Android :: Rotate GalleryView Vertically
Dec 7, 2009Is there any way to rotate gallery view vertically instead of horizontal.
View 3 RepliesIs there any way to rotate gallery view vertically instead of horizontal.
View 3 RepliesI have implemented a GalleryView using a custom BaseAdapter. The issue is that when the gallery reaches either end, the getView() calls the last/first item and right after calls the prev/next one, therefore it shows the wrong data. I understand why it needs to call its neighbor items but is it not supposed to call the position where you actually stopped as last?
View 5 Replies View RelatedI am trying to inflate an ImageView that scales a Drawable that I can display in a GalleryView. My code to inflate the view seems to work fine, except that the attributes of the ImageView are not applied.Specifically, the inflated ImageView does not have the width/height that I set for it via the android:layout params in XML.Can someone show me what I'm doing wrong?I want to set the width/height of the image in dp, so that it is the correct size across multiple screen dpis and support Android 1.5+.
View 2 Replies View RelatedI am trying to display all the images stored in SD card in a Gallery View. I have tried using the content provider (android.provider.MediaStore.images.Media class), but seem to be getting stuck at a point. Not sure if this is the way to go about it. Here is my code...
View 1 Replies View RelatedI was just wondering if Android had built in code so that I could select multiple images in a gallery-view and then have those images exported as filenames in a string array(ex /sdcard/~f1.jpg, /sdcard/~f2.jpg,...).
View 1 Replies View RelatedAs we know, we can rotate a bitmap through 2 ways. The 1st way is: Matrix mt = new Matrix(); mt. postRotate (degree);Bitmap bitmap = CreateBitmap(src, 0, 0, w, h, mt, true); canvs.drawBitmap(bitmap, 0, 0, paint); In this way, we always need create new bitmap for every rotation, it is not good way for high performance game or app.The 2nd way is: canvas.save(); canvas.rotate(degree); canvas.drawBitmap(bitmap, 0, 0, paint); canvas.restore();In this way, we avoid creating new bitmap frequently, but the rotation bitmap is distortion, the bitmap quality is worse than first way.So, Is there 3rd way to rotate bitmap with high performance and good quality? Your any comments are really appreciated!
View 3 Replies View RelatedI just bought the Nexus One unlocked for AT&T and really like it. 1 wierd thing is that when I rotate the phone counter clockwise, the screen goes to landscape just fine; but when I rotate it clockwise it does not go to landscape "the other way". And, if I'm holding the phone 'normally' and rotate it 180 degrees ('upside down') it doesn't follow.My youngest daughter delights in telling me that her iPhone does this with no problem. What's up with that?
View 7 Replies View RelatedI have a HTC Magic (Rogers Canada).And, I see how the Dream (G1) rotates the home screen. can the Magic do that as well? Also, anybody know if it's possible to rotate the screen to the right and not just to the left? Shouldn't the acceleromater detect all the different rotated modes (even upside down?). that'd be cool
View 1 Replies View RelatedWhat is the best way to flip a label on a button vertically or rotate it. If there's no way how can we flip the whole View, Button, TextView etc?
View 2 Replies View RelatedI have a LinearLayout, which only contains one button. I want this button to be centered vertically and aligned to the right. I tried many ways, but I couldn't make this button centered vertically. It is always aligned to the top. I also tried to put a button in RelativeLayout, the button can not be centered vertically either.
The XML is as below. Is there anything wrong with this layout?
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="wrap_content" android:background="#E8E3E4">
<Button
android:layout_width="wrap_content" android:layout_height="wrap_content"
android:text="More" android:layout_gravity="right" />
</LinearLayout>
As i am facing limitation of layout depth in my application, i am replacing some LinearLayout with RelativeLayout. However i am stopped by a supposely very simple issue (but apparantly without clean solution regarding that http://stackoverflow.com/questions/1499555/android-layout-centering-i..., nor in the ApiDemos sample where RelativeLayout are too simple):
How can i align vertically 3 items (in a simple way!) which are on a horizontal line with RelativeLayout without?
does not seem to have any effect at all.
Here is the xml; in this example i would like an icon at left (fixed width), a text label in the middle (fixed width) and an edit text on the right (remaining space). the problem is that the TextView seems to ignore the parameter android:layout_gravity="center_vertical", and seems to be top aligned with parent. code...
Of course i can use marginTop/Bottom and alignTop/Bottom on each single item but that's not very clean.
Lets say you have a normal textview, with "Stackoverflow" written in it, I would like to know if it it possible to rotate the textview about -90°, to have the S at the bottom and the W at the top of the screen?
of course, i could write my text in an image, rotate it and use it that way, but im interested in text right now.
I have to load the view in webview by executing its url,and the two relative layouts there in Linearlayout i hide one at the time showing url in webview,it have scroll on both vertical and horizontal,the problem i'm facing here is it
only scrolls horizontally only but i need to view it also in vertical also. Code...
