Android : Force Activity To Run Other In Landscape Droid 1.5
Aug 6, 2010I have an application which is in portrait mode. However, I want to run a particular activity in landscape mode. I have tried the following with no success.
View 2 RepliesI have an application which is in portrait mode. However, I want to run a particular activity in landscape mode. I have tried the following with no success.
View 2 RepliesI have a problem to start/create Activity in landscape mode. My Activity need to start in landscape mode and be used in landscape mode by users. So far, I used setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) to force screen orientation of my Activity to landscape mode in onCreate() method.
In addition to this screen mode requirement, my application need to start another background thread in onResume() method, and this thread takes some seconds in order to finish an initialization process, and it is not desirable to to stop/restart this thread's service during the initialization process.
However setRequestedOrientation (ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) forces my Activity restart in a very little while (means onCreate->onResume->onPause->onStop are executed twice at the first place). As a result, my background thread be stopped/restarted during the initialization process, and this makes me a mess at this moment.
I am using android vnc viewer on my G1. But for some reason, that application always in landscape mode despite my G1 is in portrait mode. Since android vnc viewer is open source, I would like know how is it possible hard code an activity to be 'landscape'. I would like to change it to respect the phone orientation.
View 3 Replies View RelatedI'm new to android and i was wondering if there's anyway to force landscape mode at all times. Another way of saying it, i never want to see portrait orientation on my device. Is there any settings or apps that will force landscape mode at all times (unless an app requires portrait)?
View 1 Replies View RelatedWe currently use Activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_x) to set (and 'freeze') the orientation of our app. Froyo now supports two landscape modes tho and we'd like to allow our users to orient the app to 'landscape right' ... ie, the orientation obtained by turning a device naturally oriented to Portrait 90 degrees clock wise.
View 3 Replies View RelatedIs there a way to pro grammatically force the screen to change between landscape and portrait mode? I want to allow the user to choose a menu item to rotate the screen, instead of relying on pulling out the keyboard. I am looking for something like activity.change Screen Orientation, but couldn't find such a thing in the API docs.
View 3 Replies View RelatedI have thread in "onCreate" which is getting content from web. While the content is getting, I have progress dialog.
new Thread() {
public void run() {
Get_content() ;
handler.sendEmptyMessage(0);
}
}.start();
if I rotate the display (to landscape mode) while this is running, my application gets Force close . In the log I have this:"thread main exiting due to uncaught exception"
As many of you know the Home screen does not change when going into landscape. In Froyo there is landscape for the home screen when in Car dock mode. Will there be a way to force car dock mode when going into landscape.? Maybe an app that can solve this.
View 4 Replies View RelatedI know I had a droid in the past with the rotation turned off but I could force the Internet into landscape mode can that be done with chrome?
View 2 Replies View RelatedThe default behavior from my observation is if current activity force closes Android tries to go to previous activity on stack How can I control this behavior? I want force close to close all activities
View 2 Replies View RelatedI bougt a tablet and I want to use Zplayer but Is there a way to force the app to be in landscape mode?
I have a Transformer Pad and I belive theres no root if theres a whay that require root...
So my Aria is less than 24 hours old and twice now when texting in landscape mode a Force Close pops up and I can only type in portrait mode. I am using HTC keyboard and have not loaded any other keyboard. is this happening to anyone else?
View 20 Replies View RelatedI have written code to display images in sequence. when click on next button it shows next image.and so on. i m using android 1.5 and save landscape images with same name(as portrait images have) in drawable-land folder. when i rotate the device it takes all landscape image from drawable- land folder. but the problem is ,it again start showing images from the beginning. how to solve this problem.
View 2 Replies View RelatedI have an Android application with a main activity that is the tabhost. I'm adding multiple tabs to the tabhost with an intent to several activities.
My problem is that these activities are not created (onCreate is not called) until I click on the tab. This is a problem because I need to register broadcastreceivers: there may be broadcasts that are sent -before- a particular tab is opened.
I tried to work around this by:
Setting my receivers as static and registering from somewhere else. This is not possible because I need to call into methods.
Calling into tabHost.setCurrentTabByTag(the_tag) and then switching back to my root tab. This only works sometimes and this is a very ugly solution imo.
Not using activities but just using views instead. Also not a very elegant solution because it turns my tabHost activity into one huge master class doing all kinds of unrelated things.
