Android :: Make HorizontalScrollView Scroll Programatically?
Aug 11, 2010
I have a horizontal scroll view containing multiple Bitmaps of variable length. My question is how can i make a particular bitmap selected which in not visible on the current screen and let the horizontal scroll to scroll such that the earlier invisible Bitmap is now visible.
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Aug 12, 2010
I am using the HorizontalScrollView. Its working for me perfectly.
The thing i want is to disable showing of horizontal scroll bar.
How can i achieve this.
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Aug 9, 2010
I have a HorizontalScrollView that consists of Images (Icons). I need to scroll the view in "blocks" the width of the icons, so as to never have a "piece" of the icon on the screen. I need more, but this question will give me all the other answers I need.
Does anyone have a code example to point me to for this?
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Jan 8, 2010
I have a little problem with a ScrollView.I have a layout for an activity which is made with a ScrollView. This scrollview contains two ListViews.<?xml version="1.0" encoding="utf-8"?>
<ListView android:id="@+id/accountsListView"
android:layout_width="fill_parent"
android:layout_height="wrap_content" android:scrollbars="none" />
<ListView android:id="@+id/cardsListView"
android:layout_width="fill_parent"
android:layout_height="wrap_content" android:scrollbars="none" />
</LinearLayout>In onCreate method of my activity I compute ListViews height according there contents.During execution, on activity launch, ScrollView is already scrolled a bit.So I tried, at the end of onCreate to call method scrollTo(0, 0), but it does not change anything.
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Jun 6, 2010
I have quite a complicated ListView. Each item looks something like this...
In my activity, when an item is created (getView() is called) I add dynamic TextViews to the LinearLayout inside the HorizontalScrollView (besides filling the other, simpler stuff out). Amazingly, performance is pretty good.
My problem is that when I added the HorizontalScrollView, my list items became unclickable. They don't get the orange background when clicked and they don't fire the OnItemClickedListener I have set up (to do a simple Log.d call).
How can I make my list items clickable again?
Edit: setting android:descendantFocusability="blocksDescendants" on the topmost LinearLayout seems to work. I'd like to know if there are other ways, though: what if I want focusable items in my list items?
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Apr 9, 2010
I am currently using a modified Gallery widget to display real-time events coverflow-style. What I now need is some Method to scroll to a specific item within the Gallery. Such method IS available within frameworks/base/core/java/android/ widget/Gallery.java as scrollToChild but is declared as private. Do you know of any manual way to move/scroll around a Gallery / List Widget?
Current workaround would be to inject DPAD_RIGHT using the Instrumentation Framework, which is as really ugly solution.
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May 11, 2009
What would be the best way to create a theme programatically and set it as the theme of an activity. Not using onCreate, but rather really embed it in the package in a way that if a define a background it will appear even after onCreate finishes. My first guess is to use the PackageManager but I'm not seeing a way through...
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Jul 20, 2010
How can I make textI want an effect similar to ad rotators in .net.
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Sep 29, 2010
I can not scroll down the screen to view the data in the Replyby section. How can I make my layout scrollable?
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Jun 8, 2010
I currently have a GridView scrolling vertically, and everything works fine. But now that I want to change my layout and have the gridview grow on its width instead of height as it grows bigger I am lost. I have tried to simply change the column width each time an item is added to the gridview. But no vertical scroll appears, even though the items are added correctly. Is there a neat way to fix this, or must I make my own gridview?
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Apr 16, 2010
I am trying to make Layout that contains 2 layout, vertical and horizontal scrolls.
Like this :
http://202.131.244.11/demo/VerticalAndHorizontalScrolls.PNG
How to make it ?
I've tried it. But horizontal scroll doesn't work for me.
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Aug 5, 2012
i am parsing xml file using java all that i need is to scroll down to shown all the results that i got from xml file.i want to know how to make a scroll in emulator
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Aug 13, 2010
for(var myLine = 0; myLine < 100; myLine++)
document.getElementById("myDiv").innerHTML += "line " + myLine + "<br>";
...............
<div style="position:...etc; overflow:auto;" id="myDiv"></div>
this works without a glitch in every browser on all non mobile platforms. However... when this is implemented on iPhone (Safari) or Android (webkit) the div gets filled up with the text but no scrollbar is generated when the text runs past the height of the div and the user can't "push" the content down either. So effectively overflow is always "hidden" no matter what. I'm curious if there's some alternative approach that I'm overlooking or if this is just a bug I have no way to get around at the moment.
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Aug 11, 2009
Say, a WebView with an html that scrolls vertically. What would be the basic steps to make it scroll horizontally (screen by screen)? Can't grasp the idea.
