Android :: Pass Objects From One Dialog To Other

Oct 27, 2010

I am trying to design an activity in Android which consist in a ListView with a button to add items to the List.

When the button is clicked, it opens a chain of Dialogs to configure the new item (each Dialog configures one attribute of the item Object). When the last Dialog is validated, the item is added to the list.

I was thinking of creating a new item Object when the first Dialog opens and using a setXXX() method on each Dialog validation to configure the object, but how am I supposed to pass the object from one Dialog to another?

I got it working using final objects, but it doesn't look clean to me at all. Plus I would have liked to use the activity Dialog manager methods such as onCreateDialog() and showDialog() to manage the Dialogs.

What is the cleanest way to do this?

Android :: Pass objects from one Dialog to other


Android :: Pass Objects Around Activities Using A HashMap Of WeakReferences To Objects?

Oct 26, 2010

The FAQ mentions a method of passing objects around activities. (It is not clear to me): "A HashMap of WeakReferences to Objects. You can also use a HashMap of WeakReferences to Objects with Long keys. When an activity wants to pass an object to another activity, it simply puts the object in the map and sends the key (which is a unique Long based on a counter or time stamp) to the recipient activity via intent extras. The recipient activity retrieves the object using this key.".................

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Android :: Pass Objects Between Two Activities?

Aug 30, 2010

I want to pass an object from Activity B to Activity A. Scenario:
- Activity A calls Activity B
- User selects item in Activity B
- Activity B passes an object to Activity A

How do I accomplish this? And in which method do I read in the passed object in Activity A?

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Android :: Pass Complex Objects Between Activities

Oct 18, 2009

I am trying to pass a user defined object to another activity Bundle bundle = new Bundle(); bund.putSerializable("myData", myData); intent.putExtra("bundle", bundle); where myData class implements Serializable interface. I am getting following error: java.lang.RuntimeException: Parcelable encountered IOException writing serializable object how to pass complex objects between activities?

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Android :: Pass Complex Objects With Help Of Intents?

Nov 18, 2010

I am trying to extend the "android.content.Intent" class by adding a private attribute of a custom class. My goal is to send complex objects from the main Activity to a background Service.
The extension itself is not a problem, the class gets compiled without any errors and the project runs. The only problem is that the BroadcastReceiver does not receive the modified Intent and the "onReceive" method gets never called.
It there any way to pass complex objects with the help of Intents?

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Android :: Pass Data Between Activities - HashMap Of WeakReferences To Objects

Nov 16, 2009

I am trying to pass a custom object to one activity from another. What I would like to use is the HashMap of WeakReferences, but the description isn't clear, at least to me. From above URL: "A HashMap of WeakReferences to Objects. You can also use a HashMap of WeakReferences to Objects with Long keys. When an activity wants to pass an object to another activity, it simply puts the object in the map and sends the key (which is a unique Long based on a counter or time stamp) to the recipient activity via intent extras. The recipient activity retrieves the object using this key."

MyObject object = new MyObject(); HashMap map = new HashMap(); WeakReference reference = new WeakReference(object); map.put(reference.hashCode(), reference);
Intent i = new Intent(myIntent); i.putExtra(map);

I know this is probably way off but I can't figure out how this is intended to be implemented based on the description. Are the keys hashcodes, user defined, or what? It sounds like all that is passed is a HashMap containing the key values but how is the object retrieved with just the key? I couldn't find any code examples or useful documentation on this method of passing objects

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Android :: Pass Socket - Inputstream - Outputstream Objects Between Activities

Jun 29, 2010

How to pass socket, inputstream, outputstream objects between activities

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Android :: How To Filter Objects To Display Onscreen Objects On Map?