My application contains 2 activities A and B. B is opened with startActivity(intent) in A, when B is closed with finish(), I found the method finalize() of B is not called.
My question is: How to force Activity to call finalize() when it is closed with finish()?
I'm writing a widget with a configuration activity which calls the following method when its OK button is clicked:
CODE:..............
This is almost verbatim from the documentation. widget_id holds the widget ID that was dug up during the activity's onCreate().
When I place an instance of the widget on the home screen, I've verified that I get the expected sequence of events:
onReceive() gets an ACTION_APPWIDGET_ENABLED if it's the first one.
onUpdate() gets called (in which I detect that the widget isn't configured and draw something as a default action).
The configuration activity appears.
When I press OK, the ok() method above gets called.
The method gets all the way through to the finish() and the configuration activity goes away, but there's no call to onUpdate() or onReceive() after this point. (The widget itself has no updatePeriodMillis.) I end up with a widget on the screen that has the results of my default action but never gets updated.
If I set the widget up without a configuration activity, it gets updated when created and everything works as expected (just without the configured bits).
For an unknown reason, I can't get my application leaving properly so that when I push the home button and the app icon again I resume where I was in the app....But I would like to force the application to restart at the first activity...I suppose this has something to do with onDestroy() or maybe onPause() but I don't know what to do..
View 4 Replies View RelatedI have an application, where I need to change the language through a settings menu. Now this part works perfectly, but it doesn't change the language for activities that have gone through onCreate.
I got a TabHost, and 2 tabs in it, from the tabs you can get to settings.
Refreshing the TabHost isn't an issue, as it's fairly small, however both the 2 tabs are quite large views, and having a function to manually update all the strings seem unnecessarily difficult. Is there any way to force the activity to recreate itself and trigger a new onCreate?
I tried having a static function in the tabhost that clears all tabs and recreates them, this refreshes the tab titles, but not the content in the tabs.
My app keeps force closing before it starts, eclipse returns no errors in my code and my xml is good.
package com.mhe.test.scan;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
public class main extends Activity {
/** Called when the activity is first created. */
@Override public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Button myScanButton = (Button) findViewById(R.id.myScanButton); myScanButton.setOnClickListener(new Button.OnClickListener() {
public void onClick(View v) {
Intent intent = new Intent("com.google.zxing.client.android.SCAN");
intent.putExtra("SCAN_MODE", "PRODUCT_MODE");
startActivityForResult(intent, 0);
} } );
} EditText totalbox = (EditText) findViewById(R.id.totalbox);
public void onActivityResult(int requestCode, int resultCode, Intent intent) {
if (requestCode == 0) { if (resultCode == RESULT_OK) {
String contents = intent.getStringExtra("SCAN_RESULT");
// Handle successful scan totalbox.setText(contents)
} else if (resultCode == RESULT_CANCELED) {
// Handle cancel totalbox.setText("@string/bummer");
} } } }
Essentially it is supposed to call zxing Barcode Scanner to scan a barcode on a button click and return the result into an EditText field.
My activity contains an editable text view and I would like to automatically show the soft keyboard when the activity start. Anyone knows how to do it?
I tried this:
CODE:.....................
A button on our screen causes an activity to be shown that has a "dialog" theme. We are having an issue were if you click the button quickly twice in a row, the dialog activity is opened twice.
Typically I would expect that when a new activity is started, the underlying activity is immediately stopped, and thus accepts no further input.
However, since the dialog themed activity does not take over the whole screen, I think the underlying activity is only paused, not stopped and thus the buttons are still accessible.
Which brings me to my question... Is there a way to force the dialog themed activity into a modal state where the user can't click the buttons on the activity below?
I could probably manually accomplish this by disabling everything in onPause, and reenabling it in onResume, but this seems like a lot of work!
Is there any way for an activity to register for being notified if a wait/force close dialog is shown or alternatively if the user selects force close, a way to detect that in ondestroy()?
View 6 Replies View RelatedSo I read through the SDK docs and I thought that calling a new activity(browser) as part of a task (myTask) will mean that activity* (browser) will close when a user closes the task (myTask) But I am left with a browser window.
Here is my scenario (in sudo code);
CODE:..........
Question 1: What is the cleanest way to ensure that when a user closes my app, any outside activities called will be closed to.
Question 2: Does a callback URl start a new Task, or use one in the stack if available?