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Jul 3, 2012
I've got a ViewPager and a TextView inside it. When content of TextView is larger then it is visible on screen, there shall be possibility to scroll it vertically. But it does not do this automatically.Here is an xml for TextView
Code:
<?xml version="1.0" encoding="utf-8"?>
<TextView
android:id="@+id/txText"
android:layout_width="fill_parent"
[code]...
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Jan 7, 2013
How to make the wallpaper scroll in the apex setting.
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Jan 21, 2010
I have been trying to implement a horizontalScrollView. Here is my sample code....
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Jun 22, 2009
I searched the groups to find a topic about setting horizontal scroll view's offset, but no results. Some topics talked about ScrollView, and they are not expected. Here is my question: I have a HorizontalScrollView, with LinearLayout as its child, the LinearLayout contains a custom view, I finished the onDraw method of the custom view to draw something which is longer than the screen's horizontal size, so I think HorizontalScrollView is the right widget that I need. But I do not want to display the left-most part of my custom view, such as a calendar, I can display the last week and next week in the custom view, but what I want to put in the center of the scroll view is today. So, I wonder how I should set the initial offset of the HorizontalScrollView?
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Apr 19, 2010
I have a horizontal scroll view and there are four images in it. Now what I want is the way to detect which image is focused currently. I mean, is there any way that we can distinguish between the image that is focused and other images. Currently all the images look quite similar.
One more thing, how to move only to the next image on every swipe or fling.
Moreover, I have tried the same thing with Gallery, but I didn't found anything in the Gallery that let me move to the next view only. In Gallery, I have tried overriding the onfling method with hardcoded value for veloctiyX but with no success. Can someone let me know how to do this?
Doing the same thing with either Gallery view or HorizontalScrollview will solve my issue.
Hope to get the quick response.
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Dec 1, 2009
I want to use the marquee effect on a TextView, but the text is only being scrolled when the TextView gets focus. That's a problem, because in my case, it can't.
I am using:
android:ellipsize="marquee"
android:marqueeRepeatLimit="marquee_forever"
Is there a way to have the TextView always scroll its text? I've seen this being done in the Android Market app, where the app name will scroll in the title bar, even if it doesn't receive focus, but I couldn't find this being mentioned in the API docs.
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Apr 19, 2010
I have text area and and down to that "ok" and "cancel" button. when i click on text area keyboard appear and focus on the text area and buttons get hide behind the keyboard.
I want when text area get focus scroll a little bit and also display the bottom buttons while text area id selected.
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Jun 21, 2010
Is there a way to establish a listener on the process of scrolling in a ScrollView or a HorizontalScrollView?
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Jul 7, 2010
I have a HorizontalScrollView that has lots of views and images inside it.
The issue is that if I have lots of stuff inside it I will get a 'java.lang.OutOfMemoryError: bitmap size exceeds VM budget'
is there any way to use some kind of cache, or add/remove stuff as I move left/right so its not on memory all the time?
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Jun 24, 2010
I've got this odd problem which is happening on 1.6, 2.2, and a MyTouch 3G Slide (which is API #7, and listed as "2.1-Update1" in the Android Device Chooser). If anyone can explain what I'm doing wrong & how to fix it (or possibly confirm that this is an Android bug)The basic idea for my app is to make a stopwatch-sort of thing, in that the user can tap a button to start a timer, then tap it again to stop (pause) the timer; further taps alternate between resuming the timer and pausing the timer.I've got a top-level ScrollView which contains a RelativelLayout, which contains a bunch of widgets. The first widget is a HUGE button (so that it's easy to press), which pushes all my other widgets below the bottom of the screen. This is intentional, as I want to rely on the ScrollView (and an on-screen reminder to the user) to make the rest of the input options available.I've got a simple state-machine type setup, where mState is the current mode (STATE_ TIMER_ NOT_ STARTED before the user presses any buttons, RUNNING after the first press, and then PAUSED after the second, back to RUNNING after the third, etc, etc).
All this works great EXCEPT that when the timer is running, and the user presses the start/stop/resume button again, the ScrollView will scroll down a ways. I am NOT issuing this command (I don't even have a reference to ScrollView object), and I'm not sure why it's doing this.