Jun 15, 2010

I have an application that have a Google map on Google Android 1.5 since we have been working on the application for a long time, we are not in stage of upgrading to the newest framework, so we are using 1.5. Now, I have map locations that are dynamically generated and drawn on the map at run-time to visualize some streams, Up to this point the application is working fine, Now my problem is that I am trying to filter the objects ( addresses) to visualize only the on-screen ones. I do NOT want to visualize the addresses that are off-screen. The way I am trying to do this is to check the screen-coordinates of each object (address) before visualizing it, then it the coordinates (x,y) more than (0,0) and less than (320, 460). I should visualize it. I am trying to use this approach, but it is not working for some reasons, I have tried many posts but could not understand why, there must be something missing somewhere that I am not aware of.

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HTC Incredible :: Can't Sign Into Application Store Pass Invalid Go To Recover Pass?

Jul 13, 2010

I was just on there yesterday i go into browse tonight and now all of a sudden it says pass world invalid from last night till this morning i tried typing in the little letters they had and I cant read it so I go to the google site. I put the info in and it says sorry account has been terminated for terms and conditions I didnt even do any thing to violate them?

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Android :: Prevent Dialog Closed / Remain Dialog When Button Is Clicked

Apr 12, 2010

I have a dialog with edittext for input. when i click yes button on dialog, it will validate the input and then close dialog. However, if the input is wrong, i want to remain in the same dialog. every time no matter what input it is, the dialog always automatically close when i click button. How can i disable this. By the way, i use PositiveButton and NegativeButton for the button on dialog

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Android :: How To Repeat Login Dialog And Progress Dialog?

Jan 25, 2010

I am having a problem about repeating Login dialog (an AlertDialog) and progress dialog, coordinating with http thread. I suppose repetitive Login dialog (if fail, continue) handling should be common and straightforward. I guess my approach must be wrong somewhere. I already spent 2 days on this and am desperate. So please help. User starts the app, the main activity starts.Show a login dialog (generated by the main thread, i.e. from on Create. The main thread then starts a wait_thread, which will wait for http to return data and check the data and decide what to do.After user input username/password and press login, a progress dialog starts.The progress dialog starts an http_thread to talk to the server and get replies. Once done, it will notify the waiting thread.If the user type in the right username password first time, the code works fine.But it always fail for 2nd time Login, i.e. When first login fail(wrong username/ password),the wait_thread will generate 2nd Login dialog to let user repeat the login process. But after user hit the login on this 2nd Login dialog, the system always crashes.

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Android :: Custom Dialog By Extends Dialog Or AlertDialog

Dec 29, 2009

I want to make a custom Dialog,because i donot like it"s style,i want get a rounded rectangle rather than rectangle . i know to implement it by theme in Manifest.xml . for example :the code
at activity write:

CODE:............

My question is how to implement this Similar result by extends dialog or alertDialog.

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Android :: ListView Opening Dialog (or Alert Dialog)

Aug 13, 2010

I'm trying to get my list view to open up an alert dialog to display information when a person clicks on a selection. I have been trying several different things on the Google Developers website that have to do with this but have yet to come up with a result. Here is my code. package table.periodic;

import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.ArrayAdapter; import android.widget.ImageView; import android.widget.ListView; import android.widget.AdapterView.OnItemClickListener;...........

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Android :: Creating An Alert Dialog In Dialog

Apr 14, 2010

how to create an Alert dialog in a dialog? is it possible to create? My requirement is to show mulitple dialogs simultaneously. I tried creating with the following code snippet onClick of a Button in the first Dialog and got an "BadToken" exception from WindowManager: "Unable to add window -- token null is not for an application"

AlertDialog.Builder builder = new AlertDialog.Builder(getContext()); builder.setTitle("Test Title"); builder.setOnCancelListener(new Dialog.OnCancelListener() { public void onCancel(DialogInterface dialog) { dismiss(); } });

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Android :: Showing Dialog After Another Dialog Hangs

