Android :: Detecting Physical Menu Key Press
Nov 21, 2010I am trying to detect when the physical Menu button on my Android phone has been pressed.I though the code below would work but it does not.Where am I going wrong please?
View 1 RepliesI am trying to detect when the physical Menu button on my Android phone has been pressed.I though the code below would work but it does not.Where am I going wrong please?
View 1 RepliesI want to be able to detect where a user has long pressed on my Map Overlay.The idea being to get the GeoPoint of the location the user pressed.I can detect where a user taps, but cannot find how to detect a long press.
View 5 Replies View RelatedI realize the Camera button on the Droid X is not a standard feature across all phones, so, I'm curious how to attach a callback to it. I have a camera application that I wrote and I want the user to be able to snap the picture by pressing that button, but currently it doesn't work that way, so, I'm wondering how to attach my callback to it.
View 1 Replies View RelatedHow to detect if the phone has a physical keyboard, and not an on screen software keyboard? The reason I need to do this is because my app needs multiple keys pressed simultaneously, and this isn't possible with an on screen keyboard.
View 5 Replies View RelatedCan anyone kindly guide as to how can I invoke a context menu on the press of a menu item. I googled a lot for the same, but nothing turned up. Look forward for your valuable help.
View 1 Replies View Relatedi am trying to open lock in my app i think pressing menu key by code will do that but i dont know how to do this. so can anybody guide me for that.
View 4 Replies View RelatedHow can I capture a long press of the device menu button in my application?I thought of an intent filter, but there's only an action called android.intent.action.SEARCH_LONG_PRESS, but nothing for the MENU button.I found that long press of the menu button actually does different things on different devices,i.e. on Nexus One it will show the soft keyboard, while on Samsung Galaxy S it will pop up the search widget.
View 5 Replies View RelatedIs there a way to programmatically display the menu, w/o the user having to press the Menu key?
View 2 Replies View RelatedBasically when i press and hold 'menu' almost on any screen (maybe not on some im not sure) it brings up the keyboard.But typing doesnt do anything.
View 2 Replies View RelatedI have a ListActivity and I want to implement context menu for each of the list elements. I know that the common way to do this is to show the context menu on long click/tap. I want to know if there is a way to show the context menu for each element on a key press(preferably the menu key).To rephrase my question, how can I trigger the context menu and not the options menu by pressing the menu key(or any other key).
View 2 Replies View RelatedI have a situation where I have some textview on a framelayout that I have a onTouch event wired in order to simulate dragging. I alos want to enable the ability to have a context menu display when the user long presses the textview. Now that I have implemented the context menu functionality dragging no longer works since the longpress is always served by the context menu event.Does anyone know of a workaround for this.
View 2 Replies View RelatedI need to add an action in the Context Menu that pops up after a Long Press of a Link in the Browser (the one that has 'Open','Open in new window','Bookmark link','Save link', etc.)As a result of choosing my action it should call my service and etc.I don't want my app to overwrite all the context menu of the browser but only add an action to it.I haven't found any information on how to do this. Is it possible?
View 6 Replies View RelatedI have list activity with custom array adapter and I can't to get context menu when make long press on list item.
<TabWidget
android:id="@android:id/tabs"
android:layout_width="fill_parent"
android:layout_height="wrap_content"/>
<FrameLayout
android:id="@android:id/tabcontent"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:padding="5dp">
<ListView
android:id="@+id/list"
android:layout_width="fill_parent"
android:layout_height="fill_parent" />
Why I do not see context menu? What I do wrong? How to get context menu with array adapter and ListActivity.
I tried searching for this, to no avail, but here is the situation. I was on my main Home screen and just trying to figure stuff out and when I long press the menu key it brings up the onscreen keyboard. I figured it was for contact search or something, but it did nothing when I typed...or so I thought. Now everytime I back out to the Home screen a little transparent "window" displays with letters i first typed. I cant type new letters to display or even use the backspace key to erase. Any one know what Im talking about?
View 10 Replies View RelatedA couple of times today I have taken the Hero out of my pocket to find that it is unlocked and doing something (first time it tried to send an SMS to a black number and then it had loaded the browser) which is weird because I didn't think it would be able to use the touch screen while in my pocket.I'm guessing that it managed to unlock itself by pressing the menu button twice while in my pocket, but this does seem unlikely - anyway I activated the unlock pattern and it hasn't done it since, so my question is it possible to disable the ability to double-press menu to unlock it? (It's rooted if that makes it possible).It's always possible that I just didn't lock the phone either of those times, but that seems more unlikely. Has anyone else noticed this problem?
View 33 Replies View RelatedI wanted to know is there a way to change which app launches when you long press the menu button? Currently it's Google search.
I'm on a rooted Xperia S, if that matters.
I find now that the music player exits when I press either the "Home" or "Menu" buttons at the bottom of the phone if I want to run another application while listening to a song/podcast. Again, this is really annoying. I can't start up a podcast, then text/email someone. The music player exits.