REPRO:Compile + run the below samples. When the app starts, press the 'Start Timing' button. Use your thumb (or the mouse) to touch-drag the screen upwards (so you can see the RatingBar), then drag it back downwards (so the button is again completely on-screen). Tap the button (which now reads 'PauseTiming') again, and it'll jump down a bit. It should NOT be jumping/scrolling down, since there's no statement (that I can see) that tells it to scroll down. As near as I can tell, it's the setText that causes the scrolling ( when I comment those lines out, no scrolling occurs).WHAT I'M ASKING FOR:if I'm doing something dumb & you could point out what it is, I'd really appreciate it! I wonder if 'touch mode' might have something to do with this, since it does NOT appear to happen (in the emulator) when I use the mouse's scroll wheel to move the panel upwards (i.e.,instead of the simulated finger-dragging). I can't find a whole lot on touch-mode, and nothing specific on focus/selection in touch mode within a ScrollView if you can confirm that this error occurs for you too, that would be ok, too (since misery loves company.AHEM I mean, since it might help confirm that it's not just me MyTestApp.java package bug.android.scrollview;
import android.app.Activity;
import android.os.Bundle;
import android.text.format.Time;
import android.view.Display;
import android.view.View;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.TextView;
public class MyTestApp extends Activity {
public final static int STATE_TIMER_NOT_STARTED = 1;
public final static int STATE_TIMER_RUNNING = 2;
public final static int STATE_TIMER_PAUSED = 3;
private int mState;
Time t = new Time();
private Time data = new Time();
private Button btnStartStopResume;
private TextView lblSpacer;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.new_time_entry);
btnStartStopResume = (Button) findViewById(R.id.btnStartStopResume);
// Set the button's size so that the other info will also be visible
Display display = ((WindowManager) getSystemService(WINDOW_SERVICE))
.getDefaultDisplay();
// This is such a hack, but the windowScroller doesn't appear to
// have a height at this point in the lifecycle (nor in 'onResume' :( )
btnStartStopResume.setHeight(display.getHeight() - 200);
lblSpacer = (TextView) findViewById(R.id.lblSpacer);
reset();
} public void doStartStopResume(View v) {
if (mState == MyTestApp.STATE_TIMER_NOT_STARTED) {
mState = MyTestApp.STATE_TIMER_RUNNING;
data.setToNow();
} else if (mState == MyTestApp.STATE_TIMER_RUNNING) {
mState = MyTestApp.STATE_TIMER_PAUSED;
String s = getString(R.string.add_scroll_down_to_add);
lblSpacer.setText(s);
} else if (mState == MyTestApp.STATE_TIMER_PAUSED) {
mState = MyTestApp.STATE_TIMER_RUNNING;
public void doReset(View v) {
}public void doNewRunClick(View v) {
public void doAddTiming(View v) {
public void reset() {
mState = STATE_TIMER_NOT_STARTED;
new_time_entry.xml
<?xml version="1.0" encoding="utf-8"?>
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/windowScroller"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
> <RelativeLayout
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
> <Button
android:id="@+id/btnStartStopResume"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="5dip"
android:text="Start Timing"
android:textSize="40dp"
android:height="290dp"
android:onClick="doStartStopResume" />
<TextView
android:id="@+id/lblSpacer"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/btnStartStopResume"
android:layout_centerHorizontal="true"
android:text="@string/add_scroll_down_for_more" />
<TextView
android:id="@+id/lblTimeStartLabel"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@id/lblSpacer"
android:layout_alignParentLeft="true"
android:clickable="true"
android:onClick="adjustStartTime"
android:text="Start of this run:"
android:textSize="8dp" />
<TextView
android:id="@+id/lblTimeStart"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblTimeStartLabel"
android:layout_alignParentLeft="true"
android:clickable="true"
android:onClick="adjustStartTime"
android:text="--:--:-- --"
android:textColor="#FFFFFF"
android:textSize="26dp" />
<TextView
android:id="@+id/lblElapsedLabel"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblSpacer"
android:layout_alignRight="@id/lblSpacer"
android:layout_marginRight="5dp"
android:text="Elapsed Time:"
android:textSize="8dp" />
<TextView
android:id="@+id/lblTimeElapsed"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblElapsedLabel"
android:layout_alignRight="@id/lblSpacer"
android:layout_marginRight="5dp"
android:textColor="#99ff66"
android:text="-- m -- sec"
android:textSize="26dp"
android:layout_marginBottom="10dip"/>
<CheckBox
android:id="@+id/chkNewRun"
android:onClick="doNewRunClick"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@id/lblTimeElapsed"
android:text="This is a new run of timings"
android:layout_marginBottom="10dip" />
<TextView
android:id="@+id/lblIntensity"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Intensity (1 = none 5 = max)"
android:layout_below="@id/chkNewRun" />
<RatingBar
android:id="@+id/rbIntensity"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblIntensity"
android:numStars="5"
android:rating="2"
android:layout_marginBottom="5dip" />
<TextView
android:id="@+id/lblNotes"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Notes:"
android:layout_below="@id/rbIntensity" />
<EditText
android:id="@+id/txtNotes"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:background="@android:drawable/editbox_background"
android:layout_below="@id/lblNotes"
android:layout_marginBottom="10dip" />
<Button
android:id="@+id/btnReset"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/txtNotes"
android:layout_alignParentLeft="true"
android:layout_marginLeft="10dip"
android:layout_marginRight="10dip"
android:text="Reset"
android:onClick="doReset" />
<Button
android:id="@+id/btnOk"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/txtNotes"
android:layout_toRightOf="@id/btnReset"
android:layout_alignParentRight="true"
android:layout_marginLeft="10dip"
android:layout_marginRight="10dip"
android:text="Add Timing To List"
android:onClick="doAddTiming" />
</RelativeLayout>
</ScrollView>
strings.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Timer</string>
<string name="dlg_edit_timing_title">Edit A Timing</string>
<string name="add_scroll_down_for_more">< Scroll down for more options! ></string>
<string name="add_scroll_down_to_add">< Scroll down to save this timing! ></string>
<string name="start_timing">Start Timing
</string>
<string name="stop_timing">Pause Timing
</string>
<string name="resume_timing">Resume Timing
</string>
</resources>
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="bug.android.scrollview"
android:versionCode="1"
android:versionName="1.0">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".MyTestApp"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="5" />
</manifest>
UPDATE 1: Adding if( btnStartStopResume.isInTouchMode() )
Toast.makeText(this, "TOUCH MODE", 2000);
elseToast.makeText(this, "NOT touch mode", 2000);
then setting breakpoints in the debugger confirms that the button is always in touch mode (regardless of whether I finger-drag the panel up/down, or mouse-wheel it up/down). So it's a combination of being in touch-mode AND finger-dragging the panel after the 2nd button-press (i.e, when the app is in 'stopped/paused timing' mode) that's causing the odd extra-timing in subsequent pauses.
