Android :: Centered Text - Button
Aug 21, 2009i want a button on the left hand side, a button on the right hand side and some text centered in the middle -- seems so straightforward! :) I never see the button on the right hand side.

i want a button on the left hand side, a button on the right hand side and some text centered in the middle -- seems so straightforward! :) I never see the button on the right hand side.
I have a LinearLayout, which only contains one button. I want this button to be centered vertically and aligned to the right. I tried many ways, but I couldn't make this button centered vertically. It is always aligned to the top. I also tried to put a button in RelativeLayout, the button can not be centered vertically either.
The XML is as below. Is there anything wrong with this layout?
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="wrap_content" android:background="#E8E3E4">
<Button
android:layout_width="wrap_content" android:layout_height="wrap_content"
android:text="More" android:layout_gravity="right" />
</LinearLayout>
I am writing to a canvas from a thread.
public void draw(Canvas canvas) {
Paint p = new Paint();
p.setAntiAlias(true);
p.setTextSize(30);
p.setColor(Color.WHITE);
p.setTextAlign(Paint.Align.CENTER);
canvas.drawText("Centered", xCentre, yCentre, p);
}
My problem start when I have a multi colored SpannableStringBuilder which I want to write to the canvas, and I have no idea how to do this. SpannableStringBuilder has a drawText() method which I have been unable to use. Or is there some other method to write a string to a canvas where some of the letters have a different color?
i am trying to create some text like this:
+=======================+ | | | Name: Fred | | | +=======================+
and I want the combination of "Name: " and "Fred" to be horizontally centered. The "Fred" TextView can change:
<LinearLayout android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal">.....
I'd like to use a small (icon size) image as the background for my view, but it gets stretched to fill all the view. code...
View 1 Replies View RelatedI created a basic options menu, here an example of creating an element of me menu: menu.add(0, MENU_BACKWARD, 0, "").setIcon(R.drawable.btn_backward);
As you can see I don't want to show any text in this menu, just an icon ! But when the menu is showed, there is a "ugly" blank under the icon (the text is supposed to be there) and I want to avoid this. A least if it's possible to center the icon the options menus, it will be great.
1) A ListView with many items (i.e. scrolling will occur at some point)
2) At the beginning, the selection is at the top (item #0)
3) User is scrolling down (i.e. we're not in touch mode)
4) For the first items, the selection is moving down without the list to scroll.
5) Once the selected item is reaching the middle of the list's viewport: the list starts to scroll-down.
6) Then, toward the end of the list: scrolling stops and the selection keeps moving down until the last item is reached.
It's a common feature in (keyboard-enabled) UI frameworks but I don't believe it's possible to achieve with Android, as for now... Right?
I made a custom alert dialog box to be displayed at the end of my game so that the player can enter its name to save it. The problem is when I call show() on the dialog appears but it's not vertically centered! It's a bit lower than it should and no matter what properties I set in the xml or when using setGravity().
I think it's the same problem as stated here: http://bit.ly/9tk0ld
but no one gave a proper answer. code...
I am trying to set the Text of a Text View when a button is clicked.
I have been struggling, because the variable will increment, but If i put the code in to set the text, it crashes the app ?
Here is my code when it crashes:
Quote:
package com.example.test;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
[Code].....
however if I comment out the line
Quote:
score.setText(points);
, the app doesnt crash, but it doesnt do anything then.
Is anybody else People Widget that is linked to FaceBook contacts pictures not centered? I have 12 contacts and 8 of them are FB pics and 5 of them are showing there heads cutoff lol. Am I the only one experiencing this? Is anybody else friends pictures not centered or cuts them off?
I've contacted HTC and they told me to factory reset my phone
Any widget that will display a moving google map with my current location centered? There are a couple apps I've found that are close, they just don't update in realtime. The reason I ask is because I have my 7" galaxy tab mounted in my truck. I use a program called torque to add gauge widgets (coolant temp,boost pressure, rpm,etc) to my home screen and would like to have a moving map display as well. I understand this would be a battery hog,but the tablet is always plugged in.
View 1 Replies View RelatedI have few buttons on the content. When I click on one button, I want to change the text of the button. 2-- Then I want to change the content view.
