Android :: Socket Communication With Emulator - Remote PC?
Apr 15, 2009
I am trying to create a tcp connection between the android emulator and remote PC. when i use the local host i can able to connect but remote host i could not able to connect. firewall disabled
for remote host i used the stcppipe for forwarding
Enter the Android tools path and run: adb forward tcp:40 tcp:40
stcppipe.exe -b 192.168.0.85 127.0.0.1 40 40
but my emulator application could not able to connect. what could be the reason.
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Jan 22, 2010
I have done socket communication in a single application it is working fine.
But my requirement is i have opened two emulators and i am able to send sms between those two.
Now i want to run server in one emulator(myavd-5554) and client on another emulator(myavd1-5556)
I have used the following code on Serverside public class TCPServerActivity extends Activity
CODE:............................
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Nov 8, 2010
I want to create an application that can be interactive with another Android device that could be across the room or across the country. For example, imagine playing Tic-Tac-Toe; but I'm the X's on my phone and the O's are my brother on his Android phone. I think it can be done via application specific messaging. Looking to see if it is possible, and, if so, how to send a message from one application to another on another device.
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Jul 11, 2012
I am writing a proxy in Android. I want to know, how one may detect if the server or client has closed its socket? I am using pre-NIO sockets. It should be noted that, the YouTube App will connect with my Proxy server (I have installed proxydroid) and then data will pass between YouTube App and Youtube Server through my proxy.
I have used read() method for reading. When I am reading (with read() ) as a client (from the server) if I get -1, does it mean that the server has closed the socket?
In the same way, If I am reading (with read()) from the client and get -1, does it mean that the client has closed the socket?What is the best way to detect if a remote peer has closed the socket or not?If I use methods like isInputShutdown() or isOutputShutdown() ?My main goal is read into a byte array until the remote peer has closed the socket?
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Mar 29, 2010
I know we can communicate between 2 instances of Emulator. But Is it possible to communicate between the a read Device and Emulator?
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Feb 16, 2010
I have connected my Android application to a Windows desktop machine via Bluetooth. The application interacts with the machine. At the end of the interaction the application on the desktop closes the socket that was opened between the Android and the desktop application. Right when socket.close() is called on the Windows machine my Android app pops open a dialog saying that the application has stopped unexpectedly and then it quits. I have a breakpoint on the line in the ConnectedThread (like in the BluetoothChat sample) where I read the InputStream on the Android and that is not hit. I also have a breakpoint in the catch statement for the try surrounding the place where I read the InputStream. That one also does not get hit. So I have no idea how I can catch this error. Is this a bug?
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Aug 6, 2010
So I have an android application that needs to connect to a socket server. That's simple enough if the socket server was running on my development machine. However the socket server is running on a server not only not on my own machine, but on a different subnet. How would I connect my emulator to the socket server? I understand how the port forwarding works to connect to the local machine, but I'm sort of confused on how I can redirect it across a subnet from my dev machine.
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Feb 2, 2009
How can my host machine connect to emulator using socket? In my application, I need emulator to open a server socket, then host machine connects to emulator as a client. But when host creates the socket using "10.0.2.15:xxxxx" (xxxxx is the port which emulator is listenning), it doesn't work. I think maybe the address"10.0.2.15" goes wrong. Is it a local address behind the "virtual router" and the host can't find? If so, how to find a correct IP address of emulator?
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Sep 8, 2009
Is there any way to connect the debugger to an emulator running on a remote machine? It's using TCP so I suppose it shouldn't be too difficult, but I can't figure out how. I would like to run the emulator on my (fast) laptop and do my coding on my (slow, but with bigger screen) desktop machine.
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Oct 7, 2010
I am trying to setup a simple client/server connection, the server is running on a remote host (Normal Java) and the client is running on my computer on the emulator, it works fine when I try to connect from my machine, but I can't connect over a normal wi-fi internet connection to the remote host, what could be the problem?
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Sep 15, 2009
I am using the following code to display a video file in the android emulator,it works fine when the video file is stored in a SDcard.But when i give any URL of a video the code not working.
import android.app.Activity;
import android.media.MediaPlayer;
import android.os.Bundle;
import android.view.SurfaceHolder;
import android.view.View;
import android.widget.*;
public class playerActivity extends Activity
In the above code if change the path variable the Emulator screen is black with single button.May be i have to do some more things to display the video from the Remote URL,i dont know what to do.Any one having any idea about this please help Me.
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May 26, 2014
Is there any way to use the Wiimote as Mouse-emulator on Android? I want a mousepointer on my screen that I can move by moving the Wiimote (using the IR sensorbar). When I press A, it should emulate a touch to where the mousepointer is.
I couldn't find a single app that would emulate a computer mouse with the Wiimote. I just know there are plenty for Windows.
