Generating A Lot Of Objects?

Jun 15, 2013

I'm creating a 2d game and have run into another problem. I use array lists for generating everything that has multiple instances, background images, foreground images, enemies, etc. The problem I have is if I choose to generate any more than a certain number of any given object I get an arrayindexoutofboundsexception even though the code works fine with lower numbers. For the background images that are larger, the number seems to be lower (about 40). for enemies, which are smaller, the limit is more (about 150). I don't believe I'm out of memory as I'm not getting that error.

generation code
Y=0
last = 13

[Code]....

The above codes work if the variable is lower. But sends the error as soon as it goes above a certain number.

Generating a lot of objects?


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