Android : Garbled Extracted XML Resources / How To Fix

Jul 28, 2009

When I extract a XML file from res/layout in an APK file it is garbled up. How can I fix this?

Android : Garbled extracted XML resources / How to fix


Samsung Galaxy I7500 :: Adb Shell And Garbled Text?

May 23, 2010

Every time i try to access adb shell on my galaxo 1.6.3.2 i get the strange garbled text:

CODE:.........

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Android :: Applications APK File - Can Be Extracted

May 5, 2010

I just wondered, if someone has an application's APK file, can it be extracted? I mean, can you open it to extract any images, sound files, class files, xml files, etc?

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Android : Does Flash-Player Need To Be Extracted - Launched

Jan 24, 2010

On all the ads and blurb for the HTC Hero, its proudly announced that the device has a flash player. Going through the list of files (via Astro) there is indeed a file named 'HTCflashplayer'. So what exactly is this flash-player for? Does it need to be extracted and launched somehow? Because it sure as hell doesn't play much flash!

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Android :: Android - Retrieving All Drawable Resources From Resources Object

Jul 11, 2010

In my Android project, I want to loop through the entire collection of Drawable resources. Normally, you can only retrieve a specific resource via its ID using something like:

InputStream is = Resources.getSystem().openRawResource(resourceId)

However, I want to get all Drawable resources where I won't know their ID's beforehand. Is there a collection I can loop through or perhaps a way to get the list of resource ID's given the resources in my project?

Or, is there a way for me in Java to extract all property values from the R.drawable static class?

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General :: How Is Kernel Extracted

Jan 23, 2013

We know that the ROM is installed to the /system partition. Likewise the kernel ie boot.img is installed to the /boot partition of the device. I tried hard but could not find any reference to such a /boot partition(directory) in the root of the device. I would like know whether it is hidden or disguised as something else. The script that flashes the custom kernels has the following line

Code:
package_extract_file("boot.img", "/dev/block/mmcblk0p9");
(What is the block code for system and other partitions?)

Is mmcblk0p9 the /boot partition? Moreover /dev/block has no reference to boot or mmcblk0p9. So where exactly is the kernel being extracted? The boot.img comes packaged as zImage + ramdisk, In other words where are zImage and ramdisk extracted to, in the root file system and in what form? Is the ramdisk responsible for the creation of the root files system(/dev, /proc, /data. /system, /sys, /sbin etc)?

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HTC Incredible :: Ringtones / Alerts Can Be Extracted From Phone?

Nov 12, 2010

Is there any way to extract the ringtones and alert sounds from the HTC Incredible? Do you have to be rooted? Is there anywhere online that the collection or a zip of them is hosted?

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General :: Is APK File Contents Get Extracted Somewhere In Phone

May 2, 2013

I am a S4 new user coming from iPhone 5, on iPhone I can edit pictures/splash screen for the installed apps by just browsing to the installation dir for the app and edit whats inside..

my question is now I am rooted, is the APK file contents get extracted somewhere in the phone or it stays as it is? and If yes where is the location?

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General :: Convert Extracted Image To Yaffs2?

Mar 5, 2012

I have some images that I exracted using dump_image. I'm trying to restore them with the MTK Flash Tool. The ones that go on FAT partitions seem to flash fine but the ones that go on yaffs2 partitions don't work.

I think I need a way of converting the images I extracted to yaffs2 images.

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Jelly Bean :: Rar Extracted Folders (with Images) Not Showing Up In Gallery

Feb 26, 2014

My rar extracted folders (with images) do not show up in the gallery.I tried Androzip & B1, both give the same results.

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BitmapFactory - (decode Returned False) For Internal Image Files Extracted From Zip

Apr 19, 2012

Need to display images downloaded and extracted from a zip into the "/files" directory of the app. the images are getting in there properly as far as i can tell - i am able to extract them from the emulator and view/open them from my desktop. but every attempt, every variation of code i have found and tried so far has failed (Tag: skia / Text: --- decoder->decode returned false).