View 6 Replies View RelatedI want to display the text for some buttons vertically "down the screen" instead of horizontally. I don't want the orientation of the letters to change just the direction in which the letters are printed. Is there any way to achieve this, other than creatng a drawable that has the letters in this format and using it as a background? I guess I'd need to center the letters horizontally as well.
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View 2 Replies View RelatedIs there a way to create Buttons that contain both an Image and Text (image on top text below or image left and text right)? And how can this be done within a xml layout file? For example, the application 'Pkt Auctions eBay' (see Android Market) has these type of buttons.So far I have tried and googled all over and found nothing on the matter. Help is much appreciated. Thanks in advance.
View 3 Replies View RelatedIve just started fooling around with programming my Motorola Droid. I'm programmatic ally laying out an interface such that the text contained in my Button is sized at layout time to fit the button.My questions are:
(1) I know the pixel size of the button, what is the best way to set the text size to fit the button size?
(2) I can't seem to get it to center.I've tried a Gravity of 11 and that helps, but ist still not right.How do I get my text to center itself properly horizontally and vertically in the button?
How do I change the text on a button at run-time?This code doesn't appear to do anything, what am I doing wrong.
View 5 Replies View Relatedis it possible to have line breaks or more generally styled text (eg.html) on button?
View 2 Replies View RelatedI know I can set android:singleLine="false" to set text to multi-line in a button. but can I set where to break into a new line instead of Android do it? I tried "ab" but doesn't work.
View 2 Replies View RelatedI have to create a small panel like thing with a border.This should contain a text, an image that describes the text and a button.On clicking that button I have to do some operations also.Which widget is suitable for this?
View 3 Replies View RelatedHow can i rotate a view and keep it like that. I have tried the Animation method discuss in the following discussion thread.
http://groups.google.com/group/android-developers/browse_thread/threa...
this works fine for the animation, but it does not handle the key press events itself.my requirement is simple, I need to show a text on a button upside down. Somewhat as if the parent view is drawn landscape and button is portrait.
I have...
PNG file for Background
PNG file for Icon (drawableTop)
Text I want to put underneath this Button
It's similar to a Menu Icon. How to do that? I only found following ways. Both of them arent very nice:
Make two Buttons, one for Text one for the Picture
The Background PNG File needs a transparent area at the bottom in the size of the text.
I have an Edit Text that is defined as follows.
CODE:.......
I want to set a custom command so that when somebody clicks on the Done/Go button on the onscreen keyboard a button is clicked or just run the methods that are run by the button. I think this has something to do with ime options but I havent been able to figure out how they work.
One of the new phones has "the button" for instant select sender then speech to text. Big hands little kbd / dang near blind = fail. Is there an app that does the same for my Hero and will it speak my messages back to me. Sure would make my life easier.
View 2 Replies View RelatedI have to input text from user (lat and lng) and use them to geocode. Please help me how to drive user to a textbox and get input then click a button where I can perform the event. I have found out a way how to add-listeners using a button, but have no idea how to take input from textbox and use it in my event.
View 4 Replies View RelatedIs it possible to scroll the text inside the button.
View 2 Replies View RelatedA 'Button' view comes up with text, while the 'ImageButton' widget comes up with an image but no text, is there a way to relatively easily (e.g. method calls, say), either:
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2. Add an icon/image to a Button?
without resorting to constructing a new button class? I.e. I could put text within the image, but then I can't use Localization properly/effectively.
How can I create a Button with icon and text?
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View 2 Replies View RelatedI'm trying to have an image (as the background) on a button and add dynamically, depending on what's happening during run-time, some text above/over the image. If I use ImageButton I don't even have the possibility to add text. If I use Button I can add text but only define an image with android: drawableBottom and similar XML attributes as defined here.
However these attributes only combine text & image in x- and y-dimensions, meaning I can draw an image around my text, but not below/under my text (with the z-axis defined as coming out of the display). One idea would be to either extend Button or ImageButton and override the draw()-method. But with my current level of knowledge I don't really know how to do this (2D rendering). Maybe someone with more experience knows a solution or at least some pointers to start?