Android :: Code To Get Registration_id Form C2dm Server For App
Sep 24, 2010Has any one implemented C2dm successfully,
then please send the code, how to get registration_id form c2dm server for our application.
Has any one implemented C2dm successfully,
then please send the code, how to get registration_id form c2dm server for our application.
I wanna grab the form-element and everything inside it from a web site and then load it to my own WebView. I have looked around, but since I'm quite new to parsing overall, I really need help. I've looking at some solutions; but I don't get it.
View 1 Replies View RelatedI'd like my Android app to receive notification when new messages arrive in my gmail account. I realize that the Android gmail client does not broadcast notification when it receives messages. Instead I want to utilize the gmail server's Cloud to Device Messaging capabilities to do this. I read the article at http://code.google.com/android/c2dm/ - the only "missing piece" for me is to understand how my app sends a
registration ID to the gmail server. Can someone please point me in the right direction?
When i open jumpNote project in eclipse,i encounter some mistakes like the following description. many variables related with c2dm like
Config.C2DM_ACCOUNT_EXTRA,
Config.C2DM_MESSAGE_SYNC,
Config.C2DM_SENDER etc
*cannot be resolved.*
i uses the latest sdk(2.2).
any one konws the reasons, i think that if i miss some jar files?
Contact email *
Email address we should contact when you've been whitelisted:
aaa@gmail.com
Role account email *
Google Account ID that will be used for sending messages to C2DM:
bbb@gmail.com
I register from my app and sender id (bbb@gmail.com) to c2dm service and i get registration_id. After that my third party server must get ClientLogin authentication using email and password. From which email? The whitelisted email (aaa@gmail.com) or sender id (bbb@gmail.com)?? I try both email and from this process i got authorization_id. But when i use the registration_id and authorization_id to send message to C2DM Server, i got response codes 401 Unauthorize. I use authorization_id from whitelisted email (aaa@gmail.com) and sender id (bbb@gmail.com) but none worked.
Reading values like integers, strings, colors, etc. from resources (xml files) is easy and well defined at http://developer.android.com/guide/topics/resources/available-resourc.... But what about a float value, like 0.1 or 1.4? How can such float value be defined in resource file and accessed from code? Is it possible at all?
View 3 Replies View RelatedWhen I delete emails from my MiniPro it also takes them off the server (I use BTinternet) how do I stop this happening?
View 2 Replies View RelatedWhat is the best way to ensure people don't cheat when you use a web server (or something similar) to handle some of your application logic? A good example is a high score board. People play a game and when they are done, the application sends the score to the server to be recorded. However, if someone knows what your server is expecting, they can craft their own "high score" and post it to the server without having earned that score.
There are many similar situations in which a person could potentially ruin an application by communicating with the server in ways they shouldn't. As a developer with a web-backed application, what are the best ways to prevent this? Putting a key in the application and encrypting the message is one option. But it would not be ridiculously hard to crack even this system because the compiled application is available with the key. This would stop amateur hackers, but not persistent, experienced hackers.
What about all you developers out there? How do you make sure that web server requests were properly generated from your android application? Or do you just assume it will be OK and that no one has time to try to break your cell phone app? Is there a better system?
I want to download the source code of this open source project
but i don't know how ?!
i am new to android and need simple http connection codes for client server(local server in the network) communication in android application.the connection starts when the application is started and if there is any update in the server it should be notified on the client and the server response must be based on the client request.
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View 4 Replies View RelatedCould someone help me? I want to compile a android code on a server with a script, so without eclipse. Could you give me some explanations to do this?
View 3 Replies View RelatedI need the java code for sending file from android and then a php code to accept that file and store in my server.
I tried lots of code available on internet but have not succeeded :( i am using latest Android SDK.
Please provide me with complete code if some one has. I am working on this issue from last 14 days and it's still not resolved.
I am new to android development
can u give anybody .....code for simple client server http communication. i don't know how these client interact with server....
can u tel me the steps for this network concept...how we send the url connection to the serve..
I want to make my phone communicate with computer with socket. I have try many kinds of source in internet. None of them works. The phone always display "HelloWorld <ActivityName>". Log.d() seems not work on my phone, because, I have used that, but nothing was printed.
