First Android App And Null Bundle Object
Oct 29, 2012
I've gone through the Notepad Tutorials and they are all working on my virtual device. I am now stuck in the midst of trying to write my own Android app.
My setup:
Windows 7 SP 1 64-bit
Eclipse Indigo Service Release 2
Android Development Tools 16.0.1.v201112150204-238534
Android Virtual Device Platform 2.3.3, API Level 10, CPU/ABI ARM (armeabi)
The app is about as simple as they come - you enter a number, it divides it by another number and displays the result.Here is the code involved:
AndroidManifest.xml:
Code:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.driving"
android:versionCode="1"
android:versionName="1.0" >
[code]...
By the time DrivingTimeEstimator's onCreate() method gets executed, the Bundle object (savedInstanceState) is null (which I'm guessing is what leads to mMiles being null, which throws a NullPointerException and kills everything).
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Feb 16, 2010
I've recently done quite a bit of work on saving instance state and restoring using parcelables for custom data structures. My problem is that I don't know how to test this functionality on the emulator. I can trigger calls to onPause and onStop for my activity (if I navigate out of it) but never onDestroy. So, whenever my app starts up, it starts with a null bundle. I've never had onCreate with a non-null bundle and I've never had onRestoreInstanceState getting called. how I can test the restore state functionality from the emulator?
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Jan 9, 2010
I am creating an application which retrieves images from the web. In case the image cannot be retrieved another local image should be used.
While trying to execute the following lines:
CODE:................
The line if(drawable.equals(null)) throws an exception if drawable is null.
Does anyone know how should the value of drawable be checked in order not to throw an exception in case it is null and retrieve the local image (execute drawable = getRandomDrawable())?
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Jun 22, 2009
I have a webview with a FriendConnect button to allow a user to login to FriendConnect.
When clicking on this button, I'm taken through the expected screens for logging in.
However, it seems like the last redirect after logging in fails with a Javascript error in the browser:
CODE:...............................
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Sep 3, 2010
I have a very simple Android activity layout like this:
CODE:..
Now when I (from onOptionsItemSelected) do the following:
CODE:...............
The contents of imgView is allways null!
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Aug 16, 2010
I am following the Parcelable example in the Android developer guide with the intention of having a more complex object that I send to different activities. Right now, my class is a wrapper of a String member. If I put the object in the intent and read it back from the Intent it reads as expected, however, on the receiver side, it is always null-pointer.
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Aug 8, 2010
I have an activity that implements LocationListener in my application and my onLocationChanged method has been working perfectly up until recently. For some reason the Location object being passed into the method is null. My question is, why is it null? Does it pass in a null object if it cannot acquire a location?
My GPS is on and I have it set to pull a location from the GPS, and I know my GPS can get a fix on me as I used Maps and had it locate me.
Also, I have the permission for my app set as:
CODE:.................
I don't believe permissions is the issue though, as my activity was working beforehand and I have not altered the permissions since then.
Here is the code that determines the provider of the location object:
CODE:.............
Here is the LogCat output of the error:
CODE:..............
I have tested the same code on another device (an HTC MyTouch 3G to be precise) and it works flawlessly with the GPS, however on my Motorola Droid it crashes.
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Sep 9, 2009
I want to do some automated testcase with Instrumentation . Suggest that my AUT has 2 Activity. After clicking the button in ther first Activity, the second one will be shown with new content base on what we enter in the first Activity.) Instrumentation provides us the function called startActivitySync() and return the Activity object for processing. My question is how we can get the pointer of the second Activity after the it is shown by clicking the button on the first activity.?
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Jun 8, 2009
I would like to convert a Picture object to Bitmap object in memory, without writing data to disk.
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Sep 21, 2009
I have an Activity that running on system. I can get the Intent that is used to start the activity. But i don't know how to get the Activity object from the Intent object or something else. Can anyone tell me how to do this??? Note that, I don't use Instrumentation object.
