Android :: Get Dimensions Of ImageView?

Nov 5, 2010

I would like to find the dimensions of an ImageView to use to scale a Bitmap, prior to to calling view.setImageBitmap. ImageView.getWidth and ImageView.getHeight return 0 if no image has been set. (Presumably because the ImageView has not yet been measured?). Is there anyway to determine the dimensions of the ImageView prior to setting the Bitmap?

Android :: get dimensions of ImageView?


Android :: Get Dimensions Of Image?

May 7, 2010

I have a image in drawable folder and i need to get dimensions of that image.

i tried BitmapFactory,getHeight etc but it is rerunning me null.

View 6 Replies View Related

Android :: Obtaining SurfaceView Dimensions

Jul 6, 2010

I'm trying to develop a little game, with 2D Graphics. I want my "gaming board" to be at a specific position on my screen, so that I can display in-game informations above and below the box. But since there is beginning to be a lot of Android phones out there, I was thinking about getting "dynamic" values so that I can adapt my font size to every device.

My game is not in full screen (but it could be, it's no big deal), but in a window with no title bar.

I'm using an extension of the default SurfaceView class, implementing SurfaceHolder.Callback. I tried writing the following method :

CODE:................

But the values returned are zeroes.

(even if it means changing display strategy) ?

View 1 Replies View Related

Android :: Wallpaper - Background Dimensions?

Jan 6, 2010

Which are the default dimension of the Home wallpaper/background for the various Android screen configurations (small, normal and large screens with low, medium and high density)?

Are 9-patch PNG files supported for the wallpaper? Should I be using these instead?

I found a method in API level 5 that gives you the minimum size of the wallpaper, but I would like to support previous versions of Android as well.

View 3 Replies View Related

Android : How To Get Dimensions Of Soft Keyboard?

Jun 18, 2010

My Android app uses a GLSurfaceView so that I can draw to screen directly from native code. As part of the app, I invoke the Android softKeyboard when necessary to receive input. I then feed the input to the native app via JNI. All this works well.. Now, the problem is that I need to know the dimensions of the soft keyboard or any other Input Method windows that are displayed so that I can pan, scroll the native application correctly.

View 4 Replies View Related

Android :: Imageview Ontop Of Another Imageview

Jun 15, 2010

I have a listlayout with items in it that looks like this:

There is first an ImageView (the light) and then two textViews. All of this inside a TableLayout. (source here: http://code.google.com/p/switchctrl/source/browse/trunk/android/res/layout/device_switch.xml)

I want to have a rotating animation of a loading indicator Ontop of this light when this particular device (light) performs an action or an action is performed on it.

How do I put an animation ontop of this light imageview?

View 1 Replies View Related

Android :: Correct Way To Specify Dimensions In DIP From Java Code?

Nov 24, 2010

I found that it is possible to set dimensions of my interface elements in XML layouts using DIPs as in following fragment : "android:layout_width="10dip" But all Java interface takes integer as arguments and there is no way to specify dimensions in DIPs. What is the correct way to calculate this? I figured that I have to use property density of DisplayMetrics class but is this a correct way ? May I rely on that formula:
pixels * DisplayMetrics.density = dip

View 2 Replies View Related

Android :: Setting The Dimensions Of A Dialog - What Does Fill_parent Mean?

Nov 7, 2010

The Android Developer guidance on Creating a Custom Dialog specifies a layout that starts:

code:........

If I use this code I get a dialog that sits in the centre of the screen with about 40 pixels of the underlying view visible on each side.

What exactly does "fill_parent" mean (for the width and height)?

View 2 Replies View Related

Android :: Scale For Different Screen Resolutions / Dimensions?

Aug 5, 2010

I have a class that extends LinearLayout and handles drawing to the screen. (it is in the early stages) How would I go about determining the dimensions of a screen and resizing the images, etc., that this class is drawing to the screen on the fly before actually drawing them to the screen?

What I'm trying to accomplish is support for devices that have varying screen dimensions and resolutions from the same code base, with each device being scaled properly.

View 7 Replies View Related

Android : Get Screen Dimensions In Main Activity?

Jun 19, 2009

I created some custom elements and I want to programatically place them to the upper right corner (n pixels from the top edge and m pixels from the right edge) therefore I need to get the screen width and screen height and then set position:

int px = screenWidth - m;
int py = screenWidth - n;

Does anyone know how to get screenWidth and screenHeight in the main Activity?

View 3 Replies View Related

Android :: Size A View Based On Its Parent's Dimensions?

Jan 29, 2010

How can I size a view based on the size of its parent layout. For example I have a relativelayout that fills the full screen, and I want a child view, say an imageview, to take up the whole height, and 1/2 the width? I've tried overriding all on onMeasu onLayout onSizeChanged etc and I couldn't get it working....

View 3 Replies View Related

Android :: OpenGL ES Render Textures Of Non Base 2 Dimensions

Sep 18, 2010

Question before I dive deeper into converting my current rendering system to openGL. I heard that textures needed to be in base2 sizes in order to be stored for rendering. Is this true?

My application is very tight on memory, but most of the bitmaps are not a perfect square. Does storing non-base 2 textures waste extra memory?

View 3 Replies View Related

Android :: Re-layout Views In Phone To Reflect New Dimensions?

Nov 24, 2010

I am adding a series of custom views to a LinearLayout. I have overridden the onMeasure method of these custom views, to return the dimensions based on certain parameters. Based on user input, I would like to change these parameters, to change the size of the views. How can I force the LinearLayout to "re-layout" it's children, to reflect the new dimensions?

View 1 Replies View Related

Android :: Design For Droid Apps Ever-changing Screen Dimensions?

