Android :: Create Thumbnails Image In Droid?
Aug 18, 2010I want to create thumbnail image from its original image in coding for android
View 1 RepliesI want to create thumbnail image from its original image in coding for android
View 1 RepliesI'm developing an image editor for android. In the main activity, I get to show all images by viewing the thumbnails to make the process faster. The problem it's that I need to process the image later and I would get the normal image ID (with the original size, which I think is in MediaStore.Images.Media). I can't get the form of the query. The code that I have is the following but I can't obtain the real image ID (in the IDImage variable) code...
View 4 Replies View RelatedI'm using MediaStore.Images.Thumbnails in order to show the images the user have. But i'm not able to get an image through its path.
Is there any way to look for an image using the path? Code...
Is it possible to create a bitmap image from a view or the screen in Android?
View 1 Replies View RelatedSo I returned to stock, but when I rooted the guide I used didn't suggest I save my stock recovery flash. Now I need to return my droid (cracked screen) and I'd prefer there not to be any any problems with the warranty. So is there a way to get my recovery back to stock?
View 1 Replies View RelatedIs there ANY way to keep the bookmarks, but clear the thumbnail picture information? I've tried clearing the history in the browser, but that's not doing the trick.
View 3 Replies View RelatedMy videos are showing up as a bunch of thumbnails and are hard to tell what they are.
View 1 Replies View RelatedHow can I show my videos as a listing instead of thumbnails? Does anyone know a trick or have an app to use?
View 2 Replies View RelatedI have an image in .png format in "drawable" folder and need to create Bitmap from it, so can use in public void drawBitmap (Bitmap<http://developer.android.com/reference/android/graphics/Bitmap.html>bitmap, float left, float top, Paint <http://developer.android.com/reference/android/graphics/Paint.html>paint)
View 2 Replies View RelatedI really liked the expose-like (Mac's expose) feature on the HTC Evo where if you pinch out it will show a spread of all your home screens as little thumbnails--like mac's expose feature. Will this be available on the Droid X?
View 7 Replies View RelatedI have been trying to create a ListView Activity with an ImageView in every row. I've used this tutorial: http://developer.android.com/resources/samples/ApiDemos/src/com/examp... The issue is that there are always some dividers missing whenever I run the example. The dividers are disappearing/appearing and flickering as i scroll the list (tested in emulator and HTC Tattoo). Strange is that the same example downloaded from the market (API Demos app) behaves correctly. Here is a screenshot of how it looks: http://yfrog.com/4cnokp.
View 5 Replies View RelatedI have an image of a pattern and I want to create a larger image from this by tilling it so that the user can apply it as a wallpaper. How would I go about doing this?The pattern tile can be of varying dimensions.I also want to be doing this with a color palette so I have 5 different colours and I want to make a wallpaper that consisted of thick stripes of these colors...not too sure how I should be doing this.
View 1 Replies View RelatedI have an image with a fixed size , ex. 300 x 300 ; it was a background image of my view. But my view size was dynamic , so i need an image which can stretch , according to desired size. can any one tell me how to make it ? I know we have to use nine oatch drawable ? i don't know how to tool given with android sdk ? can any one tell me how to make image to png?
View 1 Replies View RelatedI want to start playing around with Android. Downloaded the sources and followed the instructions from the download page
Made a plain generic build:
TARGET_PRODUCT=generic
TARGET_BUILD_VARIANT=eng
TARGET_SIMULATOR=
TARGET_BUILD_TYPE=release
TARGET_ARCH=arm
HOST_ARCH=x86
HOST_OS=linux
HOST_BUILD_TYPE=release
BUILD_ID=
But how can i create an e.g.qemu image from that. I looked around the /out dir,found the host tools and the emulator but dont know where to start to get this running.
I have an array of buttons. (calendar) now i know i set the background with a drawable. fine. but HOW can i create a image (best a nine png (so its stretchable) lets say with 3 rows each a different color) and finaly set it as a drawable? a short demo would be great
1. create simple image (3 rows with different color)
2. assign this image to a button
I have 10" MID tablets and I was messing around with the root files on 1 of them to try and get the 2nd camera to work but I messed it up and now I need to re install the operating system.