I have a Linear Layout, which only contains one button. I want this button to be centered vertically and aligned to the right. I tried many ways, but I couldn't make this button centered vertically. It is always aligned to the top. I also tried to put a button in Relative Layout, the button can not be centered vertically either. The XML is as below. Is there anything wrong with this layout? <?xml version="1.0" encoding="utf-8"?> <Linear Layout xmlns:android="http://schemas.android.com/apk/res/ android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="#E8E3E4"> <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="More" android:layout_gravity="right| center_vertical" /> </Linear Layout>
View 4 Replies View RelatedI've been racking my brain (android newbie here, so not hard to do) for awhile trying to figure out how to accomplish this: Desired Layout using a Relative Layout or something other than AbsoluteLayout which is what this was created with. I'm coming from a Windows programming background where the device adjusts the 'absolute' positioning for you and GUI layout was a non-issue.The first layout works great in the emulator, but doesn't format for my Nexus One or any other screen that differs from the emulator size. I expected this because it's absolutely positioned, but haven't found a solution that will format correctly for different screen sizes. My goal is to have the layout work for different screen sizes and in portrait / landscape. Here's the Code that I'm currently using: [main.xml]
<?xml version="1.0" encoding="utf-8"?>
<AbsoluteLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
xmlns:android="http://schemas.android.com/apk/res/android"
><Button
android:id="@+id/Button01"
android:layout_width="188px"
android:layout_height="100px"
android:text="A"
android:layout_y="50px" android:layout_x="65px" android:textSize="48sp"/>
I have a WebView widget in my app that displays custom HTML content.The code is really simple - the class that handles the layout also implements the WebViewClient methods. It loads the html data into the WebView. The app works well on all OS's except Froyo. On Froyo the WebView doesn't respond to vertical scroll event it can scroll horizontally though.I had a onFling event listener - which has been disabled, but still no luck.
View 1 Replies View RelatedThe row of my listview has 3 texts. What I want to do is to align all the rows texts vertically. I tried that using the TableLayout view for the row, and I've set the width for the first and third cell's as a constant. I'm not very happy using constants because of the porting issues. Is it possible to align these texts without in another way? Here is the layout...
View 1 Replies View Related1) A ListView with many items (i.e. scrolling will occur at some point)
2) At the beginning, the selection is at the top (item #0)
3) User is scrolling down (i.e. we're not in touch mode)
4) For the first items, the selection is moving down without the list to scroll.
5) Once the selected item is reaching the middle of the list's viewport: the list starts to scroll-down.
6) Then, toward the end of the list: scrolling stops and the selection keeps moving down until the last item is reached.
It's a common feature in (keyboard-enabled) UI frameworks but I don't believe it's possible to achieve with Android, as for now... Right?
I have the Button defined as follows:
CODE:..........
The problem is that 'drawableTop' image is aligned to the top border of the Button view. I would like to center it (together with text label) vertically on the button. 'android:gravity' seems to work only on text label. It does not affect 'drawableTop' positioning.
I was able to center it vertically using 'android:paddingTop' - but that does not seem to be a good idea. I guess it would not work properly on different screen resolution/size.
I tried to search discussions and couldn't find definite answer or example in old thread. I want my tabs to realign vertically in the landscape mode. Currently I have to use buttons which is sorta silly when there is a tab control..
View 2 Replies View RelatedI was wondering if there is a way for placing a view to the right side of another view and centering it vertically on the second views height. In know this can be done using a LinearLayout, but for other reasons the 2 views must be part of the same RelativeLayout.
View 1 Replies View RelatedI made a custom alert dialog box to be displayed at the end of my game so that the player can enter its name to save it. The problem is when I call show() on the dialog appears but it's not vertically centered! It's a bit lower than it should and no matter what properties I set in the xml or when using setGravity().
I think it's the same problem as stated here: http://bit.ly/9tk0ld
but no one gave a proper answer. code...
My layout design is a TextView with long text and a ImageView to the right of the TextView. I want to center the ImageView in its parent vertically, so I used android:layout_centerVertical="true", but it turned out that the ImageView was aligned to the bottom of its parent. If I don't use layout_centerVertical property, the ImageView will be aligned to the top of its parent. How can I solve this problem? code...
View 1 Replies View RelatedHaving this XML view code...
Why my ListView shows only the first item and does not fill the screen?
Is there a way to specify that a drawable should only be repeated vertically and then stretched horizontally? At the moment I use the following which repeats the drawable both in the vertical and horizontal direction code...
View 2 Replies View RelatedI wanted to place a text and a horizontal line. To group various fields in a UI. I wanted the line to be aligned center(vertically) with respect to the textview. I trie dthe following piece of code. It does not work. The line (wsing View tag) always stays at the top. I set the gravity to center_horizontal. Still no use. code...
View 2 Replies View RelatedAre there any launcher out there that have a vertical scrolling screen so I can put all my widgets on one screen then just scroll up and down that one screen? I know Espier Launcher can do it, but the problem with that one is that I can not resize widgets.
View 3 Replies View RelatedIs there a way to only have an android device, specifically Acer Iconia A500 running 3.2.1, to only rotate horizontally and not vertically.
View 1 Replies View RelatedI've got a ViewPager and a TextView inside it. When content of TextView is larger then it is visible on screen, there shall be possibility to scroll it vertically. But it does not do this automatically.Here is an xml for TextView
Code:
<?xml version="1.0" encoding="utf-8"?>
<TextView
android:id="@+id/txText"
android:layout_width="fill_parent"
[code]...
I want to make a splash screen for my game. I need the image to fit the screen's width but I want the height to be larger than the screen's. Than, I will have an animation moving the image vertically, hiding the top part and showing the bottom one.
I have searched a lot and I am more puzzled now on how I should do this.
Firstly the only solution I found for the fitting part was a combination of java and xml. But the problem here is that the java class doesn't produce a bigger than the screen image, but a cropped image. So, I can't make the animation later on.
Should I do it only in java and don't use xml at all? Or is it possible to do this through xml only (which would be better I think)?