Android :: Shouldn't Calling FinishActivity Cause Finish To Be Called?

Nov 11, 2010

I have overridden the finish call in a sub-activity like so

CODE:.............

I am calling finishActivity on this sub-Activity from the Activity that started it for result. But I am not seeing the finish being hit. Instead it goes directly to onPause.

Android :: shouldn't calling finishActivity cause finish to be called?


Android :: OnPause() Not Being Called For SingleTask Finish()'d Activity?

Feb 17, 2010

I'm not sure why onPause() is not called in the following scenario.

Here's my activity:

CODE:.......................

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Android :: App Does Not Quit On Calling Finish() / What's Cause?

Apr 28, 2009

I have been developing a game on Android and wrote a wrapper for J2ME classes,

When notifyDestroyed() is called in my ME program and calling finish() but the application doesn't close correctly.

The App goes to background and when launched again it shows an error message and presents an option to "force close" the App, if i force close it and launch again, the app launches fine but again the same has to be repeated upon every launch..

Can you please explain why the App is not being erased from memory when finish() is called.

when i check the log i found no exceptions when closing but when launched again it throws a null pointer exception.

for now to work around I placed "System.exit(0)" after calling finish () so that the app is exited abruptly, but am waiting for a valid answer on whats going on behind...?

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Android :: Calling Finish() In OnResume()?

Sep 8, 2010

I've been using code like: activity.finish(); activity.startActivity(new Intent(activity, activity.getClass()));

in two places: onResume(), and in an onClick() method of an AlertDialog. I'm getting the desired results when the code is called from onClick(), but I get mysterious null pointer exceptions while the runtime is trying to execute my onPause(). Is calling finish() from within one of the Activity lifecycle callbacks always a bad idea?

This code makes me nervous even though it works in the onClick(). After I call activity.finish(), I would think activity is in a questionable state by the time activity.startActivity() is invoked. Seems like an invitation to race conditions.

My use case is setting UI preferences (e.g. a different layout) in a PreferenceActivity. When I return to the main activity's onResume(), I check for preference changes and if a new layout is requested, I use the code snippet above.

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Android :: TextView With URL Throwing Exception When Finish() Called In OnResume()

Apr 6, 2010

I created a TextView and put an url to it, using setText(Html.fromHtml("");. Its opening the web page in the built-in browser and when I press back, its coming back to the application.

I don't want to come back to the application, so in activity's onResume(), I call finish(). Its exiting at the first time. But when I open the application again, its throwing some exception.

Any other way to close the application, other than this way.

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Android :: Calling Finish() After Starting A New Activity

Apr 26, 2010

The first Activity that loads in my application is an initialization activity, and once complete it loads a new Activity. I want to ensure if the user presses 'Back' they go straight to the Launcher, and not the initialization screen. Side note, is this even the best approach, or would this be better done with some kind of Intent Flag?

Is it correct to call finish() after calling startActivity() on the new activity?

CODE:...................

I'm still taking in the whole 'Message Queue' method of doing things in Android, and my assumption is that calling startActivity() and then finish() from my first Activity's onCreate() will log each respective message in the message queue, but finish execution of onCreate() before moving on to starting the next Activity and finishing my first one. Is this a correct understanding?

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Android :: 1.5 And 1.6 After Calling Finish Activity And Home Button

Jan 12, 2010

I open splash screen at the end i call finish() then i moved to browse page. At the browse page when i click on home button it hide the application.(b/c of Android's Multi tasking feature) When i go to Android's desktop launch application again it starts from splash screen. Android Platform 1.6

I open splash screen at the end i call finish() then i moved to browse page. At the browse page when i click on home button it hide the application.(b/c of Android's Multi tasking feature) When i go to Android's desktop launch application again it always starts from browse screen instead of splash screen why is that..............