I found something: [URL] ..... It says that my device (Sony Ericcson Xperia Neo V) is not compatible with it. Is there a way to make it work anyway? My device is rooted and still has the preinstalled Android 2.3.4.
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Jun 29, 2010
We have a simple client server architecture between our mobile device and our server both written in Java. An extremely simple ServerSocket and Socket implementation. However one problem is that when the client terminates abruptly (without closing the socket properly) the server does not know that it is disconnected. Furthermore, the server can continue to write to this socket without getting any exceptions. Why? According to documentation Java sockets should throw exceptions if you try to write to a socket that is not reachable on the other end!
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Nov 12, 2009
Essentially Im trying to get many many java clients connect to a socket on my ColdFusion server (Using the Socket Gateway). However before i even start to code this, Im a little confused about sockets and their performance. First of all, are sockets meant for many(1000+) clients connecting to one socket (say port 2202) on one server? How is the performance if all there waiting for is basically a ping, or something such that when these clients receive this "ping" they can go get some new data.
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Jul 15, 2010
I am writing an Android app that should exchange data to a server over Bluetooth, with the server side on a PC running Ubuntu, using the bluez library, in C (or C++).
My Android app fails (IOException) when I try to connect to my server socket on the PC.
Here is essentially what I in the java code (in Android, full eclipse project here: http://dl.dropbox.com/u/2968234/ThinBTClient.zip)
CODE:...........
This throws IOException after a timeout of 10seconds or so.
On the server side (in Ubuntu 8.10), I basically set up a Bluetooth server socket, along the lines described in the example bluez/sdp-register.c
Down below is my C++ program. To compile it do
g++ -I/usr/include/glib-2.0/ -I/usr/lib/glib-2.0/include -o bt_server bt_server.cpp -lbluetooth
I can do the reverse succesfully, i.e. create a server socket in Android and connect from Linux, however this is not what I want to do!
I think either the problem has to do with my config of Ubuntu.
CODE:................
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Sep 6, 2010
YouTube - Droid X Snes Emulator Playing Through HDMI on a Samsung TV Using a Wii Remote in 3D and HD!
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Oct 27, 2010
In my android application i am trying to run a application using GPRS connection and not WIFI.When tried to run in wifi the app runs fine.The browser works fine with the APN settings set but when trying to connect to server using my application it gives me socket exception.I am using the below permissions in manifest file.
<uses-permission android:name="android.permission.INTERNET"></uses-permission>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"></uses-permission>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"></uses- permission>
<uses-permission android:name="android.permission.CHANGE_WIFI_STATE"></uses-permission>
<uses-permission android:name= "android.permission.CHANGE_NETWORK_STATE"></uses-permission>
<uses-permission android:name= "android.permission.WRITE_APN_SETTINGS" ></uses-permission>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" ></uses-permission>
I am receiving Socket not connected exception.Is there any other permission which i need to add for using GPRS connection other than WIFI.
10-27 18:26:19.689: WARN/CalSyncSvc(166): com.motorola.blur.service.email.protocol.activesync.ASException: Problem executing HTTP POST
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.service.email.protocol.activesync.ActiveSyncMgr.sendRequest(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.service.email.protocol.activesync.ActiveSyncMgr.sendXMLCommandNoProvisoning(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.service.email.protocol.activesync.ActiveSyncMgr.sendXMLCommand0(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.service.email.protocol.activesync.ActiveSyncMgr.sendXMLCommand(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.service.email.protocol.activesync.ActiveSyncMgr.sendFolderSyncCommand(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.service.email.protocol.activesync.ProviderAPI.sendFolderSync(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.service.email.protocol.activesync.ProviderAPI.updateMapFromFolderSync(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.service.email.protocol.activesync.ProviderAPI.updateFromFolderSync(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.calendar.sync.activesync.SyncService.syncAccount(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.calendar.sync.activesync.SyncService$QueueEntry.run(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:416)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:256)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at java.util.concurrent.FutureTask.run(FutureTask.java:122)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:648)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:673)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at java.lang.Thread.run(Thread.java:1058)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at com.motorola.blur.util.concurrent.BlurThreadFactory$BlurPooledThread.run(Unknown Source)
10-27 18:26:19.689: WARN/CalSyncSvc(166): Caused by: java.net.SocketTimeoutException: Socket is not connected
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.harmony.luni.platform.OSNetworkSystem.connectStreamWithTimeoutSocketImpl(Native Method)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.harmony.luni.platform.OSNetworkSystem.connectStreamWithTimeoutSocket(OSNetworkSystem.java:140)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.harmony.luni.net.PlainSocketImpl.connect(PlainSocketImpl.java:229)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.harmony.luni.net.PlainSocketImpl.connect(PlainSocketImpl.java:521)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at java.net.Socket.connect(Socket.java:1019)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.http.conn.ssl.SSLSocketFactory.connectSocket(SSLSocketFactory.java:317)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:129)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapter.java:119)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:348)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:555)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:487)
10-27 18:26:19.689: WARN/CalSyncSvc(166): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:465)
10-27 18:26:19.689: WARN/CalSyncSvc(166): ... 17 more
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Jul 26, 2010
added a quick demo video of our upcoming Android Infrared (IR) Remote.Initially it will support a full IR dbase of 300,000+ IR codes, IR learner for any code not in the dbase, Pre-Built GUI so it is simple to setup. Will add rs232, relays, and other tcp options also after initial release.
