General :: Custom Rom On Android Emulator?
Jan 1, 2013I was jsut wondering If I could intall and run cutom roms on android emulator?
View 4 RepliesI was jsut wondering If I could intall and run cutom roms on android emulator?
View 4 RepliesCould it be able to create an emulator for droid to emulate another Droid, like that you are stock and want to know if a rom Nightly is stable or want to test in in some other way, always flashing back and forth is not very convenient, I think something like an Emu would be better...
Is there a method, would it need root or is it even able to develop such a thing???
I'm developing a mobile website and I want to see how it looks in Android Simulator.
I manage to edit my android's /etc/hosts file. Here's what I did:
1. Create an Android Virtual Device (AVD)
2. Open the AVD with this command
Code:
./emulator -avd android -partition-size 128
3. Execute the following commands
Code:
./adb remount
4. Get the android hosts file
Code:
./adb pull /etc/hosts
5. Add my mobile website into the android's hosts file. It looks like the following
Code:
127.0.0.1 localhost
172.19.14.46 m.myweb.localhost
6. Push the hosts file to the simulator
Code:
./adb push hosts /etc/hosts
7. Open the web mobile in the simulator and Host do not found. The web mobile should appear.
Btw I use Ubuntu 10.10 and android-sdk_r08-linux_86 API 7 (Android SDK 2.1)
Has anyone got the calender application running on emulator/ custom devices. Can we use the client.jar available on http://android.git.kernel.org/?p=platform/frameworks/opt/com.google.a...
and get calender app running?
i would love to see an app that you can record custom notifications that would convert the recorded sounds to emulate the "DROOOID" sound, like say "GMAIL" when you get an email, or whatever notifications you have on your phone. yeah, I could record things at work, distort them to sound similar, but a downloadable app on the phone would be AWESOME!
View 1 Replies View Relatedi created a custom layout where i have a couple of LinearLayout in a ScrollView. Problem is when i set my SetContentView to my custom Layout (when the application starts), the emulator gives an error and force closes! i don't know why. i have tried with another custom layout or set it to main and it seems to work fine.
View 1 Replies View RelatedI will try to be specific if I can - please be patient, first time asker and relatively new to programming on this platform. Apologies if this has been asked/answered before - please link it to me. I have searched up and down but find other unrelated (to me at least) problems.
The real puzzler for me is that my app is crashing on my emulator but when installed on my phone (via upload of apk to phone and then using an AppInstaller app from market) it works.
The crash comes from a NullPointerException at the numbered line in the following code snippet (my code) of a custom list cursor adapter.
CODE:....................
The following error dump is created.
CODE:..............
Curiously I have been happily programming and debugging away all day and out of the blue a long working and bug free portion of my app now throws up this error.
I suspect it might be a problem with the databases, but really not sure - nothing seems out of place there. Up until today I had a database with only one table - today I added a new table which also has a "_id" field as the name autoincrement key field, which I read in the docs was required for android list adapters (if memory serves). Having some experience in coding and some minor experience with databases, that seems like a bad idea to me but I am uncertain of if that is the problem and/or how else to do it.
The crash I am listing here does not display or make reference to the data in the other, new table. The cursor does not contain any query data from it. In fact if I rename the key field "_id" of the new table to something else (ie "_blah"), the crash remains.
Like I said, if I upload the apk to my phone, it works.
I have tried the following on the emulator:
- restarting adb (and eclipse) - no result
- uninstall from emulator - no result
- destory AVD profile and recreate - no result
I am developing this under the Android 2.1 SDK, and have been for the last few weeks. I have only ever had that SDK installed, I am yet to update to 2.2.
Not sure what else I can say here - hoping somebody here has experience enough to shed some light on it.
Without a fix to this, I can anticipate a very slow development process here on out (assuming I have to upload to my phone to test new code changes...).
I just went through the process of compiling a custom ROM and they used a stock kernel. I would like to incorporate a different kernel when I compile and instead of the stock. I know I could compile them separately and have them flash together but I want one zip to flash. Just would like to go through the process to learn.
what I have to do when compiling?'
I created a sqlite database to store playlists for a media player I am developing because of extended feature (rather than using the Content Provider). It works perfectly on the 1.6 emulator but FCs on anything higher than 2.0... what has changed that I need to know about as far as opening databases in SDK 2.0+? Here is the logcat.
CODE:.............
Here is the dbhelper class
CODE:................
why can't stackoverflow just use tags like a normal syntax highlighter.
Unable to play youtube videos on SDK 1.5 emulator - but playing well on SDK 1.0 emulator. Can you update the source....
View 7 Replies View RelatedFinally strace gave me this:
CODE:................
And several other attempts to call "link" that also fail (sshfs does not support hard links).
Is it possible to change the emulator's behavior to create lock files somewhere in /tmp (using some hash of image path as lock file name)? I am OK to try this myself: which repositories from https://android.git.kernel.org/ are necessary to rebuild the emulator alone, and where in the sources is the code responsible for image locks?
I need to run several emulator instances to test my application. When i try to run instances using emulator -data <path> option, the emulator crashes.
I got a MS Visual Studio window informing that emulator throws a "unhandled win32 exception".
The exception message in the debugger (MS Visual Studio 2008) is: "Unhandled exception at 0x77c4706c in emulator.exe: 0xC0000005: Access violation reading location 0x03216848"
The emulator runs normally without "-data" option.