Aug 2, 2010

I'm a web designer by nature, accustomed to changing resolutions and font sizes, but I'm unsure how to design for the Android platform without knowledge of screen sizes, especially when the screen rotates from portrait mode to landscape.

Should I just do generic things that tile, or is there a way to design things of static size?

By this, I mean for the GUI and graphics, not element nodes of the XML.

View 1 Replies View Related

Motorola Droid X :: Way To Get Dimensions Of Icons?

Jul 23, 2010

Wondering if anyone has the stock Droid X launcher icons, they appear to be larger than all the rest and I kind of like then so I might try to use them with LP. Does anyone know what the dimensions of these icons are and where I can get them? I am referring to the icons circled in red below:

View 11 Replies View Related

HTC Incredible :: Dimensions Of Extended Battery?

Apr 19, 2010

Anyone know if the extended batt is thicker...if so how much?

View 7 Replies View Related

Motorola Droid X : Need Best Dimensions / Resolution For Photo Widget

Jul 17, 2010

What are the best dimensions and resolution for the photo widget? It asks to crop the photo on the phone and it kills the quality and it looks more pixelated when you do.

View 1 Replies View Related

Android :: Change Widget Dimensions On Orientation Change

Jul 22, 2010

I have a widget which has say, a dimension of 294*72(portrait). But when the orientation is changed, I need to change this dimension of the widget to another dimension which would look good on the landscape orientation.

View 4 Replies View Related

Android :: How To Get Every Row's Imageview

Nov 26, 2009

I am having custom Listview. Every row in listview contains image and textview.

After finishing the page I want to execute a thread which will get the reference of all the rows then will extract imgeview and set resource image as lazy loading image.

I just want to know how to get every row's image view so that I can set image resource in it.

View 1 Replies View Related

Android :: Possible To Use Url Image In ImageView

Nov 19, 2010

So here is my question. I am trying to use an online thumbnail. I can have looked around and have not found too much data on this. Can some provide me the simplest way to do this. Also If i implement a simpleExpandableListAdapter which is designed as a textView Adapter is there a way to force the image in?

View 4 Replies View Related

Android :: Get Color From ImageView - X/y

May 23, 2009

I have a ImageView with a Picture in it. When I touch the Picture through the TouchScreen, how can i get the ColorCode (eg. 0xff0033933) from the x/y Coordinate I clicked?

Something like: onTouch.GetColorCode (from the pixel bellow my finger)

View 2 Replies View Related

Android :: Hotspot In ImageView

Apr 20, 2010

how can I implement an imageview that has touch-sensitive hotspots so that when the user touches one, a dialog or something similar appears.

View 2 Replies View Related

Android :: ImageView In ListActivity

Jan 11, 2010

I have an ListActivity that I wan't to add a logo to at the top above the list but I'm unsuccessful. This is what my layout looks like at the moment.

<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:id="@+id/logo" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="fill_parent" android:drawSelectorOnTop="false"> </ListView> <TextView android:id="@+id/empty" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="@string/list_empty" /> </LinearLayout>

Then I add an drawable to the ImageView logo in onCreate. I've managed to show either the ListView or the ImageView but never both of them in the same LinearLayout. Is it possible to add other views together with a ListView?

View 3 Replies View Related

Android :: ImageView And ViewRoot

Apr 7, 2010

Question on an oddity I am seeing.

I have an ImageView that I am using to display a splash screen for a couple of seconds:

CODE:..................

View 3 Replies View Related

Android :: Text On Top Of A ImageView

Nov 18, 2009

I'm using Android 1.6.

I'm wondering if there's a simple way to put text on top of an ImageView element. Specifically, I'd like to have text overlayed on top of a rectangle filled with a color gradient.

I have the following in my XML layout:

CODE:................

But the text specified in android:text doesn't show up in my view.

Any thoughts on how to overlay text on top of an image?

There might be a simpler way to do this, so I'm open to alternative suggestions but I haven't been able to find anything via the google.

View 3 Replies View Related

Android :: ImageView's Zoom In/Out

Mar 19, 2010

How can I Zoom In/Out with ImageView.

View 2 Replies View Related

Android :: GetAlpha For ImageView

Aug 3, 2010

How do you get the alpha of an ImageView? You can setAlpha, but I can find no way to retrieve it afterwords.

View 2 Replies View Related

Android :: How To Overlap Two ImageView

Sep 4, 2009

I want to overlap two imageView. I tried View.offsetLeftAndRight, but it does not work.

My code is as below:

code:.....................

View 3 Replies View Related

Android :: Nullifying Imageview Src?

Apr 4, 2009

I'm making a little card game in order to learn the more interesting stuff of the UI and I have a question:

I want to show 5 cards on the table, for that i have made 5 imageviews in the xml:

CODE:..................

As you might notice here, i'm doing them with an overlap since the uer should be able to pick up the last card and should therefore see it, but the other 4 are just so he'll know what was thrown lastly. my problem is: in the begining the imageviews have no src, but once i give them an image source

using CODE:..............

I dont know how i can undo it - i can't set the imageResourceId to null since it is an int type so is there something like -1 or some constant value that means null? i know about visibility, i'd rather not use it here unless i really have to, since it'll require a bunch or refactoring that i prefer to avoid...

View 5 Replies View Related

Android :: ImageView Can't Be Clicked?

Feb 28, 2010

How to make an image clickable?

I mean, I tried to use onClickListener and onClick but nothing seems to work....

OnClickListener is always underlined and the error says: "The type new DialogInterface.OnClickListener(){} must implement the inherited abstract method DialogInterface.OnClickListener.onClick(DialogInterface, int)"

View 4 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved