I can send MMS but when someone sends one to me it tells me who its from, the message size, a button for download and when it expires. If I click to download, it tries to download for about a min then I get a notification that says "message not downloaded" then below it says "transient failure". I have had 2 people send me MMS messages, both times my EVO behaved the same way. Both people have verizon service.
I have the White EVO firmware version 2.1 - update1 software number1.47.651.1
I have tried a soft reset by powering down the phone, removing the battery and resetting. This is my 3rd day of having this device. When I left the store with it, I received an update notification. Then when I got to WiFi, I installed the OTA update. I don't know whether mms worked before the update as I didn't have time to use it before the update began.
Whenever people send me a picture via MMS, I get a notification at the top saying "Message not downloaded - Transient failure". This has been happening ever since I got my phone. Only once have I somehow seen the picture show up. Usually, it just keeps giving me this message over and over. I have also tried to update the phone profile and that did not fix it either.
I'm having some problems downloading MMS's ppl send me, when my phone trys to download I get the error "unable to download, transient error" The messages are only 200kb is size and my phones set to receive up to a 600kb MMS. I have tried ringing Telstra & HTC both couldn't help me, and I have just Factory reset my phone and still no good. Here is my current mms settings:
When ever I get a mms picture text, I get a download failure and then a transient failure only when i'm using wifi. I have to turn wifi off and it still won't download for a while after numerious tries. Anyone experience this problem?
I want to be able to download and install my app from my website, but when i do this at the moment i get the error:-
Download unsuccessful - Cannot Download. The content is not supported on the phone.
After looking into this it became apparent that the PHP Magic, that handles the downloads from the website, recognises the file as a .zip file rather then a .apk file and sends the it a .zip, that the phone does not recognise.
Does anyone know a way to get PHP Magic to recognise the file as an apk so that file extension does not get changed and the phone can recognise it?
I need some help. Every time i try to send a picture message it says message not sent general network failure.It will say that a few times in a row.On rare occasions even though it says that it might go through.Any ideas how to fix this.Is there an MMS fix i missed?
I am connecting to a server on my network written in C#. The data sent from the android device is received by the server and a reply is succesfully sent but the android code timesout and never gets the return data.I have tested that the C# server can communicate and reply with a C# client.
I have studied the network traffic using Wireshark when using both the C# server-android client and C# server-C# client and it appears that the android device acknowledges(ACK) the reply data but my code never recieves it.
I have the code running in a thread so running it on Android 4.0 doesn't error out but I have tried running it on Android 2.2 with exactly the same behaviour(or lack of it). Also I have run it on 2 different android devices.
I have a problem regarding my software update on my Sony Ericsson Xperia Arc, I did all steps regarding this PC Companion application for updates, a last step when i tried to turn on my phone, it is constantly showing logos of Sony and Xperia, I wait for a several minutes because it is saying that process of turning on is process which lasts several minutes, but now more than our passed, just that logos are happening...
I am running the CTS on the Arm based phone. When I tried to run the Network related test cases.I am getting the above error in the "android.core.tests.luni.net" test package and due to this error around 179 test cases are getting failed.Please help me out.Is there any environment setting issue in the setting up the target.I have connected the target with the USB to my Fedora system. additionally target have the 3G Sim connected with It.
Today I've just started having many SMS failures when trying to send via my Desire handset on the Orange UK network. I've put the sim in another phone and the messages send (and receive) fine. I've done a factory reset and still the problem remains - 'SMS unable to send' notification. Eventually on a retry it seems they do send (sometimes coming through twice) but it's something that has only just started happening.
As I say I tried a factory reset and the problem remains using either the stock sms client or indeed Handcent. I also noticed before the reset when I restarted the phone it would take upto 5 minutes to achieve any phone signal at all - after the restart it finds it almost immediately.
I ran into this with my corporate e-mail this week on a Google I/O Evo. The setup of my exchange account was painless. Just need to plug-in my e-mail, password and a device password. Exchange syncing works fine until you turn off your phone. When you power the phone back on, it boots up to the point where the Sprint intro video plays. At that point, according to Sprint tech support, the Exchange syncing hits a snag and causes the phone to restart indefinitely playing that same loud, annoying intro video over and over. The only workaround was to open up the bootloader (power+volume down on power up) and erase all my data. I went through a simple setup and a simple setup + exchange again to confirm that it was indeed the Exchange account that introduced the problem.