Sep 2, 2010

I have a really weird problem, which I am unable to debug so far. thing is. my app needs to download something to work. So in the beginning of the onCreate() method, I check if that something is already downloaded. If not, I pop a dialog up asking the user to download it.My dialog is shown and I am clicking, so aManager.install() is called. I am passing the context because that aManager.install() pops up a ProgressDialog to show downloading progress and spawns a new thread in which everything is downloaded. So obviously before creating my dialog I make a Handler to receive the response from that aManager.install(). And the response MAY vary, because for example the internet connection isn't available (Exception raised and catched and listener called with different code).Now, when that happens (Exception) I would like to call another dialog saying "something went wrong, would you like to retry?" so another call to showDialog(DIALOG_REINSTALL) (this time with another code).thing is the showDialog() gets called (I can verify this by logging) but the dialogs doesn't show up. Instead my application JUST HANGS Does someone have a clue why it's doing this? No exception raised, absolutely nothing from logcat, I can't tell WHERE it's hanging...just see that the method is called and the dialog should be displayed.

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Android :: Replace Facebook Dialog With Custom Dialog In Android

Sep 23, 2010

I am trying to run example of facebook android sdk , in that i have run stream example to fetch the
data from facebook. Now hen ever i click on "fconnect" button to log in into facebook i am getting following dialog box. so is it possible to replace this dialog box with following to make it simple ?

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Android :: How To Manage Objects ?

Sep 8, 2010

I am new to Android development. I want to know how you all manage objects. For eg we make object as A a = new A(); and then manage that object. But, here, we call A.class; My concern is that i don't want to call on Create(),nor do i want to push UI screen I just want to make 1 static object for 1 screen;and want to manage it throughout my application. that is, instead of calling A.class; can i call A a = new A(),and manage that object without pushing,and whenever i need i push that screen. Is there someway?

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Android :: Passing An ArrayList Of Objects

Nov 12, 2010

Is there a way to pass an Array List of objects between activities? The myObject implements Parcelable and I'm able to successfully pass the objects around individually, but that means I need to have an exact amount of "myObjects" coded. I want this to dynamically grow/shrink by what the user does with the app. I have seen some posts on the web about doing:

Activity A
ArrayList<myObject> myObjArray = new ArrayList<myObject>();

Then when passing this into the intent I would use:
intent.putParcelableArrayListExtra("myObjArray", myObjArray);

Activity B
ArrayList<myObject> myObjArray = new ArrayList<myObject>();
Bundle extras = getIntent().getExtras(); myObjArray = extras.getParcelableArray("myObjArray");

However, the myObjArray always gets filled with "null". How can I achieve this?

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Android :: Persistance Of Dynamic Objects

Aug 7, 2009

I am new to this android stuff and SQLlite etc.I am going to log some numbers at a certain interval, and will put them into a dynamic histogram, by dynamic i mean that there will be a maximum number of samples in the histogram, the histogram and age stuff should be persisted either in db or plain file.For simplicity, I would like the samples to be stored in a blob type datafield, but i cannot se if this is possible. Alternative i could have another table with the samples Or I could simply have files with filename = name and content = samples.my concern might be unclear by now, but put simply, what is most effecient regarding power usage?

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Android :: Storing An Array Of Objects

Mar 31, 2010

I have an array of 5 Timer objects in my app, some of wich have been scheduled with a TimerTask. I need to be able to store and load these 5 Timers; is there a way to save Objects? Maybe storing the address of the array would be enough? How could I do that?

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Android :: How To Draw 3D Objects On A MapView?

Oct 20, 2009

I have been able to draw a map using 'MapActivity' class. Am unable to render 3D graphics on the Map. Is there any way to draw something on the foreground with the Map as the background?

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Android :: Getting Current On Screen GUI Objects

Mar 19, 2009

Is there any way for an Android application to retrieve some sort of Collection object that contains references to all of the GUI elements which are currently on the phone's screen? This could be very useful for testing purposes and so on. If I have overlooked a well-known class or library, please let me know.

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Android :: How To Add Objects To Sqlite Database?

Nov 18, 2009

I have a class like class My data{ String name; int data; Location[] locality.

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Android :: How 3D Objects Get Touch Events?

