Android :: Url Builder / Utility For Droid?
Nov 21, 2010Find a lib which can provide url parsing/building functionality which can be used with Android platform. Character escaping is desired.
View 1 RepliesFind a lib which can provide url parsing/building functionality which can be used with Android platform. Character escaping is desired.
View 1 RepliesI can not find any utility to parse the ini file in android.
View 11 Replies View RelatedIs there any iPhone's Interface Builder style tool for WYSIWYG for Android?
View 3 Replies View RelatedSince Android supports styles and it's good practice to use them (similar to CSS), I made a new style and applied it to 3 buttons.
The Layout builder in Eclipse did not register the changes and either broke (showed nothing) or didn't apply styles at all.
After running the app in the emulator, styles are correctly applied.
So is there something I'm missing or the Android plugin doesn't support styles?
I am doing Android programing with Eclipse (Helios), and I have some utility classes created. How do I set up Eclipse, so that if I use one of my utility classes it gets included when the project compiles?
View 1 Replies View RelatedIt would work something like this
someUtility.replace ("Hello, my name is {1}. What is your {2}?", "Mark", "name");
Is there an app that will backup and restore your desktop widgets to there original position. I know you can backup/restore your icons with Launcher Pro, Titanium, etc... but they do not restore working widgets. Is the only way to do this through a complete system restore like nandroid?
I would like to be able to restore my desktop with widgets after something like a factory reset or custom ROM install. Is it possible to restore just the desktop/widgets from a nandroid backup? What data would I restore to accomplish that?
I'm sure I'm not the first one to say this, but for goodness sakes, we need a very good Android UI builder plugin for Eclipse or whatever other java tools developers are using. A nice toolbox docked on the side where I can drag and drop controls to the screen/form and then allow me to set the properties in the prop inspector and then create events, etc. I've got ideas for some business applications and I HATE having to deal with main.xml. Droid Draw is okay, but it is a far cry from having a good UI plugin.
View 4 Replies View RelatedI have developed an application and want to sign it. After signing the application when I try to Align the final package with zipalign. But there's no file called zipalign in tools directory. Can someone guide me regarding this?
Moreover, after signing the application when I try to install the application it gave me "com.satloc signatures do not match the previously installed version; ignoring!". To remove this error I tried -wipe_data. After doing this I again tried to load the application with adb install SatLoc.apk but it again gave me an error this time it
DDM dispatch reg wait timeout Can't dispatch DDM chunk 52454151: no handler defined Can't dispatch DDM chunk 48454c4f: no handler defined pkg: /data/local/tmp/SatLoc.apk Failure [-12]
What is this and how to remove this? I want to load the signed application in emulator. Is zipalign necessay for this purpose? If yes then from where can I get zipalign utility.
I'm parsing a document with large text field. In my characters section I am using StringBuilder
currentStory.append(ch, start, length);
then in my endElement i'm assigning it to the appropriate field on my object.
if (name.equals(tagDesc)) { inDesc = false;
if (currentItem != null ) { currentItem.setSummaryText(currentStory.toString());
} currentStory.setLength(0);
} setSummary is public void setSummaryText(String text) { Story = text;
}
And I am running out of memory. If I change setSummaryText to something completely weird like this:
public void setSummaryText(String text) { char[] local = text.toString(
) Story = new String(local);
}
I am fine. I just cant figure out where I am holding that reference?
Story is a member var of this object initialized with "";
Note - assigning to local String variable instead of char[] - fails as well.
I have the same problem with Gesture Builder on the emulator and when I build the app myself and install om my G1.
It does not save the gestures correctly on my sdcard. It does not create a folder called "gestures" but instead creates a file called "gestures" with a size on about 2kb. It does not grow when I create more gestures. Is this really correct, because I thought a folder would be created in which each gesture would be stored in different files.
I look in code for CreateGestureActivity.java and here is where the magic of saving happens:
final GestureLibrary store = GestureBuilderActivity.getStore(); store.addGesture(name.toString(), mGesture); store.save();
I have a little idea of the Utility Classes with a slight doubt on demand.
If I use a Utility class in my Application than to use that class in my main Activity do I have to create the object of that class or I can directly Import that class in my main activity?