View 1 Replies View RelatedI have a Nexus 4 running stock JB 4.2.2.
At some point (not sure when exactly) the long-press feature to bring up the context menu for links in Chrome stopped working.
When I long-press on a link, all that happens is I get a short vibrate, but no menu.
This means that I can no longer "Open in new tab".It's all working fine on my Nexus 7.
I have searched the forums and the htc documentation, but cannot find any way to press a number key during a call. You know those numbers that you dial where you get a voice saying for option "A", press 1, for option "B", press 2, etc.The only way I can seem to bring up the keyboard is by pressing the call button, but then it seems as though android wants to transfer the call to the number I am entering.Does anyone know of a way to enter the number for the call you are on?
View 3 Replies View RelatedI have, for the time being, a custom view with a 9-patch image as a border.
That custom view is placed three times in a LinearLayout, so it looks like this:
+------------------------+
| CustomView |
+------------------------+
| CustomView |
+------------------------+
| CustomView |
+------------------------+
I have attached a click event listener to the View, so it is clickable. But then I click it, I cant see that I am clicking it - there is no change in color.
So, Im thought that I'd attach a "onPress" listener, and then change the background of the view but I couldnt find such a listener.
So, the question is - how do I create the behaviour on the View so I can see that it is being pressed? this is normally done in Android with a green background to indicate that it is now being pressed.
Trying to the do as the title describes with the following code, but it doesn't seem to work. It just does nothing once i have altered the keyCode. Do i have to do something to the event?
..............
I have a single bitmap with several individual pictures in (each one is an option) and I would like to detect when the user touches these pictures. I am using the event.getX and event.getY to detect where is pressed, I know the top left X Y and bottom right location of each of the pictures. What is the best way of detecting which one is pressed? (i.e. tieing up the event press and which picture has been pressed?
View 2 Replies View Relatedstandard four option menus displays 2 by 2. but i want to know that How to arrange 4 by 1. I just want to custom option menu like that. You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscribe@googlegroups.com For more options
View 2 Replies View RelatedI want a user to be able to long press a contact and be offered a menu item of my own that can run an activity of my own. You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscribe@googlegroups.com For more options
View 3 Replies View RelatedI want custom option menu to arrange three menu items where 2 menu items are displayed at the top and the third below it. Just as the following layout...........
View 12 Replies View RelatedI'm trying to add custom menu items in a WebView Context Menu. Unfortunately, my items are shown in the menu of the first web page I load , but then if I load a second page, a long press only shows the standard context menu items. Mine are gone. I've put a Toast inside the code and it is displayed as well on the first loaded page, but not on the second. I'm using the code below:..............
View 6 Replies View RelatedThere are return values and such that allow handling if SensorManager sensors and location providers aren't available, but what about the camera and microphone for audio recording? Is there a way to detect those in software, or are we just to assume that every device running Android (even the rumored set-top box) is going to have a camera and microphone and try to use them?
In the case of the camera, it would seem that Camera.open() returning null would indicate the lack of hardware. I don't know if that assumption is valid or not, though, considering it isn't documented as such.
In the case of the microphone, though, I don't see anything that could possibly be checked. The same goes for the camera if you're wanting to do video with the MediaRecorder class.
I'm trying to figure out how my Activity can detect if it was launched by an alias as opposed to by the main icon.
Is it possible to do this?
CODE:............
alias1 and alias2 appear as expected in the Launcher, but I don't see any way in multipleEntryPointTestActivity to tell which of these icons launched the application.
I have hooked in a ScaleGestureDetector to an OnTouchListener as instructed in Android documentation. For some reason the ScaleGestureDetector does not always detect end of a pinch gesture. This happens mostly when pinching fast from large to small.
The effect is that after I have released both fingers the detector does not fire the gesture end event. If I touch the screen with one afterwards it still thinks I'm continuing the scale gesture (keeps firing onScale events). I have to do another gesture to get the detector to fire end event.
I have added logs to the OnTouchListener and when the scale gesture gets stuck I still get motion events normally when using one finger and event.getPointerCount() is 1.
I have made sure that I don't have any other listeners intervening. View that has the onTouchListener is not the only view on screen but this effect happens also when I'm very careful to begin and end the gesture inside this one view.
Is there any way to improve the end detection?
Or if there a way for me to manually set the ScaleGestureDetector to fire onScaleEnd and change scaleGestureDetector.isInProgress() to false?
Is there a way to detect whether a image was pulled from the folder res/drawable or res/drawable-hdpi?I am trying to save space and have a program that is using some hdpi bitmaps and some mdpi bitmaps. When an image is placed in drawable-hdpi it automatically replaces the mdpi version. I need to know when this happens beacuseI am using bitamp.resize() to fix the image sizes.The problem is that the getDensity() method (in the if statment after the && ) returns the screen density and I need the original bitmap density. This allays matched the screenDPI and returns false. I have a lot of artwork and do not want to duplicate everything for every size screen. I am trying to just create hdpi bitmaps for the ones that don't look good when re-sized.
View 2 Replies View Related