View 3 Replies View RelatedI'm using URLConnection to connect to the main server. The server implements digest authentication. If I connect to the server with java library, the connection is successful. But if I use the same code for android, the connection is rejected for the reason - username and password do not match.
Here is the code for my Java project:
code:...........
The above code works fine and I'm able to connect to my host server which is implementing digest authentication. I'm unable to use the same code for Android to connect.
Here is my android code:
code:.........
If the same code works for Java, it should also work for Android.
The code loops in the Authenticator as it finds username and password not matching in the Android code for some reason which in fact are correct. The code runs perfect for Java project.
I am using the Emulator of version 8. and when i am trying to register the Android Application then it will gives the null registration ID. Please help me to resolve this issue. How can i register the Android Application with C2DM.My code is to register the App.
Intent registrationIntent = new Intent("com.google.android.c2dm.intent.REGISTER");
registrationIntent.putExtra("app", PendingIntent.getBroadcast(startCode.this, 0, new Intent(), 0)); // boilerplate
registrationIntent.putExtra("sender", "12786@gmail.com");
startService(registrationIntent);
handleRegistration(getApplicationContext(), registrationIntent);...............
I'm trying to test the C2DM framework. I got the confirmation email a couple of days ago and then tryied to create a client that could register. For that purpose, I created a simple client following the steps described in this tutorial:
http://code.google.com/intl/es-419/android/c2dm/index.html.
The Android manifest file contains among other things this code:
<permission android:name="com.bilthon.ufrj.permission.C2D_MESSAGE"
android:protectionLevel="signature" />
<uses-permission android:name="com.bilthon.ufrj.permission.C2D_MESSAGE" />
<uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" />
<uses-permission android:name="android.permission.INTERNET"/>
<receiver android:name=".C2DMReceiver"
android:permission="com.google.android.c2dm.permission.SEND">
<intent-filter> <action android:name="com.google.android.c2dm.intent.REGISTRATION" />
<category android:name="com.bilthon.ufrj" /> </intent-filter>
<intent-filter> <action android:name="com.google.android.c2dm.intent.RECEIVE" />
<category android:name="com.bilthon.ufrj" /> </intent-filter> </receiver>
And then, the main activity launched when the program starts has the following code:
Intent registrationIntent = new Intent("com.google.android.c2dm.intent.REGISTER");
registrationIntent.putExtra("app", PendingIntent.getBroadcast(this, 0, new Intent(), 0));
// boilerplate registrationIntent.putExtra("sender","mytestemail@gmail.com");
Log.d("WelcomeScreen","mytestemail@gmail.com");
startService(registrationIntent);
I also registered a google account on the AVD running my client, as they said it was required. But the problem is that I cannot get the broadcast receiver to "wake up". I don't know what could be wrong. By analysing the logs, I can see that the registration intent is created and apparently used correctly, but the receiver code just never is executed, what could be wrong?
I looked all over the web and in this group for a solution but I don't seem to have any luck. I'm probably not the only developer that needs to try C2DM on the emulator so a solution to this could be quite useful. First of all let me say that I'm running the latest Google APIs 8 rev 2 as AVD which should have all the necessary magic to allow me to run C2DM (it even has all the market components to run the LVL). I tried both Chrome to Phone and Jumpnote and it was impossible to make the C2DM service work. - Chrome to Phone fails when trying to connect from the Android app running on the emulator with a "Error: Unable to connect". On the Chrome to Phone site they recommend that Talk should be tried first and that the Market should be available (none of these come in the emulator image and I'm not sure if I should even try to install them on the emulator). - Jumpnote does not synchronize automatically and gives me an error: "Error calling remote note sync RPC" (when I do a manual sync I can see the docs being synchronized but looks like C2DM, which enables the auto sync, is broken). I also heard a comment that maybe port forwarding via adb could be necessary (but I'm really not sure this makes any sense).
View 5 Replies View RelatedWe are looking for possibility of extend C2DM to other platform such as WM. And want to check the technology or protocol behind android 2.2 Cloud to Device Messaging.