In the nutshell, all I want to be clear about is that basically how can I use the utility class in my Main Activity?
I've got a common use-case wherein a user selects one item out of many (say, on a spinner or autocomplete list), then enters the data. For example, let's say the user selects a country. Ultimately, the data I want is the country code, not the country name; but the users will want to select based on name, not code. To put it another way, user's will select "United States", but I ultimately want that to translate into "US".
There are a lot of countries. Is there an easy way to setup a mapping in Android to hash from the name to the code? I've thought of a few solutions, none of them are quite satisfactory in my mind:
A database containing country/code, which I can query on. Setting up all countries as strings in strings.xml, then retrieving the resource by name. Creating a huge Map in code and using that. (This is the least satisfactory answer).
How does one access a particular widget from within a custom layout while using Alert Builder? As you can see below, I'm setting the alert to a widget that is created in the code, but I'd MUCH rather use predefined layout.
Current code:...................
However, whenever I try to do it the second way I get a null pointer exception.
How do I have to change my AlertDialogBuilder to center the Items? code...
View 2 Replies View RelatedI have the following snippet of code, i'm trying to get the text values someone types into the EditText's
CODE:............................
My login.xml is pretty standard and straight forward
CODE:........................
So when someone clicks the PositiveButton, how do i get the value of the EditText fields?
I am trying to use the SDK's DDMS utility to capture screens off my Droid X. I have installed the Java JDK and the Android SDK. I set up the USB driver on my Windows laptop and connected my Droid X to the USB port. Windows XP can see the Droid just fine in Windows Explorer as a removable USB device, but the DDMS utility shows no devices. Running "adb devices" in a DOS window lists no devices either. Yes, the java.exe location has been added to my PATH. Yes, the Droid is set to allow USB debugging. So why can't DDMS see my phone?
View 2 Replies View RelatedI'm conceptualizing an app that would *ideally* service as dashboard admin of the users SD Card. Is it possible to create a utility app that would be act as a file browser/manager for all the media on an SD Card? does this app already exist? In the event this is possible. I'm interested in sourcing a freelance developer help that can make this happen.
View 2 Replies View RelatedCan anybody suggest what functionality to provide in a query utility class/classes? The idea is to provide a database utility package for android developers. I just wanna do it for android community and of course for my learning.:-)
View 5 Replies View RelatedI am new to Java and I referred regarding my question on the Net but not quite Satisfied. I want to know what the "Utility Class" in Java is?
View 3 Replies View RelatedDuring the installation of my Android SDK, I am getting stuck during the process where the manager goes out and downloads all the revisions of the APIs and the SDKs.
It is potentially due to a socket issue that typically occurs when a database query is called and there are a large number of TCP connections... according to googling my error (No buffer space available (maximum connections reached?): recv failed )...
So I just need to know if there is a way, other then using the Android download manager, to download / update my computer with the following Android SDK components:
Downloading Documentation for Android SDK, API 7, revision 1
No buffer space available (maximum connections reached?): recv failed
Downloading SDK Platform Android 2.1, API 7, revision 1
No buffer space available (maximum connections reached?): recv failed
Skipping 'Google APIs by Google Inc., Android API 7, revision 1'; it depends on 'SDK Platform Android 2.1, API 7, revision 1' which was not installed.
Downloading Google APIs by Google Inc., Android API 7, revision 1
No buffer space available (maximum connections reached?): recv failed
Downloading SDK Platform Android 2.0.1, API 6, revision 1
No buffer space available (maximum connections reached?): recv failed
Skipping 'Google APIs by Google Inc., Android API 6, revision 1'; it depends on 'SDK Platform Android 2.0.1, API 6, revision 1' which was not installed.
Downloading Google APIs by Google Inc., Android API 6, revision 1
No buffer space available (maximum connections reached?): recv failed
Downloading SDK Platform Android 2.0, API 5, revision 1
No buffer space available (maximum connections reached?): recv failed
Skipping 'Google APIs by Google Inc., Android API 5, revision 1'; it depends on 'SDK Platform Android 2.0, API 5, revision 1' which was not installed.