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Android :: When Does Activity Object Really Get Killed After Calling Finish()

Nov 5, 2010

I created a thread in my activity, and that thread will print out the value of my instance variables in my activity after running for about 10 seconds. I pressed the back key to destroy my activity before the thread prints out the values, and when the thread reaches that line of code, it can still print out the values correctly. That means even though the activity is finished, the java object of the activity is still there. Will the object always be there? Or it is just waiting to be GCed? Or it will be killed only when Android needs memory?

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Android :: OnStop And OnDestroy Aren`t Invoked After Calling Finish()

Oct 14, 2010

i`ve got some problems with finish() method. I expect what after calling on my Activity finish() method onStop and onDestroy must be triggered(or am wrong??), in majority of examples they are, but Scenario: - reboot phone - launch activity - invoke finish() onPause is triggered but afterwards they are no calls to onStop() and onDestroy()I`ve noticed, that those calls are triggered after launching any other activity.

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Android :: Return To Previous Activity Without Calling Finish() / Save This Information?

Oct 26, 2009

I have an android application with a LOT of activities, think of something like a book where every page is a new activity. The user can make changes in each activity, for example highlight certain texts with different colored markers etc. and it's crucial that I'll remember this information as long as the application stays alive (and I don't want/need to remember any of this when it's not). As I understand the best mechanism for storing this kind of information is via onSaveInstanceState(Bundle outState) and onCreate(Bundle)/onRestoreInstanceState(Bundle) rather than lets say, the Preferences mechanism. My only problem is that the user can navigate backwards to previous pages (Activities) and the only way i know of achieving this is by calling finish() which of course kills the current activity without calling onSaveInstanceState(Bundle outState) and even if it did call it, the next time I would launch an activity representing that page it would be an entirely new instance. So my question is: Is there a way to go back to the previous activity without calling finish()? or, is there a better way to save this information? maybe through static variables?

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Android :: Insufficient Memory Error When Launching Application For Second Time After Calling Finish - In Main Activity

Apr 21, 2009

I have made a game with just one activity.. I just replace the views when I want to change screen. The game runs fine for a really long time inspite of what ever I do within the game.

But once I close the main game, by calling finish on the only activity in the application, and then when I start again, within the next 30 secs it crashes telling VM budget exceeded..

When I don't have a dispose() or a delete method in JAVA.. how the, am I supposed to remove the objects used in memory.. moreover I have android:launchMode="singleInstance" in my manifest

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Android :: Calling An InputMethod Method When A BroadcastReceiver Gets Called

Feb 19, 2010

I added a BroadCastReceiver to my application.I want to call my inputMethod's method but I can't find a way to access it's instance.but I couldn't find a way to get the the InputMethod instance from the InputMethodManager.Is doing a singleton the only way to access it?

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Android :: Calling ListView.setSelection Has No Effect When Called Directly After Adapter Data Was Invalidated

May 4, 2009

I have a ListView whose position should be changed automatically along with the data. So, when the adapter's data has changed (adapter is calling notifyDataSetInvalidated), I'm calling setSelection. This has no effect. If the call to setSelection is done later (e.g. in a click handler) it is working.

The second problem is, that the ListView maintains the scroll position of the list although the data is completely invalidated, that makes no sense IMO.

It looks like a call to layoutChildren before the call to setSelection does help in this case, but layoutChildren is protected.

What is the correct way to do this?

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Android :: How To Get Calling Activity Instance From Called Activity?

Jul 9, 2010

I have a Contact Activity which is derived from ListActivity, which displays list of contacts, and on click of item, a new Activity Message Activity derived from ListActivity is initialized.Now I know, I can pack some information in Bundle and pass it before creating activity, but is there a way I can get instance of "ContactActivity" in onCreate method of "MessageActivity"?

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Android :: Activity Finish Method Waits To Finish?