How can I create an exact image of the 2nd tablets installation so I can just boot from the image file on the broken tablet?I have searched all over and can't seem to find out how to do this. I have not even been able to see the hidden files on my PC. I tried android commander and similar programs but none of them recognized my device.
I have a screen where I need to put a background image. I need to display only a part of the background image in each screen . Now when the user swipes towards left , the next screen will be displayed taking another portion of the background image. This transition from the first to second screen should give a 3 Dimension effect of moving the screen. I am unable to get any help form Android forums.
View 1 Replies View RelatedI have a requirement to create animations which are based on Image filters. As of now I can see only Alpha Animation support. How can I extend and create these animations such as blur etc.
View 2 Replies View Relatedi want to create a bitmap / image which has many images like "Collage" which has more then one images in a single picture. I have stored all my images in a grid view but now i want to create a single image from all those images. And even i want to make few images click able so what can be the road map to do this ? any sort of help / example will be helpful. search for a for collage image image in google . one can see what it is exactly.
View 2 Replies View RelatedI've got thumbnails which larger side is 70px (e.g 70x40 or 52x70).
I need to create a gray box 70x70px and put the thumbnail in it, so that image is aligned with the box at top vertically and center horizontally.
How to do that?
I've tried with an ImageView 70x70px, gray background, but image is not positioned as it should (it's in vertical and horizontal center, instead of vertical top and horizontal center).
I've also tried wrapping it with LinearLayout 70x70px, gray background and then positioning it, but then i get 1 or 2px line between LinearLayout and ImageView. I tried to set padding and margins to 0, but the gray line stays on...
I would like to have different select regions on and image button that are not rectangular? Is that possible?
View 1 Replies View RelatedI am tring to create an android app for convert image to text. what are the libraries want i use ect.i use eclips for develop this android app...
View 2 Replies View RelatedI created a video recording application with library dialog. The library dialog displays the list of recorded videos where each item consists of icon, video title, tags and location information the following way:
Does anyone know whether it is possible to replace icons with video thumbnails (single frame preview)?
My application loads 12 100x100 thumbnail images from the web using the code below. I then display the thumbnails in a GridView using an ImageAdapter derived from BaseAdapter.I'm running into memory issues because each of the thumbnails is held in memory as a Bitmap. This seems like a fairly straightforward application (display a gallery of thumbnails from the web), can some give me advice on how to reduce my memory needs? Maybe there's a better way to display web images in a GridView that doesn't involve downloading and storing each one as a Bitmap?
View 4 Replies View RelatedAFAIK accessing thumbnails for images via MediaStore.Images.Thumbnails would generate thumbnails at first attempt, and that's what i need to perform against specific location on sd card.
The question is how to make valid URI to content under specific folder?
All answers i can find use just MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI as uri to make managedQuery. And result of it is Cursor that points to all sdcard images, while none examples can be found on how to access only specific folder.
Is that normal that Images indexed in the MediaStore do not have thumbnails generated until the Gallery app is launched and the user actively navigates to the bucket where the image is stored ?
I think it's quite odd as I thought thulbnails generation was part of media indexing.
How can i create a moving image object for an android game application.and also how can i add animation to the resources.
View 1 Replies View RelatedHow to load an image file (on SD card) into a Bitmap on Android?
View 1 Replies View RelatedI am working with the sample Home application project on http://developer.android.com/resources/samples/Home/index.html
I've added another value to the THUMBS_IDS and IMAGE_IDS Integer arrays in the Wallpaper class for a total of four wallpaper options.
When I run the application with Device API version 7, Skin: HVGA, hw.lcd.density: 160, in portrait layout, the fourth wallpaper option is not shown.
I need to use the directional keys in the emulator to see the 4th wallpaper option, because the first option is centered.
I have modified only the wallpaper.xml file with a variety of android:layout_* options with no success at this point.
How do I show all four of my wallpaper options?
I have several images present in different folders in my sdcard. I would like to display a list of thumbnails. So what I have done is while rendering any row in the list I read the file in an input stream, get the byte array, decode it to obtain a bitmap and set it in an imageview.
So far so good. But when I scroll the list, the list scrolls in jerks. I believe this is because decoding a bitmap from byte array takes some time. What I would like to know is that, is there any optimization which I can do to improve the performance, or better still is there any better method to achieve what I want ?