My latest construct, which does work for image files downloaded separately and uncompressed :

Code:

String imgFile = new File(getFilesDir(), "myImage.jpg").getAbsolutePath();
ImageView myImageView = new ImageView(this);
Bitmap bm = null;
try{
bm = BitmapFactory.decodeFile(imgFile);
myImageView.setImageBitmap(bm);
} finally{
mainLayout.addView(myImageView);
}

And here is the construct i am using to handle the zip extraction. I assume this is where the problem lies but i am clueless as to what i could possibly do differently and to what effect:

Code:
ZipInputStream zis = new ZipInputStream(fis);
BufferedInputStream in = new BufferedInputStream(zis, 8192);
ZipEntry ze;
while ((ze = zis.getNextEntry()) != null){
File dest_file = new File(getFilesDir(), ze.getName());

[code]....

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Android :: Getting Resources Outside Of An Activity

Mar 31, 2009

I currently have a few classes that are called by an activity (some statically) in which I want to use a string resource. I tried: Resources.getSystem().getString(R.string.mystring), but am getting an error. It seems as though you can only use this within an activity.

Is there anyway to use a project resource in a standard (non Activity) class without having to pass the resource object from the activity calling the class?

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Android :: Freeing DB Resources

Oct 18, 2010

I have an app with 2 Activities and an IntentService all which need to access the same SQLite Database table. What's an appropriate pattern to use?

Should I create a ContentProvider that manages access to the database, ie opening/closing, querying, updating etc. And have the 3 clients all access the DB via the ContentProvider?

Or is it OK for each client to access the DB directly? This is the approach I have now and it seems to be working, but I need to close my cursor and the DB after executing every statement or I start generating stacktraces in the log about unclosed DB resources. But closing the DB after each statement seems wasteful and I suspect that this approach will always be susceptible to the stacktraces because there is always the potential for collisions between either of the Activities and the IntentService.

I haven't been able to find any good resources that show DB usage in full. It always snippets that miss out the *obvious* piece such as when should the resources be closed etc.

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Android :: Video In Resources

Feb 13, 2009

Anyone was able to play a video included in the .apk? I'm able to play this video from the SD card but not when it's a resource.

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Android :: Access Resources Of An Apk

Apr 20, 2010

I'm thinking at putting a .txt file in res/drawable or in res/layout to have it in the apk when the application is packed, and then after install to open and read from it to perform some tasks . Can this be done ? If yes please let me know how can I access the file ,as I don't know it's path .

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Android :: How To Get A Path To Resources

Sep 10, 2010

I'd like to use the RandomAccessFile class to access a file that ships with my application. However, that class only accepts a String which is the path to the file. If I place my file somewhere like the assets directory, how do I construct a path to that file? I know I can use the getAssets methods to read up resources, but those only return InputStreams which cannot be seeked.

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Android :: Can I Load Resources From Another App

Nov 8, 2010

I'm developing an Android app for which we will be selling separate content in the Android Market. Since Android lacks an in-app purchasing model as iOS has, I have come to understand that this is the ideal way of selling additional content (but NOT functionality) for Android apps.

So the question is, how do I actually load raw resources from other Android apps, assuming that I know the exact name of the resource, app ID, etc.?

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Android :: Share Resources Across APK's?

Nov 22, 2010

Is it possible to share resources across APK's? For example, can application A (in APK A) load an icon or layout view from application B (in APK B)?

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Android :: Referencing .R Resources ?

Aug 24, 2009

The question boils down to whether phone manufacturers are required to keep resources that are available in SDK intact. Say, will android.R.drawable.ic_menu_preferences be the same file on any phone?

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Android :: Accessing Raw Resources

May 18, 2010

In J2ME, I've do this like that:
getClass().getResourceAsStream("/raw_resources.dat");

But in android, I always get null on this, why?

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Android :: Get Resources By Name (string)?

May 7, 2010

For example code...

