Android :: Android Force Close For Activity Class
Jul 9, 2010
When I start my (soon-to-be) android game (from eclipse) it opens, but immediately force-closes.
Logcat says:
07-09 17:12:35.709: ERROR/AndroidRuntime(3866): Uncaught handler: thread main exiting due to uncaught exception
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{org.anselm.eickhoff.rhythm/org.anselm.eickhoff.rhythm.RhythmGameActivity}: java.lang.ClassNotFoundException: org.anselm.eickhoff.rhythm.RhythmGameActivity in loader dalvik.system.PathClassLoader@4001e740
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2497)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2621)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread.access$2200(ActivityThread.java:126)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1932)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.os.Handler.dispatchMessage(Handler.java:99)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.os.Looper.loop(Looper.java:123)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread.main(ActivityThread.java:4595)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at java.lang.reflect.Method.invokeNative(Native Method)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at java.lang.reflect.Method.invoke(Method.java:521)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at dalvik.system.NativeStart.main(Native Method)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): Caused by: java.lang.ClassNotFoundException: org.anselm.eickhoff.rhythm.RhythmGameActivity in loader dalvik.system.PathClassLoader@4001e740
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:243)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at java.lang.ClassLoader.loadClass(ClassLoader.java:573)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at java.lang.ClassLoader.loadClass(ClassLoader.java:532)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.Instrumentation.newActivity(Instrumentation.java:1021)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2489)
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): ... 11 more
The interesting line here is (I think):
07-09 17:12:35.719: ERROR/AndroidRuntime(3866): Caused by: java.lang.ClassNotFoundException: org.anselm.eickhoff.rhythm.RhythmGameActivity in loader dalvik.system.PathClassLoader@4001e740
Which surprises me, because I have this class (in the right package)
Edit: to clarify, added the first line which I had omitted (together with the imports)
package org.anselm.eickhoff.rhythm;
...
public class RhythmGameActivity extends Activity {
/** Called when the activity is first created. */
@Override public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
} @Override public void onPause() {
} }
and that's all it does!
I also registered it in the manifest:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.anselm.eickhoff.rhythm"
android:versionCode="1" android:versionName="pre-alpha">
<uses-permission android:name="android.permission.INTERNET" />
<application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true" android:hasCode="false">
<activity android:name=".RhythmGameActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
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Jun 29, 2010
My app keeps force closing before it starts, eclipse returns no errors in my code and my xml is good.
package com.mhe.test.scan;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
public class main extends Activity {
/** Called when the activity is first created. */
@Override public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Button myScanButton = (Button) findViewById(R.id.myScanButton); myScanButton.setOnClickListener(new Button.OnClickListener() {
public void onClick(View v) {
Intent intent = new Intent("com.google.zxing.client.android.SCAN");
intent.putExtra("SCAN_MODE", "PRODUCT_MODE");
startActivityForResult(intent, 0);
} } );
} EditText totalbox = (EditText) findViewById(R.id.totalbox);
public void onActivityResult(int requestCode, int resultCode, Intent intent) {
if (requestCode == 0) { if (resultCode == RESULT_OK) {
String contents = intent.getStringExtra("SCAN_RESULT");
// Handle successful scan totalbox.setText(contents)
} else if (resultCode == RESULT_CANCELED) {
// Handle cancel totalbox.setText("@string/bummer");
} } } }
Essentially it is supposed to call zxing Barcode Scanner to scan a barcode on a button click and return the result into an EditText field.
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Here is my scenario (in sudo code);
CODE:..........
Question 1: What is the cleanest way to ensure that when a user closes my app, any outside activities called will be closed to.
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private String str;
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return str;
}
public void setStr(String s){
str = s;
}
}
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/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
MagazineThread thread=new MagazineThread();
thread.start();
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{
}
}
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CODE:............
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Stacktrace:
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CODE:..........
Can be found at bottom of this page: http://hc.apache.org/httpclient-3.x/tutorial.html
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CODE:......
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CODE:.......
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CODE:.....
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CODE:.......
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CODE:...........
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CODE:.............
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CODE:......
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CODE:..
Line 7 is com.google.android.maps.MapView
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CODE:.....
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UPDATE
CODE:...............
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