I was wondering if it is possible to force the RecognizerIntent Activity (or any other Activity) to stay cached so that the launch time would be faster.
View 2 Replies View RelatedI have a language setting in my application. When the language is switched, I would like all the textviews etc to change language immediately. Currently I just change the locale in the configuration, so the language has changed when the user restarts the activity.
Solution to my problem would be to make each textview load the new resources each time the language is changed. Is there a better solution? Perhaps a neat way to discretely restart the activity? Or maybe just force reload of the resources?
Is there a way to notify an activity/service of a force-close request right before it gets killed?
I mean when the user hits the force close button in Menu>Settings>Applications>Manage applications>app name>Force Close.
I'm trying to bring up the standard window for Bluetooth Settings (with Device name, Discoverability etc). However, general approach with startActivity(intent) ends with NullPointerException pointing to BluetoothSettings.java onCreate:135. Checking with the Android code, I've found that at line 135 they get some extras from the intent. So I prepare the same extras (names I've found in android core BluetoothDevicePicker interface) and issue it -- the same effect with NullPointerException. Might be the wrongs names of the extras I prepare? So is there a way I can see those extras (with names especially) from the intent the system itself submits when I open Bluetooth Settings manually acting like a user. Code...
View 1 Replies View RelatedI am calling a subactivity from main activity. This subactivity should take few numbers from user (i'm using Edit text control to achieve this), save them to static variable in another class and terminate. I want main activity to wait for subactivity but both are just running simultaneously. Even doing sth like that doesn't help:
Thread t = new Thread(new Runnable(){
public void run(){
Log.v("==================", "run "+new Date());
startActivityForResult(new Intent(ctx,myCustomSubactivity.class),1);
} } );
Log.v("==================", "calling run "+new Date());
t.start(); try { t.join();
} catch (InterruptedException e) {Log.v("==================", "can't join");
}
Log.v("==================", "back from activity "+new Date());
Do you know how to force main activity to wait? Thread.wait() method is not supported in Android (program throws error).
I'd like to have some emergency cleanup code execute just before my app crashes. I tried using onDestroy(),, onFinal() and finalize() to no avail. Is this possible in an Android Activity?
View 2 Replies View RelatedWhen I start my (soon-to-be) android game (from eclipse) it opens, but immediately force-closes.
Logcat says:
07-09 17:12:35.709: ERROR/AndroidRuntime(3866): Uncaught handler: thread main exiting due to uncaught exception
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{org.anselm.eickhoff.rhythm/org.anselm.eickhoff.rhythm.RhythmGameActivity}: java.lang.ClassNotFoundException: org.anselm.eickhoff.rhythm.RhythmGameActivity in loader dalvik.system.PathClassLoader@4001e740
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2497)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2621)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread.access$2200(ActivityThread.java:126)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1932)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.os.Handler.dispatchMessage(Handler.java:99)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.os.Looper.loop(Looper.java:123)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread.main(ActivityThread.java:4595)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at java.lang.reflect.Method.invokeNative(Native Method)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at java.lang.reflect.Method.invoke(Method.java:521)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at dalvik.system.NativeStart.main(Native Method)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): Caused by: java.lang.ClassNotFoundException: org.anselm.eickhoff.rhythm.RhythmGameActivity in loader dalvik.system.PathClassLoader@4001e740
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:243)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at java.lang.ClassLoader.loadClass(ClassLoader.java:573)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at java.lang.ClassLoader.loadClass(ClassLoader.java:532)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.Instrumentation.newActivity(Instrumentation.java:1021)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2489)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): ... 11 more
The interesting line here is (I think):
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): Caused by: java.lang.ClassNotFoundException: org.anselm.eickhoff.rhythm.RhythmGameActivity in loader dalvik.system.PathClassLoader@4001e740
Which surprises me, because I have this class (in the right package)
Edit: to clarify, added the first line which I had omitted (together with the imports)
package org.anselm.eickhoff.rhythm;
...
public class RhythmGameActivity extends Activity {
/** Called when the activity is first created. */
@Override public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
} @Override public void onPause() {
} }
and that's all it does!
I also registered it in the manifest:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.anselm.eickhoff.rhythm"
android:versionCode="1" android:versionName="pre-alpha">
<uses-permission android:name="android.permission.INTERNET" />
<application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true" android:hasCode="false">
<activity android:name=".RhythmGameActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>