Downloading Google APIs by Google Inc., Android API 5, revision 1
No buffer space available (maximum connections reached?): recv failed
Downloading SDK Platform Android 1.6, API 4, revision 2
No buffer space available (maximum connections reached?): recv failed
Skipping 'Google APIs by Google Inc., Android API 4, revision 2'; it depends on 'SDK Platform Android 1.6, API 4, revision 2' which was not installed.
Downloading Google APIs by Google Inc., Android API 4, revision 2
No buffer space available (maximum connections reached?): recv failed
Downloading SDK Platform Android 1.5, API 3, revision 3
No buffer space available (maximum connections reached?): recv failed
Skipping 'Google APIs by Google Inc., Android API 3, revision 3'; it depends on 'SDK Platform Android 1.5, API 3, revision 3' which was not installed.
Downloading Google APIs by Google Inc., Android API 3, revision 3
No buffer space available (maximum connections reached?): recv failed
Downloading SDK Platform Android 1.1, API 2, revision 1
No buffer space available (maximum connections reached?): recv failed
Downloading Usb Driver package, revision 3
No buffer space available (maximum connections reached?): recv failed
I've created an app in Flash Builder "Burrito". When I run the application there are no project warnings or errors. The .apk was compiled successfully. The emulator is running Andorid 2.2. However, when I push the .apk to the emulator I get "Invalid Apk" error. I tried installing it into Galaxy Phone (Android 2.2), the time I got "Parse error".
View 1 Replies View RelatedWhen tried to build a AIR application for android using flex builder I did the following steps to do that .plz tell me where the error happened
1.Created Air application using flex builder that produced two type of files .swf and .xml files and cetification file
2.Created apk file from the above files using "Package assisstant pro"
3.then i installed AIR 2.5 run time in my emulator
4.after that i tried to install the apk file that Created from the 'package assisstant pro' then i tried to install the apk file by using command prompt then it show this error
"INSTATTION FAILED INVALLID APK" .And also i cann't install other apk file (Sample air for android application apk file that downloaded from the site) that shows the same error
I succeed to install other application's(Say for printing hello world) apk file
Enter code here.
CODE:................
xml file
CODE:.................
Sometimes I need to provide a Context object to call specific functions, such as
Intent intent = new Intent(context, MyClass.class);
in order to start a service
context.startService(intent);
Or, provide a Context object to do a query
Cursor cursor = context.managedQuery(uri, projection, null, null, null);
If this is done in a UI class which extends Activity, that's fine.
However, If I want to create my own utility class (a singleton) that doesn't extend anything and call these functions, I don't have necessary Context object. Now my workaround is to pass an activity reference while initializing the utility class and have that reference to call those functions. I'm wondering what's the correct way to do that. It should not be reasonable to have every class to extends Context so that it can call those functions.
Recently purchased Xolo A500, I have been trying to build CWM in [url]....but nothing works.
I have tried three times but none works.
Provided with a custom recovery.fstab but still wont work.
I can provide the stock recovery.img
BTW, in recovery.fstab provided in builder.clockworkmod.com after it has finished the build the list is
# mount points fstype device [device2]
/boot mtd boot[url]....
Has my recovery.fstab got any errors???
The online CWM builder doesn't work???
I make a very simple RSS reader for my website in Flash Builder 4.5, based on this tutorial. Now I have a problem. I need to put images into articles in application (DetailsView). In my RSS feed images in <enclosure> tag. How to put images in DetailsView and how to get it with enclosure tag.
This is source coude for DetailsView:
Code:
<?xml version="1.0" encoding="utf-8"?>
<s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:rssreader="services.rssreader.*"
[code]....
Following the big guide and I am at the nanroid backup stage in the recovery utility. I've got
Android system recovery utility
Use trackball to highlight, click to select.
Options:
Reboot system now [home+back]
Apply sdcard:update.zip [alt+s]
Wipe data/factory reset [alt+w]
Then at the bottom it says
E: Cant open /cache/recovery/command
Thats the full screen, nothing about backup/restore
Always seems to be running. Anybody know what it does?
View 1 Replies View RelatedAny good apps that can clean up folders and files that are left behind by un-installed apps?
View 1 Replies View RelatedI've started compiling AOKP roms for Toroplus and Maguro recently and I'd like to start including Trinity Kernel in my Rom.
I know it can be flashed after the rom but I'd like to have it come installed with it.