Android :: Working Of LocationListener() In Real Time On Device?

Feb 12, 2009

i need to know about the LocationListener() working in the real time. Does it expect the user(device) to move in order to update the current location details or it automatically updates when ever the gps is enabled? Another query is regarding the getLastKnownLocation(). When is that last known location will be lost and thus returns null... (in realtime).

Android :: Working of locationListener() in real time on device?


Android :: Adding Contact Working In Emulator But Not In Real Device

Nov 9, 2010

I implemented an application which will add contacts. It is working in emulator perfectly. I have android 2.0.1 device I am checking in that device but it is not adding contacts to contact list. I have given necessary permissions like write contacts.

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Android :: LocationListener And Location Api Working In Dev Phone (G1)

Feb 19, 2009

i need to know about the LocationListener() working in the Android DEV Phone(ADP1) Does it expect the user(device) to move in order to update the current location details or it automatically updates when ever the gps is enabled? Another query is regarding the getLastKnownLocation(). When is that last known location will be lost and thus returns null... (ADP1).

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Android :: Real Time Frames Per Second App?

Nov 11, 2010

Is there an app that lets you view your frames per second in real time in video games and emulators?

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Android :: Real Time Phone Simulator On PC

Jul 28, 2010

After a round of hassle (many thanks to sontaikle), finally i managed to do some screen capture from my Android but right now I am thinking about this. Is there any way I can do a REAL TIME phone simulation on my PC. Its alike TV output from phone to projector (Galaxy S can do that) but I have other Android which have no TV output function from the phone, so I wonder if I connect the phone to PC and get the real time screen output (few second lagging is ok for me as well) to PC than I can project it out via projector during discussion, presentation. I have tried this Emulator, too bad its doesn't project that on the phone on PC. How to install Android SDK and play with Android 2.0 in the emulator - Android and Me

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Android :: Modifying Audio In Real Time

Mar 23, 2010

I need to load an audio resource and play it, but I also need to be able to modify some parameters (like the volume, or the playback rate) while the audio is being played. For example, I might want to play a 10 seconds audio stream, and change the volume only after 3 seconds. Is there a way to do it? I've been experimenting a little with AudioTrack without results.

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Android :: Real Time Audio Processing

Feb 13, 2010

I'm trying to figure out how to write an app that can decode audio morse code on the fly. I found this document which explains how to record audio from the microphone in Android. What I'd like to know is whether it's possible to access the raw input from the microphone or whether it has to be written/read to a file.

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Android :: Broadcasting Real Time Voice Using RTP

Feb 15, 2010

I am currently trying to braodcast real time voice from Android using RTP to other Android phones connected over Wifi Ad-hoc network. I have few questions in this regard,

1. How to control and set the RTP on Android? 2. Which Codec are supported by Android for voice communication? and how to incorporate them?

We are able to record a voice from microphone and store it on SD card for a playback. The next step would be to link the outstream of real time voice with RTP also incorporating Codec

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General :: Android UI Rendering In Real-time?

Jun 10, 2013

I was wondering why Android keeps lagging a bit. I mean, quadcore should be fast enough to stop that from happening right? So I started Googling.

I got this article: [URL] .....

Basically it says this: Android's UI rendering thread does not work in real-time (the priority is not set at that), unlike iOS'. It's just about the one thing that's still better about iOS in my opinion.

How to make this thread render in real-time?

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Android :: Adjusting Application Permissions Real Time

Feb 25, 2010

I know you can apply Permissions for Applications on it's manifest.xml file. What I want to know is, can those Permissions be adjusted by the Applications on the fly?Here's my reason: say I have an application that is allowed to do "x", "y", and "z" (SMS, sockets, etc) Permissions. Now lets say I have a logical "user" that connects to this Application, and I want that user to only be able to do "x" and "y", but not "z" Permissions. It would be nice to have the Android Framework handle that instead of having a bunch of "if's" in the App code.

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Android :: General Lag Error With Real Time Games

Mar 13, 2010

I developed and published a game about two months ago. Since then, I've received several negative comments about input lag in the game. Before releasing the game, I already took several measures to hopefully prevent lag from occurring: 1) Game is almost entirely written in native code 2) After initialization, my process never invokes the GC during gameplay (no GC executions from my process show up in the log) 3) Average FPS is generally > 30 fps 4) I tested the game on both a Motorola Milestone and an HTC Magic and I don't experience any noticeable input lag (except perhaps when the GC is executed by other processes) My guess is that the lag that users are experiencing is a result of the GC being invoked by another process. Has anyone been able to address this issue? Specifically, have any game developers been able to achieve a completely lag-free game and thus avoid negative ratings that drag down your app? The only other suspicious thing I've noticed is the following lines showing up in my log any time a SoundPool clip is played: D/AudioHard wareMot ( 1054): AudioMgr:AudioStreamOutMot::standby called D/AudioHardwareMot( 1054): AudioMgr:Output 0xb538 entering standby D/AudioHardwareMot( 1054): AudioMgr:Closing stereo device D/AudioHardwareMot( 1054): AudioMgr:Output 0xb538 exiting standby

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Android :: Real Time Video Screen Capture?

Jul 1, 2010

I need to make a video as a DEMO for one application I have developed. I know that there are some experimental applications that use DDMS and achieve a framerate of 5-6 fps. This framerate is completely insufficient for my purposes since the application has smooth animations that i would like to show. Is there anyone that has found a way to do a real time screen capture on android? Should I settle for a capture of the emulator or a real video done with a real camera?

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Android :: How Do Real Time Monitor State Of SD Card?

Sep 9, 2009

I want to know the state of SD card is dynamic mounted or not mounted? it's very kind of you if you can give me a demo(for example, use api register Receiver、Broadcast Receiver、on Receive and so on).