I am getting the following error when I try running my program in the emulator:
emulator: ERROR: the user data image is used by another emulator. aborting`
Is there a way to reload an Android application in the emulator without closing the emulator, saving any code changes, and running the emulator again? If I make even a simple change to the layout, it takes about 30 seconds by time I run it in Eclipse and Android "boots", and I can unlock the emulator to run the application. Is there any way to shorten this time when making changes, or is it something I just have to deal with?
View 3 Replies View RelatedI downloaded the most recent version of Android for linux (android-sdk_r05-linux_86.tgz). I was trying to use the the Android Ant task(s) for packaging, building, and deploying my code. I should mention that I'm running AMD64, but have the 32-bit libraries installed. The Android Ant tasks are all broken.
First, the start-emulator task never gets the emulator running. It does get past starting adb, but then just sits there.
Second, the SDK is missing the aapt binary in the tools directory. So, the example notepad sample application will not even package correctly.
I have all the dependencies configured for Android. I can run it from the command line just fine.I assume the Ant code is out of sync with the recent SDK updates. Can anyone shed some light on this problem? At this point, I'm considering writing my own Python scripts to interact with the Android SDK. Ugh.
Any good working Nintendo DS Emulators for Android?
I can't find any when search in the market.
Is there yet an ios emulator for android?
Or any other way to run ipa games on android?
I have a android but I love I phone.... It's so good looking.. So, i wanna try an Ios emulator for android..
View 9 Replies View RelatedIs it possible to run up Android 2.1 or 2.2 on the emulator with the market? I've got 1.5 and 1.6 running fine but haven't worked out how to get 2.x working. It's really bugging me that I can't find a good answer as to whether or not it is possible.
View 3 Replies View RelatedI need the utility nanddump to get a full nand image including the OOB data.
Because I didn't find ready to use binaries I downloaded the mtd-utils and suceeded in cross compiling them with the android NDK.
Using it with
Code:
./nanddump -p /dev/mtd/mtd0ro
it prints the data from NAND.
But I need the raw oob data. So I used
Code:
./nanddump -n -o -p /dev/mtd/mtd0ro
But then I get
Code:
Block size 131072, page size 2048, OOB size 64
Dumping data starting at 0x00000000 and ending at 0x0c200000...
libmtd: error!: cannot read 2048 bytes from mtd0 (eraseblock 0, offset 0)
error 22 (Invalid argument)
nanddump: error!: mtd_read
What does this error mean? I also recognized, that
Code:
./nanddump -o -p /dev/mtd/mtd0ro
will show data and a different error:
Code:
ECC failed: 0
ECC corrected: 0
Number of bad blocks: 0
Number of bbt blocks:
[CODE] ......
recognized that last command sometimes is able to read OOB at 2048 but then errors on offset 4096. I don't really understand this behavior
I just got my samsung galaxy s3 and the first thing that i installed is n64oid but mario party1-2-3(my favorite game) keeps flickering . Is there any other n64 emulator that can run mario party.
View 9 Replies View RelatedIn my dummy application i want to send MMS. But i don't know how to check it.I know that we can send SMS from one emulator to another but, is it possible for MMS? If yes then how it can be done.
View 3 Replies View RelatedIs there any way to use the Wiimote as Mouse-emulator on Android? I want a mousepointer on my screen that I can move by moving the Wiimote (using the IR sensorbar). When I press A, it should emulate a touch to where the mousepointer is.
I couldn't find a single app that would emulate a computer mouse with the Wiimote. I just know there are plenty for Windows.
I found something: [URL] ..... It says that my device (Sony Ericcson Xperia Neo V) is not compatible with it. Is there a way to make it work anyway? My device is rooted and still has the preinstalled Android 2.3.4.
Till some days ago, I was using mojo gba lite for playing my favorite games from Gameboy Advance (.gba format)...but after I updated my samsung galaxy fit s5670, running 2.2, to the official gingerbread update 2.3.4, the app stopped loading my .gba files...I just get a black screen, though with the onscreen controls still visible (but not usable), and my phones menu button also didn't produce any response from the app...after which the app just closes...
I tried other gba emulators, but none have worked so far on my phone (with 2.3.4)...
I cannt install apk via android terminal emulator
i have tried
$cd /sdcard
$pm install apk.apk
but i always get this error message
[1] killed
I have seen examples implementing a custom Filter. The Android developer docs talk about implementing a Filterable interface. Does anyone have any advice and/or sample code on the best way to implement filtering in a ListView ?
View 2 Replies View Related I need to install Arabic in Android Emulator Bluestacks, I tried to install with several ways but no vain.
Used a way to update firmware.jar and add fonts but not success.
tried to replace fonts but no vain also, still the same proplem, separated reversed fonts.
I wrote simple server on android with NDK, which will work on port 8888 on android emulator, but i can't connect to it from my client on the host machine.
I added <uses-permission android:name="android.permission.INTERNET"/> in manifest.
I tried to make redirection with telnet:
telnet localhost 5554
redir add tcp:6666:8888
Here code of server:
#include <string.h>
#include <jni.h>
#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
[code].....
I was experimenting with QEMU, x86 emulator on Android on my Asus Memo FHD tab which is already based on an x86 Atom architecture.
I see way slower speeds (unusable) than I read about arm based counterparts. I assume this is because QEMU assumes ARM architecture and the x86 atom is also emulating ARM.
-Is there an other way to emulate a complete x86 system faster on this architecture?
I am writing a custom preference dialog derived from DialogPreference and I want to pass some custom attributes to the dialog through the preference's XML definition. Here's my preference.xml file:
CODE:...............