Android :: Error Inflating Basic Framelayout Only In1.5

Aug 16, 2010

I have the following layout in XML (splashscreen.xml):

CODE:............

When I try to execute it in Android 1.5 (executes correctly in all other versions) I get these errors:

CODE:.............

Line 5 corresponds to ImageView line. Do you have any idea why my program executes in all Android versions except 1.5?

Android :: Error inflating basic framelayout only in1.5


Android :: Error Inflating Class

Sep 17, 2010

I'm new to Android development and I've been having an issue that I haven't been able to fix. I'm mostly using code from examples provided in the SDK so I'm not sure what's happening here. I'm simply trying to create a custom view GhostSurfaceCameraView that extends SurfaceView. Here's my class definition file GhostSurfaceCameraView.java:

CODE:............

And this is in my ghostviewscreen.xml:

CODE:............

Now in the activity I made:

CODE:........

When setContentView gets called, an exception is thrown:

CODE:.................

Why I get this error?

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Android : Error Inflating Class - Bitmap Size Exceeds VM Budget

Nov 3, 2010

Posted my problem here too HERE: A beginner..Im doing a school map app.

First of all I have background with 4 buttons ( level3, level4, level5, level6) I try and click all the buttons, normally after clicking 3 of it, the next one will crash.(each level button goes into a level map, whereby clicking the room image buttons, I will enter into the gallery-imageswitcher)

I have at least 5 imageswitchers in each level maps,so that about over 20 imageswitcher galleries overall.

I did all my stuffs using DRAWABLES instead of BITMAPS.. I have tons and tons of images (because its a school map, show all the photos in my school, and all those backgrounds and imagebuttons)

I did some research, and those who have problems are those using bitmap. Some of the ways that can be solved is system.gc();, and bitmap.recycle...(not so sure how to use it though)

In my main background - starttour.java Code...

PS: I have tons of images in the app; I have at least 5 imageswitcher gallerys in each level, so that kinda adds up to over 20 imageswitchers in my app.

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Android :: InvocationTargetException On Inflating An Xml

Mar 10, 2010

I have a code that works 99% of the time since is deploy in lots of clients, but sometimes I get the following:

CODE:..........

And on my code I have:

CODE:......

I am getting InvocationTargetException.

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Android :: Inflating Drawables From XML

Aug 23, 2010

Is there a way to extend a drawable (just like how shapes work, create your own tag) and allow it to be inflated from XML? Or is drawable only for the allowed 9 types?

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Android :: Inflating Xml Views

Mar 16, 2009

whats the exact differences between 1. LinearLayout lin = LinearLayout.inflate (ctxt, R.layout.bla, null); parent.addView(lin); and 2. LinearLayout.inflate(ctxt, R.layout.bla, lin);? Both doing the same thing, or?
I got sometimes a different behavior.

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Android :: Two SurfaceViews In FrameLayout

Jul 27, 2009

I have two SurfaceViews in one FrameLayout. So they are stacked upon another. What I want to achieve is to use the lower SurfaceView as kind of background that is changing heavily, and the upper SurfaceView as annotation overlay. So the upper SurfaceView has a (small) number of quickly changing elements that I will draw. Somehow, I can always only see one of the SurfaceViews, depending on which one is top. I thought that SurfaceViews are always transparent, but it seems I am missing something here.Any thoughts on why I can't overlay two SurfaceViews?

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Android :: Rules For Inflating Layouts

Sep 28, 2009

i'm running into some issues inflating layouts and i wonder whether i have something basic wrong.i have a ListView with a custom adapter etc, and of course the item View is custom too. i've been creating the item View in code, and everything works fine, including recycling them and all that. great.but i want to move the View into a resource, where all good Android views live, and weirdness is happening.in the ListView's getView(), i get my inflater and inflate the view by ID. the view itself has its own XML file. i can inflate the top view, but i can't find anything by ID, and when asked for its children, nothing comes back.are there funky rules for inflating views this way? is there a convention for how this should be done inside a ListView?

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Android :: Inflating A View Into Button?

Jun 30, 2010

Let's say for instance a button is needed with a picture and a text. It would seem natural to create an xml view and then inflate it into the Button. Is this possible?

At the moment I don't need the button to look clickable or change it's color at click, but it could also be interesting to consider how this will be affected by making the inflate.