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Jan 13, 2010
Is it possible to use bundle and save the data in OnPause() lifecycle method? The scenario is i have 2 edit text and have entered some data i want to retain the data when the activity is killed and started again. his can be achieved using onSaveInstanceState() but as documentation says, this method is not a lifecycle method and hence the callback is not guaranteed. So i wanted to know if there is a way to save it using Bundle in onPause().
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Jul 27, 2009
I'm well aware of onSaveInstanceState(Bundle b) and the corresponding onCreate and onRestore. What I want to do is persist the bundle somewhere simple where I'll only ever have one at a time. The functionality is to be able to resume a game from its previously stored state - not to be confused with restoring the activity during its lifecycle. I want to restore it AFTER it's been destroyed (think of turning the phone on and having a button on the game that says, "resume last game". My thoughts are that if I can just persist the bundle that I normally use for the instance state, then I should be able to reload it later upon user request. I don't want to use a provider because they seem way too over the top for what I'm doing.
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Apr 8, 2010
I'd like to serialize a Bundle object, but can't seem to find a simple way of doing it. Using Parcel doesn't seem like an option, since I want to store the serialized data to file. Any ideas on ways to do this? The reason I want this is to save and restore the state of my activity, also when it's killed by the user. I already create a Bundle with the state I want to save in onSaveInstanceState. But android only keeps this Bundle when the activity is killed by the SYSTEM. When the user kills the activity, I need to store it myself. Hence I'd like to serialize and store it to file. Of course, if you have any other way of accomplishing the same thing, I'd be thankful for that too.
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May 11, 2010
I'm trying to pass a bundle of two values from a started class to my landnav app, but according to the debug nothing is getting passed, does anyone have any ideas why?
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Apr 22, 2009
I am implementing notification handler which logs any changes in content provider and it notifies Broadcast Receiver using custom Intent on periodic basis.But problem here is from Provider to Receiver all the values passed through Bundle.
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Nov 22, 2010
I need to pass a reference to the class that does the majority of my processing through a bundle. The problem is it has nothing to do with intents or contexts and has a large amount of non-primitive objects. How do I package the class into a parcelable/serializable and pass it to a startActivityForResult?
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Apr 20, 2009
What's the correct way to pass a bundle to the activity that is being launched from the current one? Shared properties?
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Sep 18, 2010
I have 2 dimensions array like this: public myArrayType[][] mObjArray; I want to save it in the onSaveInstanceState method, since my array contains lot of elements I don't want to save element by element but the whole array object, what is the best way?
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Feb 18, 2009
I am trying to get a FileInputStream object on an image that the user selects from the picture gallery.
This is the android URI returned by android.provider.MediaStore.Images.Media.INTERNAL_CONTENT_URI content://media/external/images/media/3
When I try to construct a java URI object from this object, I get an IllegalArgumentException with the exception description Expected file scheme in URI: content://media/external/images/media/3 whereas the android URI shows the scheme as content
Never found a solution for the original question. But if you want the byte stream of an image in the pictures gallery, this piece of code will do that.
CODE:...................
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Jun 10, 2010
My app launches the camera to allow the user to capture a picture. Sometimes this causes the OS will kill my App to free up memory for the camera. Once the picture is taken, my app starts back up where it left off using the Bundle I saved in onSaveInstanceState(). My app had a bug where in the code that restores the state. Is there anyway that I can simulate or test this case to make sure I am restoring correctly now? It seems I am having trouble making this happen when I want to test it.
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Apr 22, 2010
So I have a MapActivity that runs an asynchtask that occasionally updates what exactly it's displaying on the map (via a string). I originally pass this string in from the intent when the activity is first created. And then if you click on one of the drawables on the map, it opens a new activity, which can then create a new mapview (same class) with a different string setting. The problem I have is that I only want one instance of the mapview to be running at once. Thus I set android:launchmode="singletask" in the manifest. This works in that it brings the mapactivity to the front, but is there any way to send it a new intent bundle to get a new setting for the string it needs? I tried regetting the extras from the bundle, but it seems to retain the old bundle, not the new intent that was passed to it. I'm not sure I want to do startActivityForResult because the 2nd activity may or may not want to update the original activity. I hope that made sense. I can post code if necessary, but I think that should explain my situation.