How can I get the resource by its name?
Without using R.raw.yuri = (int)

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Android : Way To Pass Resources

Feb 21, 2010

Need some advice from you experts out there. I've just started with Android programming and while I finally got what I want my "Hello World" to do, I feel as if I'm bludgening my way through rather than grasping concepts. I created three EditText boxes. Below those I created three Spinners. Pick a number in the Spinner and it will show up in the corresponding EditText box. Spinner 1 correlates to EditText 1, Spinner 2 to EditText 2 and Spinner 3 to EditText 3. I had a hell of a time getting this to work. I do have some cleaning up to do. Is there a better way to pass or reference resources around various classes?

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Android :: Batch Getting Many Bitmap Resources?

Jan 24, 2010

I have a long series of graphics -- icon1_0.png, icon1_1.png, icon1_2.png..., icon12_0.png, icon12_1.png, icon12_2.png -- and I'd like to package them with my android application. Ideally I think I should be able to load them as resources but the resource id's are set up as java identifiers. Of course, java identifiers can't be assembled at runtime. I have to ask for R.drawable.icon12_00 so I cannot set up a loop

for(int icon=0;icon<12;icon++)
for(int frame=0;frame<3;frame++)
//syntax error obviously
BitmapFactory.decodeResource(getResources(), R.drawable."icon" + icon + "_" + frame + ".png");

So is there any way to get resources by their names? Better yet, is there a canonical way outside the resource system to pack data files into an android application package so that I can get at them? I'm thinking about reflection but that doesn't seem like the right solution to me.

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Android :: Add New Resources Subfolder In Eclipse

Apr 27, 2010

I need to add a res/drawable-nodpi folder to my Eclipse ADT project. My project originally contained drawable, drawable-hdpi, drawable- ldpi, layout, etc subfolders, but no drawable-nodpi. How do I add this to the automatic resource build process? I tried to manually create the subfolder and copy files to it, but those resources are not being auto-generated. How do I make Eclipse utilize the new resources subfolder?

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Android :: Getting All Resources From Other Apks - Using CreatePackageContext

Aug 23, 2009

I was able to play around with the resource on a different apk and get them using createPackageContext as you suggested.

Here is an example of the code:

CODE:............

This works well. now i am trying to get ALL the drawables (or all the layouts) in this package. i tried a multitude of ways including reflection and AssetManager but was unsuccessful. any tips here? just to be clear i can not use R.drawable.icon as this is a different context.

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Android :: Releasing Resources In OnDestroy

Aug 20, 2010

I understand that the system may kill the activity without calling onDestroy(). Say I have a MediaPlayer that runs even when it's not visible, I would be releasing the player in onDestroy() method.Now, if the system decides to kill the activity after calling onPause() and never called onDestroy(), what does it mean for my MediaPlayer? Is it ever released? This is bigger problem for Camera since I think it requires to be released for other activities to use it.

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Android :: Access Resources From Another Application

Jan 28, 2009

I have created a subclass of Activity, 'CustomActivity', that overrides the onCreateOptionsMenu and onOptionsItemSelected methods. In a couple of other applications I have extended this subclass to provider a common menu for each activity. Is it still possible to access the resources from this Subclass? By default it uses the resources from the current activity (Strings, xml layout etc.).

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Android :: Accessing Resources From Other Packages

Jul 27, 2010

I'd like to access resources from other packages installed. Is there any better practice than using getResources() combined with createPackageContext()? Another question is how to use resources from other packages in methods like Notification(int icon, CharSequence tickerText, long when), where 1st argument is just resource id?

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Android :: Can I Obtain Resources With A Given Locale

Jul 28, 2009

I have different text packaged into my app for different locale. The Resource.getString(int resid) method automatically returns me the string for the CURRENT locale of the phone. Is there a way I can specifically obtain resources while passing in a locale? For example, there isn't such method as: Resource.getString(int resId, Locale myLocale);

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Android :: Discover Resources That Are Available In An Application?

Feb 1, 2010

How does one go about listing the resources that are available in an application?

For example, I would want to find the names of all files under /res/ xml.

Reflection on the R class didn't seem to work since the identifiers are static constants. R.xml.class.getDeclaredFields() doesn't return any fields.

The AssetManager didn't seem to work either because these are not raw assets.

Does anyone have ideas or examples?

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