General :: Send Audio Through Bluetooth To Car Loudspeakers
Apr 15, 2014Today we can make calls connecting through Bluetooth on car, and have the sound on car's loudspeakers.
Is it possible to send music, or a podcast, the same way?
Today we can make calls connecting through Bluetooth on car, and have the sound on car's loudspeakers.
Is it possible to send music, or a podcast, the same way?
Is there a way to control which application send audio to Bluetooth and which sent to system speaker?
I have a Bluetooth car kit that is paired with my Samsung Galaxy SII phone (ICS 4.0.3) and any audio that is played on the phone (messages, phone calls, media, etc) it's sent to the car kit.
This is very annoying, because if I listen to the car radio and the phone receive a message, the sound is sent to the car kit, resulting in a interruption of around 10 seconds, only for transmitting the ring of the message.
I want to have only the phone calls and the media player audio passed to the car kit through the Bluetooth and to block any other audio notifications (and to let them play through the phone speaker).
Is there is any way to control what is sent to Bluetooth, or what application can send audio to the Bluetooth?
I'm very much interested in being able to send my music/audio from my phone to a DLNA renderer on my home network. There are plenty of individual apps out there to do this, such as BubbleUPnP, Twonky, etc, or even indeed the music app built in to my HTC One X. However what I'm wondering is if there's a way to have all music/audio re-directed over WiFi to a DLNA renderer?
What I'm looking for would be something similar to when you plug in headphones or connect a Bluetooth audio device: any application that plays media has the audio directed to the headphones or bluetooth connection, instead of the internal phone speaker - that's exactly what I want, but with the audio being directed over WiFi to a DLNA renderer. I'd configure the app/service/whatever to send all audio over DLNA, and then it doesn't matter whether I'm using Dogcatcher, Spotify, the built-in Music app or Google Music - all audio automatically gets directed to the DLNA renderer.
Having to use yet another app on top of the various media applications I already use is a real pain; plus I highly doubt any of the existing applications will support Spotify streams (Twonky and BubbleUPnP don't), and I had little success when experimenting with Twonky yesterday. As mentioned my built-in music app already does this so I'm already part of the way there, but I'd like it to be system-wide rather than app specific.
The DLNA renderer I'll be using will either be a standard PC running XBMC, or a headless Raspberry Pi embedded Linux computer; either way they'll both be fully UPnP/DLNA compliant.
I've got a conundrum that I can't seem to work out from Googling. I suppose I will give the background then my question.
I use my xperia z2 tablet at the gym to watch TV shows because the treadmill is even more uninteresting than the landscape around my place. I don't like to be hooked up to it via headphones because I don't want to accidentally pull it over. So - I use a bluetooth audio receiver I plug my headphones into, and they receive the audio from the tablet (which is paired with the receiver).
I would prefer to just use my phone in place of the receiver, because the receiver is cheap and doesn't work so well (and i cant believe it can't be done).
I thought two options could be:
1 using the phone as a bluetooth receiver, or
2 somehow using the wifi hotspot on the phone to enable the audio from the tablet to play through the phone.
Does something already exist or is it even possible?
I've just bought a great Bluetooth Speaker to use with my Nexus 4 and it works great. Because it was fairly cheap I went and got another in the hopes that I could connect both speakers to my N4 and output audio simultaneously to both speakers at the same time. I quickly discovered this isn't currently "working" or even possible.
After a lot of Googling, I found an app on the Play store that supposedly let me connect both at the same time but it doesn't output audio to both speakers (I get "static" from the second one). There are also conflicting opinions about whether this is even possible with the current Bluetooth spec although it does mention multicast support and all I could find are various workarounds that involved using a secondary bluetooth transmitter etc.
Any software/hack (root needed or otherwise) that would allow configuring audio to be streamed/output to two connected bluetooth speakers simultaneously? Others have suggested it for use with bluetooth headsets.
I have a samsung galaxy s2 on AT&T running android 4.0.4. I have the bluetooth set up to play audio through my car stereo.
Everything was working fine until a couple of days ago when I accidentally booted my phone into safe mode. I re-booted it back into normal mode, but a lot of my settings got messed up after that happened.
The odd thing is that now, when I am in my car, the phone connects to the stereo over bluetooth - I see the name of the song, artist, etc information on the car stereo, and can do things like skip to the next song using the controls in the car. However, the sound actually plays through the phone speaker instead of the car speakers!
I just got a 2010 Infiniti G37. It has a USB port, but no aux input and no Bluetooth audio streaming (wtf Infiniti?). It reads and plays iPods and iPhones just fine. I can not get it to recognize my android phone at all (Motorola triumph running stock 2.2 rooted). It will recognize flash drives though. I think the problem with the phone is it takes a few seconds to click 'connect USB storage' and then 'ok' before it reports itself as a mass storage device. By that time the car is already reporting an error. I have tried with debugging on and off.. is there any tweak, app, or hack I can do to force my phone into USB mode (without the prompts) every time I connect it?
This is actually a pretty important feature to me and I'm disappointed I can't get my phone and new car to play nice. Might even consider switching to an iPhone if there is no other option.
getting one Android device to be able to stream its audio to another Android device. Specifically I want to stream music but I'd also like notification sounds and other audio to stream.
I have a second, older phone, that I am repurposing.
I use a BT A2DP headset with route planners Sygic and Navigon running on a HTC Flyer tablet with Android HC. With every spoken instruction the first 2~3 seconds are lost because of some delay when audio is started. I know for sure that this delay is not in the headset.
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I'm not rooted. If this could be done via rooting, I might just consider doing it.
AND, while I'm asking, can the audio signal be sent to and received by two different bluetooth receivers at the same time? I currently only have one bluetooth audio receiver, so I can't try it.
I know this might be a silly question and probably not usefull to many but i am trying to connect audio out via bluetooth and out the headset jack at the same time
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Xperia Play
how I would come about doing this. Would it be possible to have a led light hooked up to a bluetooth adapter and then connected to the phone so whenever you get a message notification on your phone then the led light would light up a certain color? We could have a light box like this with multiple colored leds' in it http[url].... but instead of twitter it'd be specific color coded notifications! Maybe green for messages, blue for gmail, and so on so on! The light box in the link also has a wifly module in it so maybe we could switch it out with a bluetooth module instead?
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Very surprisingly I am not able to transfer (both Send and Receive) any files through BLUETOOTH. This is such a basic function of all mobile. I have tried couple of file managers, Bluetooth Manager but not able to transfer. I have rooted the phone .
Often times "like aboard an airplane" there's someone you want to talk with, but can't, because they're in a different seat. Is there any app that would allow people to:
a) send messages to other Android phones via bluetooth
b) sent messages by connecting to a common wifi network (yet not connected to the internet)
c) create an ad-hoc network and send messages that way.
Would any of those be feasible at all?
I am using the following code to send an mp3 via sms/mms.
CODE:...................
When the code runs is opens gmail(compose) with the file attached instead of opening sms.
I have a problem in my application. I have to send MMS with audio attachment. code...
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restarting it didn't fix it.
should i reinstall messenger? how?
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