I'm in the mood for a Good RPG or another kind of game like the old pokemon GameBoy games that you can play over an extended period. I just can't find any in the Android marketplace. Does anyone know of any good games like this?
I recently just got hooked on the online flash game age of war and I was wondering if there was any game for android that is like that game. Or if it is possible to play online flash games on my htc hero with the 2.1 eclair update.
Am I the only one who's astounded and upset that our lovely OS hasn't received a single puzzle quest game, or even the same type of game? This seems like it would be the perfect casual fit, and also help the cravings of us RPG lovers. I've scoured the interwebs looking for answers on even notification of a port, but my search has amassed no answers.
I want to create such application that would show a question to user and possible 3 (or n) answers and user should pick correct answer (some kind of learning quiz). I'm not sure about the storage for those data - questions and possible answers. What would be most natural way for Android. I know that I can either use property files or tables in sqlite database. There will be about 500 items (1 question, 3 answers, 1 correct answer ). Any ideas?
I have the Gameboid Lite app at the moment, and have been playing Pokemon Firered for a few days; now it's time to cheat. The app seems to have a simple way to input Gameshark/Action Replay codes, but I can't figure out exactly how to accomplish this. Any help?
I have the HTC Incredible and I want to be able to play Pokemon on it but I have no idea what I'm doing, I'm completely new to this. Can someone give me a walkthrough or info on how to do it? Also I have looked at other posts and have no idea what a ROM or BIOS is, sorry I'm a noob .
I have a square grid, for a turn based game ( grid is similar to the chess board ), but the moves in the games are different based on whether you have lapped your opponent pawn at least once or not.i.e if you have not lapped (beaten any of the opponents pawns) in the outer most grid as below.if you have lapped your opponent pawn once at least, then you get to reach home,this way.Any player having all his pawns reaching "home" first wins.The ones in yellow are safe-houses, i.e both the opponent pawn and the player's pawn get to stay in the same grid, this is not considered to be lapping ( the opponent ).The lapped pawn will return to its start point.Now the question is, what is the effective way to store the paths for the all the pawns.we will have 4 pawns for the player and 4 opponent pawns.Is there any pattern to store such static information, in a elegant way?
I'm very new to the android phone's (Just got my HTC hero three days ago.) and I was wondering, are there any good resident evil games for the htc Hero? I've seen some awesome one's on iphone and I used to have some fun Resi games on my old E71.
While I'm on the subject of gaming I have also downloaded the snesoid light and find the music and gaming a little sluggish. Is this just how it is or is there anything I can do to sort that? Would the full paid version work any better?
I'm thinking of giving VZW another try and I'm wondering what type of in-store availability the Droid X has? Is it sold out pretty much everywhere like the EVO? I'm not an on-line buyer so in-store is the way I go!! I know Best Buy has a waiting list. Just wondering what type of supply VZW corporate stores are experiencing.
So my problem is that I've written a function that takes two Doubles, two Int, and a Calendar object on Android (Java). I believe the class provided to allow it to run in a separate thread, AsyncTask, accepts only one type of Object (but allows multiple) as an argument so I figured I might be able to put it in a List or a Linked List or something. Is there such a type that allows multiple data types like that (Double, Double, Int, Int, Calendar), or would I have to create my own object class? I'm a novice programmer so less complicated is probably better, but I'm interested in the best solution as well. What the function does is take a location (double latitude, double longitude), a couple options as integers, and a Calendar Object. It takes the location, options, and date then returns a Time object of the sunrise (or sunset, depending on the options) for that location. and I understand it would probably be best to create a special object class and just pass that, or override the background thread class, but I'm pretty new to object-oriented programming so the less overhead the better (for now). (Update) After a lot of work, it ended up being easier making a data-type class and just using that. The right way turned out to be easier in the end. Who'd a thought.
I'm looking for a simple and "un-brained game" just to kill the time when I'm in the bathroom during working hours. In the iPhone I had the Absolutist Bubble Shooter and the iFighter.did you guys know something similar?
I remember a while back I saw some youtube video about a 3D racing type game where the racing track and background and things changed according to the music playing in the background - and this was music that you could select from your own collection of songs on your sd card or whatever.Tbh I can't remember if it was android or windows mobile (def not iphone).Does anyone know what I may be talking about?
I had this the first day & got my phone, uninstalled it and can't fine it anymore.It's one of those block games, similar to "parking break" or "sliding block puzzle" the blocks were a very muted semi transparent green and you had 1 red block which you had to get to the opening at the top. There might have been an option to change the blocks to blue. I remember it was very highly rated and had downloads in the thousands.Anyone know it?
Been playing with the handset for a few days now. Playing for the sake of playing. Its time to play on something I think. Ones that use the potential of the desire, free ones to start with. Maybe something that uses motion, like some of the iphone games I have seen. Some are basic but really addictive such as getting a ball to drop down platforms before it gets crushed at the top of the screen (not sure what its called). Also a decent brain training DS type game?
"Letter Rip" from the makers of Word Up. Pretty cool. Letters slowly appear on a grid and you have to make words from them by moving them around the grid, then swiping the word. As more letters get on the grid, it makes it tougher to move the letters around until the whole grid is filled, then you can make words like Word Up until there is room to move letters again. Once the grid is full, you get no more letters, except for a few given to you at the top of the screen to mix in.Work fast!