View 2 Replies View RelatedIs C2DM one way communication? Is it always from "cloud2Android"? Is it possible to work from Windows2Cloud?
i.e. Is there a way to send messages from Cloud to PC?
its not that big deal but i found a Syntax error in the code for C2DM Registering from this site registrationIntent.putExtra("app", PendingIntent.getBroadcast(this, 0, new Intent(), 0); where they missing the end ")" and here's my magical fix :) registrationIntent.putExtra("app", PendingIntent.getBroadcast(this, 0, new Intent(), 0));
View 2 Replies View RelatedI am playing around with C2DM service. What I am concerned about is that I cannot test my device-side application from Android 2.2 emulator. The application was built more or less according to http://code.google.com/android/c2dm/index.html doc, but when register intent is sent from application, Logcat shows this: Unable to start service Intent { act=com.google.android.c2dm.intent.REGISTER (has extras) }: not found I also tried to run chrometophone and jumpnote applications and the result is the same when registring device. Any ideas? Is it possible to test C2DM service from Android emulator?
View 9 Replies View RelatedI'm adding Android C2DM to a Android library project. I started with the com.google.android.c2dm package that is included with JumpNote and Chrome To Phone. In order to use this package, you have to subclass the C2DMBaseReceiver service which takes the Sender Id as an argument to it's constructor. In JumpNote, this argument is initialized using a hard-coded static variable in a config class. However, in an Android library project, which may be used by multiple concurrently running apps I don't think I can use a hard-coded static variable (that is, I believe it could lead to problems when/if multiple apps are trying to access/modify the static variable). I tried to think of a way to initialize the Sender Id without using a static variable and am stumped so far.The obvious solution would be to use the Manifest or a Resource string or a combination of the 2. For example, in strings.xml I might have a "ac2dmSender" string, which is accessed in a meta-data child of the C2DMReceiver service declaration in the manifest. However, it seems that you cannot get a reference to the PackageManager or ResourceManager from a static context, so there is no way for me to then retrieve the meta data in such a way as to pass it in to the constructor of C2DMBaseReceiver.
View 1 Replies View RelatedI've been messing around with C2DM and have a nice little app working perfectly in the Emulator. I send a message from my app server to Google's C2DM servers, the message will arrive on the emulator and my app would respond appropriately.
My problem now is running the app on my smartphone (a Nexus One). The app runs fine and registers for C2DM with Google and then forwards it's rego ID to my application server. This is all working as expected. Problem is, when I send a message from my app server to the phone, my app never receives the message. After some investigation I found out
that the message reaches the phone, but the C2DM subsystem seems to be forwarding the message to the Google Talk app and not MY app.
Has anyone seen this behavior before? Can anyone give hints on what to look for to solve this? I was assuming that if the registration messages where forwarded to my app, then everything else should be as well.
I have a hosting account at godaddy ruinning Linux. Is has MySQL. I am creating a J2ME application that runs on android and I was wondering if there is any simpler way to connect from j2me application to my MySQL server?
Is it required to install anything at my server? which I cannot do because of the shared account. Any way to just open the connection, update some data in the MySQL from j2me application?
I am currently working on implementing C2DM stuff and have got this far.
1. Register the device and get back a device registration ID 2. The server gets a Client Authorization Token for "ac2dm" service 3. The server then sends a message to the device via C2DM using the registration id and the client authorization code and gets the following "NotRegistered" message back.
Meaning: NotRegistered — The registration_id is no longer valid, for example user has uninstalled the application or turned off notifications. Sender should stop sending messages to this device.
The thing is as soon as i get the registration id i am sending it to my server which is then sending a message via C2DM all within the space of 1 minute. so how can it not be valid?
I have registered for use the C2DM service and i would expect that if i was not registered with Google then i would not get a registration device id right? Although i don't remember getting an email from google saying i was registered apart from that when i registered to be white listed it did say something about being added to a list. Anyway your views and opinions are welcome.
How is developed login form in android native apps with mysql database connection.am a new 2 android...so send me sample link.
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View 2 Replies View RelatedI am writing an application where i want to show data which i gather from normal web requests.Normally i use html unit for that. But that does not work on android. Is there an other way for android to do that.
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