I have developed a small application on eclipse (SDK 1.5r1). When I run the project it worked fine. Then I exported the signed application. (Lunar.apk) Then I sent the Lunar.apk file to my friend to install on his machine. when he try to install it manually on the emulator the cmd prompt says
I returned my perfect working non-defective EVO last week because my friend has a better deal for the monthly cost. So I joined his family plan and returned mine.
Unfortunately, my new EVO are having some problems. My new one has mild light leakage below the menu button. The volume control button is a bit loose, its workable, but just not as sturdy as on my previous EVO. Occasionally it has text messages delay, which never occur on my previous EVO, Im not sure if its related to Sprint or the phone itself. The battery is not as good as the previous one. Even though I can definitely get through the day with 15 hours for each charge, but I got 20+ hours on my previous EVO. Maybe itll get better once I charged it a few more cycle, its not the biggest concern for me. My biggest concern is actually my own stupid mistake! When I was altering the settings for my phone, I accidentally press and tried to active the Hotspot option. From there one, Ive been receiving the Data Call Failure Error 67 message randomly. Sometimes I just dismiss the message and its fine, sometimes I cant use the 3G after dismissing it. Ive tried to update the profile; turn off the phone; pull the battery. Sometimes it works, sometimes dont..
I don't need the hotspot function and didnt sign up and pay the $30 for it. I really dont need it, I just press it by accident ONCE! Is there any cure with this? I dont want to receive the error message randomly. And I don't want the hotsopt feature! I dont want to call Sprint yet before any other possible remedy, its kind of my last resort. Ive read from some other places that they just tell you to do a hard/soft reset and it is not a guarantee that itll work.
I have a similar problem to this question, but slightly different. I have compiled a .so library to use with JNI. Because it is large (15 MB), I am putting it on the SDCard instead of in the standard application place.
The file is called libSample.so and it's located at /data/library/libSample.so
I load it in a static initialization block:
Here's the relevant logcat output:
I read the post about can android load dll's from sdcard in native mode which said that the sdcard cannot be used to load libraries, so I moved the .so into /data/data/com.example.hellojni/lib/libSample.so (the private app data storage location). No change:
What I don't understand is that clearly the library exists, and the OS is trying to load it ... so what would make it fail?
Following the advice of one of the commentors, I tried attaching via strace to get more detailed error information. The log can be found as a github gist.
I am trying to connect an Android application with a secured HTTPS remote service that is hosted in Google App Engine for Java (https://applicationname.appspot.com), using the HTTPClient 4 implementation that comes with Android. The certificate is signed and valid form *.appspot.com.
I am using Android 2.1 in a real device (HTC Hero), and I get the following error: SSL23_GET_SERVER_HELLO:unknown protocol.
I had to return my Evo today because the screen died last night while I was trying to take a picture of my girlfriend. I accidentally hit the zoom button instead of the shutter, and when I went to close that menu the screen went dark. The backlight was still lit, but nothing was visible on the screen. I tried taking the battery out and then trying again and a couple of times got the android recovery menu to load or the Evo boot screen to load, but shortly after lines would show up on the screen and the image would kind of melt away. Sadly, my radio shack is sold out and now I have to wait for their next shipment while I struggle to deal with a crappy free feature phone that I'm essentially loaning until my replacement comes in stock.
Anyone else have a screen failure, or am I extremely unlucky?
Does the API restrict you from attaching to another database while you have one open?I tried the SQLite3 command "attach database .../contacts.db as aliasdb" .This works in the adb shell and I'm able to perform joins with tables in this database. When I use the same command via the API using "db.execSQL(attach database/contacts.db as aliasdb)" it gives me failure 14.Is this restricted on purpose or am I making a mistake somewhere?
I created a simple client socket from my Activity, but it fails. I am running this activity in emulator and server runs on PC(its a different application without Android stuff).
*clientSock = new Socket("127.0.0.1", 30001);*
logcat shows java.net.SocketException: permission denied <maybe missing INTERNET permission>
If I enable permission for my Activity(android.permission.INTERNET), my Activity constructor itself not called and logcat shows following info. Permission Denial: starting Intent < flg=0x10000000 cmp=com.example.client/.MyClientActivity > from null <pid=-1, uid=-1> requires android.permission.INTERNET.