I'm trying to find the standard Android image used in Android 1.6 for an SMS action. The one that can be seen under contact details that looks like a postcard.I noticed that there was a standard image "sys_action_sms" which looked like a chat bubble in Android 1.0, but apparently that was removed at some point.
I have a project that builds against Android v2.1 . I can run it fine on a phone running 1.5 but when I try to launch it with an emulator running 1.5, the emulator doesn't show up on the list of available AVDs. I have the <uses-sdk android:minSdkVersion="3"/> tag in my manifest but it doesn't make a difference.
I want to change standard resources, such as button background, programatically to allow applications using standard buttons be displayed with custom background. My problem is - how shall I identify the path for retrieval resources on phone or emulator? And if we have permissions to access to those resources?
I downloaded the most recent version of Android for linux (android-sdk_r05-linux_86.tgz). I was trying to use the the Android Ant task(s) for packaging, building, and deploying my code. I should mention that I'm running AMD64, but have the 32-bit libraries installed. The Android Ant tasks are all broken.
First, the start-emulator task never gets the emulator running. It does get past starting adb, but then just sits there.
Second, the SDK is missing the aapt binary in the tools directory. So, the example notepad sample application will not even package correctly.
I have all the dependencies configured for Android. I can run it from the command line just fine.I assume the Ant code is out of sync with the recent SDK updates. Can anyone shed some light on this problem? At this point, I'm considering writing my own Python scripts to interact with the Android SDK. Ugh.
It appears that Android supports JUnit 3 out of the box.�However, I have some pre-existing JUnit 4 unit tests that I'd like to try on Android. I've tried adding the JUnit 4 jar to eclipse and compiling/ running the tests by pointing a standard JUnit run against them, but nothing seems to happen.�There's no evidence in the eclipse console or the Android emulator that any tests have been run.
Can anyone with knowledge about this subject comment?�Is it even possible to run JUnit 4 tests under Android, and if so, is there a step-by-step explanation as to how to achieve this (preferably under Jetbrains IDEA IDE, and/or Eclipse).
And several other attempts to call "link" that also fail (sshfs does not support hard links).
Is it possible to change the emulator's behavior to create lock files somewhere in /tmp (using some hash of image path as lock file name)? I am OK to try this myself: which repositories from https://android.git.kernel.org/ are necessary to rebuild the emulator alone, and where in the sources is the code responsible for image locks?
I have instaled Handcent and gone into my standard message settings and turned off all ntifications and reports but when I check my app killer it shows it as still running all the time. Really annoying as it's extra drain on the battery.
Is it possible to develop/test/run applications without the slow emulator based on qemu? It thought Dalvik runs on a PC andn the platform is based on Java so it should be possible to test Android applications without that slow emulator. I imagined a GTK application that just opens a window and runs the app. This should be much faster than running the emulator.
I have set my android sdk, and reached the main activity page. But when i run the first app of hello world, nothing happens. I have also set the android virtual device manager. so in short, i've a problem that emulator is not running.
I'm running Leopard. I create an avd without problem, but when I run it I get a bus error. I've tried to run the emulator both with and without adb running first. Eclipse (w/ ADT) is not yet running. Any ideas?
I have issue with running apps in emulator from Eclipse. I was using tutorials from http://developer.android.com: http://developer.android.com/guide/tutorials/hello-world.html http://developer.android.com/resources/tutorials/hello-world.html Also, i tried running sample projects delivered with SDK. Whenever i run project, emulator loads but my project is not installed. And when emulator loads, nothing happens. I was searching on web a bit, and i figured that if i restart 'server' it continues to install my app: android-sdk ools>adb kill-server - D:...android-sdk ools>adb start-server - * daemon not running. starting it now * - * daemon started successfully * Log: New emulator found: emulator-5554 - Waiting for HOME ('android.process.acore') to be launched. You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to email@example.com To un subscribe from this group, send email to firstname.lastname@example.org For more options, visit this group at http://groups.google.com/group/android-developers?
Downloaded the new 2.0 sdk the other day, and tried testing my app on 2.0 via the emulator. I am using eclipse, and when i click run, the new emulator runs with my 2.0 avd. but when eclipse tries to install it i get this in the console. Installation error: INSTALL_FAILED_CPU_ABI_INCOMPATIBLE Please check logcat output for more details. the log has this 11-04 18:16:01.818: ERROR/Package Manager(53): Package com.(package).android has mismatched uid: 10025 on disk, 10026 in settings; read messages: 11-04 18:16:01.818: ERROR/PackageManager(53): Read completed successfully: 41 packages, 6 shared uids 11-04 18:16:01.906: WARN/PackageManager(53): Install failed: .apk has native code but none for arch armeabi 11-04 18:16:01.932: WARN/PackageManager(53): Package couldn't be installed in /data/app/com.(packagename).android.apk I can not figure out why it does this. I have searched aimlessly for answer and this is one of my last resorts.
I set up Eclipse as directed on the android development site, and ran the emulator after building one of the sample apps. The emulator comes up and just displays some text and doesn't function after that. The program doesn't even seem to run. I am following the steps on the site exactly (or at least I think I am), but no matter what program I try to run on the Emulator it never seems to function (just displaying that same message).
How to run the emulator within eclipse without using ADT. All I want to do is run the emulator with -partition-size option of the emulator and you cant do this by default. Im sure there might be a tricky way of doing this but googling doesn't give me any clues. does any one know ? I also thought about running the emulator as part of a script and call the script within eclipse.
I need to force an Android project created in Eclipse for the 2.0 platform to run on the 1.5 AVD (emulator). This is due to the fact that I'm writing an app that will support both the Contacts API and the ContactsContract API.
Is there any way to connect the debugger to an emulator running on a remote machine? It's using TCP so I suppose it shouldn't be too difficult, but I can't figure out how. I would like to run the emulator on my (fast) laptop and do my coding on my (slow, but with bigger screen) desktop machine.
Is there anyone have successful experience getting nexus 1 kernel running on top of the emulator coming with the SDK 2.1? I can not even bootstrap the kernel , I mean I didn't see something like the following as what I did on goldfish kernel Uncompressing Linux. done, booting the kernel. .....
When launching my app from within Eclipse, sometimes the running emulator is found and displayed in the launch dialog, sometimes it isn't?! Killing adb, the emulator and Eclipse usually helps until it happens again. Any idea why this is? I see this behavior since the launch of Android. I am running on Mac OS X. And it happened on Leopard as well as Snow Leopard.
I'm running the emulator using the dev phone system images of 1.6 to download paid apps from the market to use on my htc desire in sweden. Why? because the market for paid apps isn't available here. The apps in question aren't available on slideme etc either so this is my last resort. One problem arised: An app I downloaded works for 2.1 and desire, but when I download it from the market with the emulator with 1.6 I get an older "legacy" version of the app that isn't compatible with 2.1. Due to this I wonder if there is any hackie crackie crazy way of getting a 2.1 system image onto the emulator or in any other way fooling the android market app or whatever to download apps as if the emulator phone was 2.1?
What's the best way to record a video showing things running on the Android Emulator? I want to record little demo videos of stuff running so I can put it on YouTube. I'm running the emulator on either Windows or a Mac.
I am trying to write an android application and my workflow is as follows:
Write some code Click run as Android Application Eclipse then starts the android emulator Install the app on the emulator Run it
It seems to me that there is no need for it to start an android emulator(3) each time and to kill it. It'd be nice if there was a way an android emulator always running and eclipse just installs/uninstalls the app instead of making me wait every time.