Btw, I found this one tutorial describing a solution to the same problem, but they were writing a class extending View to obtain the goal. That seems a bit overklill to me. http://kahdev.wordpress.com/2008/09/13/making-a-custom-android-button-using-a-custom-view/

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Android :: How To Port AbsoluteLayout To FrameLayout?

Mar 12, 2009

AbsoluteLayout has become obsolete, I need to convert it to FrameLayout.My problem is in AbsoluteLayout. LayoutParams, I can specify (x,y) in the constructor, which specify the location of my view during layout.How can I achieve using FrameLayout + FrameLayout.LayoutParams?

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Android :: FrameLayout And Positioning Children

Jan 26, 2009

i'm in final stage of writing my custom widget (quite similar to Home's sliding panel). it works quite well except one thing: i have some problems with positioning it in FrameLayout (see 3 rightPanel* Panels in main.xml in attached eclipse project).basically i don't like the idea i'm using there: setting layout_marginTop in panelHandle children.

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Android :: How To Display An Activity In Framelayout?

Nov 24, 2010

I am wrting an android application which displays some buttons dynamically in a linear layout with vertical orientation.When ever we click on any button a new activity should start in the same frame . How can this be possible ? can anyone help me in solving this issue.I will be waiting for reply.

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Android :: Inflating Xml Layout Generates RuntimeException

Oct 2, 2010

I'm new to Android and i'm trying to inflate a layout in xml but i get a RuntimeException. I have cut out almost everything except for my activity class and the class extending SurfaceView.

what i'm doing wrong?

CODE:........................

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Android :: How To Align Child In Right Side In FrameLayout?

Nov 4, 2009

How to align the child in right side in FrameLayout ?

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Android :: Making Padding Dynamic In A FrameLayout

Apr 2, 2010

I'm following an example where the author hard coded a paddingTop to 370px. How do I make that paddingTop dynamic? When I run this in 2 AVDs with HVGA and WVGA80 I get the frame floating at different heights. I'd like to say something like paddingTop=80%, but that doesn't work.

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Android :: Place View Inside FrameLayout

Oct 3, 2010

I want to add a view inside a FrameLayout programmatically and to place it in a specific point within the layout with a specific width and height. Does FrameLayout support this? If not, should I use an intermediate ViewGroup to achieve this? My initial idea was to add an AbsoluteLayout to the FrameLayout and place the view inside the AbsoluteLayout. Unfortunately I just found out that AbsoluteLayout is deprecated.

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Android :: FrameLayout For Drawing Overlays In Game?

Nov 15, 2010

I've got a game, a custom View class draws my gameboard. I'm thinking of drawing some elements on a separate layer above the gameboard. I could do this in the View's canvas code, but since they won't change frequently, was thinking of introducing a frame layout to display this top layer.I'm not sure which route to take, the only reason I wouldn't do the FrameLayout is because I'm not sure if it has an impact on battery life. Everytime onDraw() is called, the system probably has to do an alpha composition of the two layers. Is that more battery consuming than drawing the elements from that layer myself in my canvas on every frame? Hard to answer since I'm not sure how complex the drawing will be yet, any general opinions?

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Android - Open New Activity From Extends Framelayout

Sep 23, 2012

I'm doing that sample: [URL] ....

I want to change at this line

public void onClick(View v) {layout.setVisibility(GONE);}
to
public void onClick(View v) {
Intent myIntentopen = new Intent(MainActivityold.class, MainActivitynew.class);
startActivity(myIntentopen);
}

but it dosn't work.

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Android :: PopupWindow With GridView - Trouble With Inflating View

Nov 11, 2009

I am having an issue while trying to use a GridView in a PopupWindow. On my Activity's onCreate method, I am inflating a gridview from xml as follows:

CODE:.........

Would like this GridView to popup on a button click. Also inside of my activity's onCreate,

I have:

CODE:...........

On button click, I am throwing a ClassCastException from GridView.onMeasure(int, int).

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Android :: How Can I Delete Black Shadow Above Framelayout In Tab Widget?

Sep 7, 2010

I have a problem with the tab widget. There is a shadow above the framelayout that's part of the tabwidget. How can I modify or delete this shadow.