May 31, 2009

I am writing a game using OPENGL, there are several 3D objects in my surface view. My question is: Should each 3D object implement view in order to get touch events? Or there is other way to do this?

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Android :: Writing Objects From Thread

Jul 22, 2010

I have a game object that I save like this in OnPause()try {final ObjectOutputStream os = new ObjectOutputStream(openFileOutput(gameName + ".sav", 0)); os.writeObject(gameObject); os.reset();} catch (final Exception e) {e.printStackTrace();This works fine except on some of the older or slower phones it can sometimes take too long to complete. I end up getting a ANR (Activity Not Responding) error. I would like to move this to a thread to prevent blocking the UI. However when I try this I run into multiple problems.First openFileOutput is only available in my activity. I worked around this by passing the ObjectOutputStream to the thread. After that I could save the object but later when I tried to reload I get a java.io.EOF Exeception. does anyone have a good pattern for writing objects to a file from a thread?

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Android :: How To Send Objects Through Bundle?

Nov 22, 2010

I need to pass a reference to the class that does the majority of my processing through a bundle. The problem is it has nothing to do with intents or contexts and has a large amount of non-primitive objects. How do I package the class into a parcelable/serializable and pass it to a startActivityForResult?

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Android :: Correct Way To Add Objects To An ArrayList

Aug 19, 2010

I am trying to add an object to an arraylist but when I view the results of the array list, it keeps adding the same object over and over to the arraylist. I was wondering what the correct way to implement this would be.

CODE:..............

I have double checked my JSONArray data and made sure they are not duplicates. It seems to keep adding the first object over and over.

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Android :: Eclipse MAT Does Not Appear To Show All App's Objects / How To See It

Feb 4, 2010

I have created an hprof file by inserting the statement Debug.dumpHprofData("/sdcard/myapp.hprof"); in my app's code; I have then run the hprof file through hprof-conv and opened the converted file in Eclipse.

Following the advice of the MAT "Cheat Sheet" I have obtained an analysis of my app's memory usage by going to "Leak Identification -> Component Report" entering "com.prepbgg.*" and hitting Finish.

I know that my app is consuming large amounts of memory: in particular at the stage where I called dumpHprofData it had a one megapixel bitmap object and a canvas that must have consumes several hundred KB. (I also suspect that it is leaking significant amounts of memory because performance degrades severely after the screen has been rotated a few times.)

However, the Component Report for com.prepbgg.* shows total memory of only 38.7KB. The Histogram view shows for android.graphics.Bitmap (presumably this is the total of all apps including mine) 404 objects and Shallow Heap 12,928. Is that 12,928 bytes?

Clearly, my app consumes more than 38.7KB and the Bitmap far more than 12,928 bytes. Where am I going wrong? How can I see the total memory consumed by my app?

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Android :: Bundles And Serializable Objects - What Is Actually Stored?

Mar 24, 2009

was wondering about the behavior of Bundles and serializable objects. If I put a serializable object into a bundle, what is serialized then, the reference to the object or the object itself? I always assumed that the object itself would be serialized to a byte stream when calling putExtra() and re-created from that representation when calling getSerializableExtra(), but I recently stumbled upon a piece of code that put an entire view into a Bundle in thread A, retrieved it from that bundle in thread B, performed a modification on it and this modification actually became visible. This can only happen if the reference to that view was stored, not the view itself, right? Otherwise, the modification had been applied to a copy of that view and would be meaningless.

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Android :: Unmarshalling XML Files Into Java Objects

Aug 29, 2009

I'm making use of an API on the internet that is marshalling objects to XML files. Given that the XSD files are also available I'd like to be able to unmarshall them back in to Java objects once I've downloaded the files.After looking around it looks like JAXB is the default library for doing this in Java, but as I'm developing a mobile app the extra 8.6MB dependency just isn't acceptable. I also found XStream, but it still weighs in at 7.9MB.Poking around the Android SDK it looks like the only real XML parser available is SAX.

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