UPDATE 2:
I just noticed that it's scrolling down to the EditText, and no further. It looks like when you move the panel down the EditText gets the selection, and after the click event the ScrollView scrolls back to the thing that has the selection. Seems to explain why the mouse-wheel approach doesn't have this problem (it moves the selection/focus back up to the button).
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Jun 21, 2010
I want to have a dynamic table, with rows added over time as a result of user interaction, using a TableLayout inside a ScrollView. This works fine, but when I want to scroll to the end of the table using fullScroll(), it always leaves out the last line; that is, it scrolls so that the one before the last one is visible. The last line is visible when scrolling manually, and the scrollbar is correct too.I'm of course open to suggestions as to how to make a better layout out of this; but I'm specifically interested in understanding why fullScroll() behaves that way. Should I give it a different parameter, or use something else altogether? Or does it do that because the newly added line isn't yet visible somehow? (if so, how can I solve that?) Or did I miss some other obvious thing?The following code replicates the problem: TestActivity.java:
package com.example.android.tests;
import java.util.Random;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ScrollView;
import android.widget.TableLayout;
import android.widget.TableRow;
import android.widget.TextView;
public class TestActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
((Button) findViewById(R.id.AddRow)).setOnClickListener(new View.OnClickListener() { public void onClick(View v) {
Random rnd = new Random();
TableRow nr = new TableRow(v.getContext());
for (int c=0; c<3; c++) {
TextView nv = new TextView(v.getContext());
nv.setText(Integer.toString(rnd.nextInt(20)-10));
nr.addView(nv);
}((TableLayout) findViewById(R.id.Table)).addView(nr);
// Scrolls to line before last - why?
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);
}main.xml:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<Button
android:text="Add Row"
android:id="@+id/AddRow"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true" />
<ScrollView
android:id="@+id/TableScroller"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_above="@id/AddRow"
android:layout_alignParentTop="true" >
<TableLayout
android:id="@+id/Table"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:stretchColumns="0,1,2" />
</ScrollView>
</RelativeLayout>
Edit: for reference, I implemented Romain Guy's solution as follows:In TestActivity.java, replace:
// Scrolls to line before last - why?
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);
// Enqueue the scrolling to happen after the new row has been layout
((ScrollView) findViewById(R.id.TableScroller)).post(new Runnable() {
public void run() {
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);
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Mar 12, 2009
It looks like the standard ScrollView does not support horizontal scroll. Has anyone implement a ScrollView with horizontal scroll support? It would be appreciated if you can share it.
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Oct 16, 2010
I have 2 ScrollViews in my android layout. How can I synchronise their scroll positions?
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Mar 5, 2010
When I had a view that's in my HorizontalScrollView it leaves a blank area because it's still being considered for layout purposes. Is there a way to have it not occupy space when I hide it?
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Nov 20, 2009
is there no way to change the timeout to scroll in ScrollView? In the source, it's set to: static final int ANIMATED_SCROLL_GAP = 250; so any drags will be blocked for 250ms. This has the appearance of the ScrollView being stuck for a bit before it moves. This makes small scroll gestures difficult to work with. There's no way around this?
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Sep 17, 2010
I have a ScrollView (and a LinearLayout within it) set as main content. When the user scrolls the view further down, and then if I replace it's child (LinearLayout) with another LinearLayout, the view remains in the scrolled positioned.How do I reset the ScrollView back to coordinate 0?
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