bluetooth Game Controllers, I came across a Mini Bluetooth Keyboard HERE - it's also selling on Ebay. It claims to be compatible with Android, but as we're all learning Android on one phone isn't the same as Android on another.
I'm wondering two things really: 1) Anyone know if it is actually compatible with Android and moreso if it's compatible with HTC Incredible
and 2) If it is compatible, once connected, can you use it in conjunction with Game Emulators (I have the popular one for GBA) so that I could use the buttons on there to play the games.
It's the perfect size for a game controller (too bad they don't also make one for that purpose) and would be much better than the touch screen controls which impede on the game.
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