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Aug 1, 2010
Looking for an App to remote to my desktop.I am trying to see if I can access magicjack on my desktop and make true voip calls.
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Dec 17, 2012
I am new to android programming and I am trying to set a connection with the android as a host. I have included the following imports:
import android.content.Context;
import android.hardware.usb.UsbDevice;
import android.hardware.usb.UsbManager;
import android.hardware.usb.UsbInterface;
import android.hardware.usb.UsbEndpoint;
import android.hardware.usb.UsbDeviceConnection;
import android.content.Context;
My problem is when I use this code :m_usbManager = (UsbManager) getSystemService(Context.USB_SERVICE);The eclipse editor shows a message saying that getSystemService(String) is undefined for the type CPrinterCommands(The class that I am using). Quick fix gives as a solution to create a method called getSystemService, however I can't find why I would need to create a method, all the examples I found, none of them had a method getSystemService.
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Dec 10, 2009
I wrote a TCP socket client, an android application. On my emulator, it can successfully connect to a TCP sever running in my PC. But, when I deployed the the apk into my real phone, HTC g4, it dosen't work. An exception was raised said "java.net.SocketException: Network unreachable". The situation is, my handset was connected to my PC via USB, and no other connections were available. How can my android application connect to a PC server in the case. I don't know if we can use socket over usb connection. If yes, then why my application doesn't work. If no, then how?
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Mar 30, 2010
I have a design problem with my Android components.
My activity is starting a service which is doing the work in the background. What I want is that the service informs the activity about state changes. How can I do this?
Normally I would add an observer but the activity has no reference to the service. Then I was thinking to take AIDL but this is more for inter-process communication.
How is it possible that the service informs the activity about state changes? Both are running in the same process. What can you recommend?
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Oct 18, 2010
I am a beginner in Android and i want to establish a serial port communication(UART RS232) library in Android Framework Layer. My applications want to use that libary to send messages to some serial port devices. here we wan to use android as a embedded device and not a mobile device. can you suggest me how to establish a seria communication and to add that library on android framework layer.
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Sep 6, 2010
I have to develop a multiplayer game. The game will be supported between different platforms: 1) Two android clients. 2) Android client and a web application (something like facebook and android client for Texas- Holdem game).
I want to handle the communication between the platforms through a service.
I have asp.net (C#) background so I thought to implement the communication using WCF service but I am not sure this is the best choice?! Can you please tell me if my choice is good or should I choose other approach to implement the communication?
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Jul 3, 2009
I want to send and receive information between Emulators in Android.i am using two systems and i have installed android in both the systems and i have to consider one emulator as server and another as client.Now i want to send data from one to another.Anyone knows regrading this please help me with some sample code.
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Aug 25, 2010
i implemented the xmpp client in android.its working fine.the next task i focused on group communication from android. java code which related to group communication from xmpp.
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Mar 19, 2009
Just say I have two applications, each with one activity running on separate processes and I want to send a simple string between them. For the purposes of this example, let us say I have a button that sends whatever is typed into an EditText view to the other application where it is then displayed. Do I have to expose a remote interface via a service that co-resides between the two applications? Or can I do something simpler (is there a way to pass data between processes without defining your interface using AIDL)? Thanks for clearing this up for me, as I seem to be struggling with performing IPC at the moment. I'm pretty sure I have to use the Android IPC path and generate a remote interface using AIDL. I'm just not sure about the binding to service part.
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Aug 25, 2009
I'm not *entirely* sure this one is supposed to go here, but anyway :)
Assuming I have two Android-powered devices, connected both to the same 3G network; does the current API of Android allow to have a Service running on one of them being contacted by an Application running on the other one over this 3G network or do I have to go for a more traditional network (e.g. WiFi AP, Bluetooth) ? If so, how do I do it ?
I saw the usual Socket part in the API but it is not clear to me whether this is the way to use the 3G. I also found another discussion related to communication between a laptop and a dev phone ("Sending data to android dev phone using 3G connection") so it seems to be possible.
Does anyone have some details about how to do this?
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Sep 14, 2010
How to implement communication with oracle.
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Oct 6, 2010
Is there any way to allow communication between a program on a PC and an app on the Android through USB? I've notied some apps can sync through USB so I figure there must be a way.
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