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Android :: Center View In FrameLayout Doesn't Work

Oct 29, 2010

I have a FrameLayout in which I have 2 controls:

- a custom view which draws a image and some text on it

- a textview with a text

I want to center both in the FrameLayout but I can't manage to do it. The Texview is centered just fine, my cusom view remains on the left side, when I make it visible.

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Android :: Align Button To Bottom Right Of Screen Using FrameLayout?

Nov 8, 2010

I am trying to put the zoom controls of the map on the bottom right corner of screen. I could do it with RelativeLayout using both alignParentBottom="true" and alignParentRight="true", but with Framelayout I did not find any such attributes. How do I align it to the bottom-right of screen?

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Android :: Class Cast Exception When Inflating A Custom Relative Layout

Jul 23, 2010

I get this exception when I try to inflate

07-22 19:15:39.903: ERROR/AndroidRuntime(3810): Caused by: java.lang.ClassCastException: android.widget.RelativeLayout

I have a base class:

public class UIBase extends RelativeLayout {}

And a more specific class:

public class Countdown extends UIBase {}

Then I try to inflate and it exceptions:

UIBase newView = (UIBase) inflater.inflate(layoutId, parent, true);

Here's the XML file:

CODE:..................

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General :: Open New Activity From Extends Framelayout?

Sep 23, 2012

I'm doing that sample:

http:[url].....

I want to change at this line

public void onClick(View v) {layout.setVisibility(GONE);}

to

public void onClick(View v) {

Intent myIntentopen = new Intent(MainActivityold.class, MainActivitynew.class);
startActivity(myIntentopen);

}

but it dosn't work.

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Android :: Android.view.inflateException:Binary XML File Line #43 - Inflating Class Unknown

Sep 28, 2010

I am using MapView in my application.I ma getting "android.view.inflateException:Binary XML file line #43:Inflating Class<unknown>" Exception while loading the map second time. First Time it shows correctly

The XML file i am using shows here

The Code:.................

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Android :: Inflating 2 Different Layouts At A ListAdapter On Android

Sep 21, 2010

I have a listview and i inflate the first position with a layout and every other position i do
another inflation with another layout.
I can do that by checking every time in getView, but as you can imagine this is not very efficient.

Can you share me your thoughts to get that result by having this pattern? (This don't get me the correct result(cause after 4-5 positions, depending of the number of positions inflated the first time, i get the layout.inside_list_2 on other positions too.)

CODE:.....................

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Android :: Adding Table Row By Inflating Does Not Take Table's Settings

Nov 4, 2010

I have a table layout with a few predefined rows in it. Each row has only two columns.

Now I need to dynamically add additional rows in it.

I have two problems:

1) When programmatically inflating, I cannot set the index of the newly created row (I want it in place 'n') 2) After inflation, the inserted (actually appended) row doesn't listen to parent table's stretch column property.

So here are my questions:

q1) Can I set the place where to insert the inflated row programatically ?

q2) Why doesn't the new row inflate properly (the second column is not shown because the first column doesn't contains a TextView with fill_parent.

In the end I need the first column to occupy 80% of the screen width, and the second column remaining 20%.

q3) is that doable with programmatic row insertions ?

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Android :: Kernel - Basic Definition

Nov 1, 2010

what is a kernel? I'm just lookin for a basic definition.

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Android :: How To Verify Phone Basic API?

Jan 24, 2010

We already use Android API. But sometimes I want to know is it verified or not? by whom?(e.g. Android team in google) by which one? (e.g. Unit test or Basic Acceptance Test for API) Do android team have any test report? Because this is a platform for smartphone. For example, if there has any problem in Android API (e.g. Date and Time), it makes customer spend money and time more. But I can't find any report about verifying API test. If you have any information about it, please let me know :) Also if there has no information, how can I test some API to verify API.

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Android :: Basic OpenGL ES Texture

Jun 29, 2010

I'm having great difficulty getting basic textures to work in an OpenGL ES app on my Droid (2.1-update1). I trying to render a simple textured quad - four vertices, two faces, with normals and texture coords. When rendered, the texture is garbled and full of static, similar to TV noise. The basic colors from the texture map are there, but obviously the texture isn't being read or applied correctly. My texture load sequence is simple : int[] textures = new int[1]; gl.glGenTextures(1, textures, 0); Bitmap bmp = BitmapFactory.decodeResource(cx.getResources(), R.drawable.img); gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bmp, 0);...

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