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Android :: Stock Ticker App For Real-time(or At Best, Delayed)?

Nov 9, 2009

Is there an app for real-time(or at best, delayed) stock reads? I have two apps on my Bold(one real-time and one delayed) and before I switch Id like to make sure Im not losing every application I currently use.

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Android :: My Location Not Getting In Real Device

Mar 31, 2010

I have Samsung Galaxy. I want to find my latitude and longitude programatically. I can get the location on emulator using eclips Emulator Controlbut, but not able to get the latitude and longitude in device. Is there any settings in mobile which I have to do?

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Android :: Debugging On Real Device

Sep 17, 2010

I have gotten to to the point where I need to test my application on a real Android device. I have obtained an Motorola Droid phone and attached it to my computer (Windows).I have installed the USB driver, and I believe that my computer can see the phone. When I start up the DDMS it shows my device as 'Online'. I cannot, however, figure out how to get the debugger to use the device instead of the emulator. The Android documentation states that when I run my program from within Eclipse that I should be presented with a 'Device Chooser', but that does not happen. I read somewhere else that pressing F11 will bring up the Device Chooser, but it only runs the application on the emulator. I know there is probably something obvious that I am missing here, but I cannot figure out what it is.

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Android :: Real Device Fps Is Different Then Emulator?

Jul 8, 2010

I developed a game. On the emulator (not froyo) I am getting like less than 10 fps. But on my Nexus One with froyo I am getting 50 fps. Is this normal? Which one should I trust, I want my game to perform good on phones without froyo

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Android :: Which Is Gps Provider For Real Device?

Apr 15, 2009

On emulator for simulations of GPS there is mock provider "gps" But which is provider for real device , which provider name requires to give? Is it not require to give provider name for appl of real device, will somebody clear for this issue.

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Android :: Can't Install App On Real Device / Way To Fix?

Jun 3, 2010

I am developing application using Eclipse. My friend has HTC Hero and I am trying to run my application on it, but it says that the application could not be installed. I did the steps which are described in Android DevGuide. I.e. exported my app with the generated key. Am i right assuming that this is enough? As i understand eclipse signs and aligns application automatically when selecting Export.

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Android :: How To Send Audio Record Out In Real Time Mode

Oct 26, 2010

I can use AudioRecord to pull the audio data out. But the format is PCM, which is too huge to sent out through network. Does any one know how to change it to AMR ?

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Android :: Change Playback Rate Of Track In Real Time

May 1, 2010

I would like to know if somebody knows a library to changing the playback rate of a track in real time. My idea is to load a track and change its playback rate to half or double. Firstly, I tried with MusicPlayer but is was not possible at all and then I tried with SoundPool. The problem is that with SoundPool I cant change the rate once the track is loaded. Here is the code I am using (proof of concept): Code...

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Android :: Need Droid Real Time Sound Spectrum Analyzer

Sep 14, 2010

I am new for multimedia in Java and I am going to develop an application which can analyze the sound spectrum. I don't know how to get a real time sound from the mic of the android and analyze it. If someone know about any API and method that how to get real time sound and get the values of its spectrum.

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Android :: Displaying Real Time Information During The Execution Of An Activity

Apr 6, 2009

I want to display the status of the activity execution on the screen using the TextView while activity is executing. I am appending the String messages at different stages of execution in the TextView, which is defined in the Layout main.xml (e.g. TextView.append("Server started..").

For e.g. I am running socket communication application in which my android application is the server and it is receiving the messages from the local desktop. So in this application I want to show "Server started.." message when socket server on android started , then a messge "waiting for message.." and then "message receivied.." when message received by android server.All 3 steps are the part of a single activity.

But in my case, I am getting all 3 messages at a time after activity execution completed. Is there any API available, using which I can show the status during the execution also.

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Android :: No Log Cat Message When Debugging On Real Device

Oct 2, 2010

Why don't I get LogCat messages when I debug on a real device as opposed to the emulator?

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Android :: Testing Game On Real Device

Mar 13, 2009

I am making an android game, but i do not have the money to buy a developer phone. The game is not finished but i should it is testable.. and if i dont test it know i may have a big problem later... it is playable though. Is there somebody who has a real device and wants to test the game for me, just starting it up and playing it a little bit is good enough. It's a 2d airplane shoot gane, much like the old raptor game. If someone is interested please reply, i will sent you the (singed) APK and with some things i want to test (using both the buttons as well as touch screen for gameplay).

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Android :: Detect On Emulator And Not On Real Device

Jun 15, 2010

Is there a simple way to detect that your code is running on the android emulator and not on a real device? I want to work around differences between emulator + real, e.g. with respect to network connectivity detection.

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Android :: Communication Between Emulator And Real Device

Mar 29, 2010

I know we can communicate between 2 instances of Emulator. But Is it possible to communicate between the a read Device and Emulator?

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Android :: Why I Cannot Play Ringtone In Real Device?

Sep 3, 2009

In the emulator 1.5, my app can get and play the contacts ringtone. but after the app installed in the real G2, the app can not play the contacts ringtone, and it does not throw any error. in the G2, I have already the contacts ringtone. Does anybody encounter this before?

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Android :: How To Set HTTP Proxy In Real Device?

Jul 6, 2009

I had tried to use the sqlite3 to add a proxy information in the com.android.providers.settings/databases/settings.db, but I still couldn't access the Internet through browser on a real device. I had also tried to use the ProxySetting ap to set proxy. It couldn't work either. Is there any idea to set the http proxy on a real device?

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Android :: Can't Fake Call Into Real Device / Fix It?

Aug 23, 2009

Can i fake a call into a real device as i can do with the emulator. When i debug my program on my real device, the "Telephony Actions" of DDMS is disabled and i can't fake a call anymore.

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