Aug 14, 2010

With this sample code, the activity is told to finish, but continues execution afterwards and displays the message. I'm trying to understand why this happens. The only fix I can think of is to place 'return' after finish.

public void someMethod() {
if( valueIsTrue) {
startActivity(new Intent(this, NewActivity.class));
CurrentActitivy.this.finish();

// return; // if uncommented, Toast doesn't show
}
Toast.maketext(this, "Some message", Toast.LENGTH_SHORT).show();}

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HTC EVO 4G :: Shouldn't Higher Resolution And Bigger Screen Sizes

Jun 26, 2010

I love my Evo and I also love the resolution and screen size but one thing I don't understand is, why don't phones with larger screen sizes and resolutions have more room to put stuff on the screen? I mean, every page of the Evo can hold up to 16 (4x4) singles icons and more space is needed for widgets... but like with a computer monitor if you get a bigger computer monitor that also has a higher native resolution, you'll be able to put more icons on the screen. I don't understand why that isn't so with the Android UI. And, if you look at the icons on the pages... the actual square needed to put the icon there is usually a lot bigger than the icon itself. The only things I have seen that let you put more stuff on the pages are the Android tablets... even the Dell Streak which has a 5" screen and is still a phone can put more stuff on the page. I also saw a awesome hack for the iPad which you can get a crap load more icons and pages. So I am hoping that there will be a hack for this in the future. I will even root the phone if I have to.

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HTC EVO 4G :: Where Can Find A List Of Files That Can Or Shouldn't Be Deleted W/ Titanium Backup

Sep 26, 2010

Where can I find a list of files that can, or shouldn't be, deleted w/ titanium backup?

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Motorola Droid : Names Of Some Files That Shouldn't Be On Phone When I Take It Into Verizon?

Apr 3, 2010

What are the names of some files that shouldn't be on my phone when I take it into verizon

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Android :: Android 1.5 - Asynctask DoInBackground Not Called / Method Called

Oct 26, 2010

I am running into an issue with the way my asynctasks are executed. Here's the problem code:

firstTask = new background().new FirstTask(context);
if(firstTask.execute().get().toString().equals("1"))
secondTask = new background().new SecondTask(context);

What I'm doing here is creating a new asynctask object, assigning it to firstTask and then executing it. I then want to fire off a separate asynctask when the first one is done and making sure it returns a success value (1 in this case). This works perfectly on Android 2.0 and up. However, I am testing with Android 1.5 and problems start popping up. The code above will run the first asynctask but doInBackground() is never called despite onPreExecute() being called. If I am to execute the first task without the get() method, doInBackground() is called and everything works as expected. Except now I do not have a way to determine if the first task completed successfully so that I can tell the second task to execute. Is it safe to assume that this is a bug with asynctask on Android 1.5? Especially since the API says that the get method has been implemented since API 3. Is there any way to fix this? Or another way to determine that the first task has finished?

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Android :: How Finish An Activity In This Instance

Aug 16, 2010

We all know that hitting the back button on the device doesn't kill the application, it merely finishes (destroys) the activity running on the foreground.

Well I have come across some code which helps me capture the back button signal so that I cannot exit the application. The only way to exit it in such cases is to press the home key.

Now this situation presents me with a unique disadvantage! The inability to kill finish the application on a time of my own choosing allows the application to keep running in the background like nothing has changed.

So in such cases is the task manager my only friend or is there a way for me to otherwise kill this application?

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Android :: Activity Pause Rather Than Finish?

Nov 30, 2009

I see no means by which my activity can pop itself off the activity stack to return the user to the one he was using before it was invoked. Is there one? My purpose is that my app has some data structures built from data provider queries that take 5-15 seconds to assemble and I don't want a lot of latency if it is used in a few one-shot purposes in rapid succession. I'm more than willing to let the system ask my app to die, but I'd like to keep warmed and ready otherwise.

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Android :: Wait For Activity To Finish?

Sep 7, 2010

I have one activity call a camera view activity, and in the onActivityResult, I have it start that activity again with different parameters. Android doesn't seem to like that, and gives me an error that the camera is not available if I start it right after it returns. I tried just waiting a few seconds, but this doesn't seem to work on all phones, and it sometimes crashes. Is there some way to wait until that activity finishes properly, and gives up all resources?