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Oct 6, 2009
Just upgraded my phone firmware to 1.6, and it looks like Location objects don't have satellite counts in them any more:
locMan = (LocationManager)con.getSystemService (Context.LOCATION_SERVICE); Location loc = locMan.getLastKnownLocation (LocationManager.GPS_PROVIDER); Bundle extraBundle = loc.getExtras();
extraBundle is null. So, I can't call
extraBundle.getInt("satellites").
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Jan 2, 2010
I am trying to use Android's LocationManager requestLocationUpdates. Everything is working until I try to extract the actual location object that in my broadcast receiver. Do I need to specifically define the "extras" to my custom intent so that the Android LocationManager before I pass it to requestLocationUpdates so it knows how to add it into the intent, or will it create the extras-bundle regardless when it passes the fired intent to the broadcast receiver?
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Sep 16, 2010
I have an application that uses a service to create an ArrayList of custom objects (MyObject) every x seconds. I then want my Activity to obtain this ArrayList. I'm currently planning on having the Service send a message to the Activity's handler every time it finishes the query for the data. I want the message to the Handler to contain the ArrayList of MyObjects. When building the method in the Activity to get this ArrayList out of the message, I noticed that I couldn't.
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Nov 24, 2009
My android app fetches a JSON structure from the net. It's somewhat large, maybe 2,000 characters in length. I need to store it away when my app gets killed so I can recover it quickly. I've tried saving it to an sqlite database, but that takes about 400ms, kind of long. I wonder if it's bad practice to just dump it into the save bundle:or are we really only supposed to be putting the smallest of items in bundles?
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Apr 30, 2010
This is a bit complicated to explain (and my first post), so bear with me please: I am currently trying to figure out the best way of saving my application's state in a bundle on the onSaveInstanceState event (working on a game). My application's state is based on a "world" class which contains various objects. Among these objects there is a creature object which contains bitmaps (Bitmap object)(allowing me to draw the various sprites of the creature when it's walking with more flexibility and accessibility).
Bit of creature constructor Java:
CODE:.................
After looking around for a few hours I found that serializing the world object (and all its sub-objects) was an acceptable way of saving it in the bundle. Unfortunately it appears that we can't serialize bitmaps and considering they're a part of my "creature" I can't seem to see a workaround.
Here come my questions: 1- Am I doing something fundamentally wrong? (not supposed to save bitmaps in objects? supposed to handle bitmaps in a separate class which I don't pass on the bundle and reload my bitmaps when restoring the application? ...) 2- Is there another way of passing my "world" object into my bundle (would using Parcelable work?)
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Nov 9, 2009
In an Activity, I have some snippet of code that fires off a Message...
Why is the Bundle not preserved in the Message ? Who is resetting the values of the Bundle ?
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Oct 5, 2010
I would like to pass a considerable sized amount of data (~1500 bytes) between two applications in Android where performance and resource allocation is a priority. The data is basically key-value pairs. The rate at which it needs to be passed from one application to another can vary from a trickle to ~50 packets within a second. I figure I can either:
Wrap all the data inside a bundle, and pass the bundle via an Intent from one application to another. I worry about the performance implications of allocating and de-allocating all that memory to store the bundles.
Write all the data to a SQLite database and provide it to the other application via a content provider. Here I worry about the performance implications of writing all that data to disk, and then having to read it back from disk when it is requested. So, which is the lesser of two evils?
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Jan 29, 2009
When implementing an ActivityInstrumentationTestCase, how do you start the activity with a Bundle of saved state?
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Feb 17, 2010
I'm trying to prevent the situation where an updated version of my app restores using a bundle written from a previous version of my app. In other words:
1) app v1 stops and calls onSaveInstanceState
2) app v1 saves the bundle
3) user goes to marketplace and updates the app to v2
4) user starts the v2 version of the app
5) v2 version calls onCreate passing the bundle with v1 data
Is that even possible? Do I need to worry about it?
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