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Android :: Finish Not Killing Activity

Apr 12, 2009

I've got an application that has (among other things) three Activities, let's call them A, B, and C. A is the main navigation point for the entire application, and launches B and C directly using startActivity(). They work fine that way. However, when I call C from inside B, I get a strange problem. The code for launching Activity C is exactly the same in both places. The problem is the hardware back button. In the emulator, it takes two presses of the back button in order to close Activity C and come back to B. On a G1, it takes 3 or 4 presses. Upon seeing this, I implemented the usual suspects in C - onPause(), onStop(), and onDestroy(), and onResume() in B. When I press the back button from C and it doesn't work, I get onPause(), onStop(), onDestroy () - in that order, but nothing happens. When it works (on press 3 or 4 on the G1), I get onPause(), then onResume() in B, then onStop() and onDestroy().

I've tried catching the key press of the back button and calling finish (), but that doesn't make a difference. Has anyone seen this? To pre-empt some questions: All C does is display some data. There are no threads or any other special resources that C might have an active handle to that's preventing it from closing. But out of curiosity, if it did, how would I detect that? Any ideas for further diagnostics here?

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Android :: Finish() Won't Close Activity

Jul 23, 2009

I have an EditText field and I want to pop up a new window/activity whenever a user touches/clicks the field. The new window has some widgets and of course Apply and Cancel buttons. Here is the code how I intercept the onTouch event.

EditText ctlMaskEt = (EditText)findViewById(R.id.mask_field); ctlMaskEt.setOnTouchListener(new OnTouchListener() { public boolean onTouch (View v, MotionEvent event) { popMaskEditor(); return true; } });

Everythings work fine until I click the Apply and Cancel buttons. The API finish() won't close the new window unless I click the same button one more time. Calling popMaskEditor() from a button's OnClick event handler doesn't have this problem.

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Android :: Emulator Won't Finish Booting

Sep 16, 2009

I had the 1.5 android emulator starting from Eclipse perfectly nicely.... until yesterday when it suddenly won't finish booting. I haven't installed anything new (Running it on Windows Vista - i know, uck, but I'm waiting for Win 7 to hurry up), haven't even changed the java code I am trying to run. The emulator starts up, get's to the point where it shows "Android" with the nice lighting effect that goes from left to right over it and then just stays in that state. Last night I tested it by starting it up, going out to the living room, watching two hour long episodes of the first series of Doctor Who, and then coming back in (Essentially giving it 1.5 hours to do it's stuff) - it was still stuck in that state. Any ideas what I did wrong?

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Android :: Want To Finish Sub Activities Programmatically

Mar 30, 2010

I have an activity that launches another activity with startActivityForResult method. I would like to terminate the called one programmatically but I don't know how to do this since in onActivityResult() method I have no information about the called activity and I cannot call finish() on it. How can I achieve this?

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Android :: Finish Activity Doesn't Work

Nov 5, 2009

In main Activity, I called start Activity For Result(intentB, 100) to start a new activity B, then in B, I called startActivity(intentC) to start another activity C. Lastly I wanted to call finish Activity(100) in C to close activity B, but seemed it was not successfully destroyed(I can use BACK key to see it's still there.)

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Android :: Finish Activity When Home Pressed?

Mar 25, 2010

I saw another thread related to this question, but did not find the answer that was useful to me. Is it possible when the user presses the Home button to be able to finish() my activity somewhere? I saw that people were having problems with using onStop(). Has anyone found a resolution to see if this is always called on Home being pressed?

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Android :: Any Way To Get Notified When New Task Start Or Finish?

Dec 2, 2009

I would like to know whenever the top task is changing. i.e. when a new task is starting or a task is finishing or when the current active task changes. Is there an intent that is sent that I can listen to?

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Android :: Finish Child Activity From Another In Droid?

Sep 14, 2010

I have a parent activity (as ACTIVITY GROUP) and some child activity of this parent activity (as ACTIVITY).
I am just calling child1 now i want to move from child1 to child2 and just want to finish() child1.
But when i am calling finish() it is also finishing the parent activity.

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