Android :: Want To Create Multiple Images In Single Image
Oct 12, 2010
i want to create a bitmap / image which has many images like "Collage" which has more then one images in a single picture. I have stored all my images in a grid view but now i want to create a single image from all those images. And even i want to make few images click able so what can be the road map to do this ? any sort of help / example will be helpful. search for a for collage image image in google . one can see what it is exactly.
I want to display the images one by one that means first i am displaying the some (5) images in a single row.when i am track that view next pair is coming.and when i click on particular image that image will be dispayed as big image in layout which is above of this single row layout.For this which layout are useful that means grid view like that.Give me some suggestions.
Surrently I am developing a quiz application. the quiz pattern is one question and four answers. for answer cell i am using text area. and its working fine , but now i want to show some images in Answer cell. how i can do this ? can use different view ? which view able to show text as well as image at same time.
I find that several apps save pics in different directories. I would like to be able to consolidate all these images into a single directory that will be opened by the standard Gallery app. I have used a file manager to move .jpg and other files into the /DCIM/Camera directory, but the Gallery app does not show them. What am I doing wrong?
Were looking into Android for writing a tablet based system. Part of the design is for the system to be as modular as possible. One aspect of this is to display any "STATUS" activities in a side view on the screen. It looks like I can use PackageManager queryIntentActivities() to find the activities that show status information. But, can I display these in a single view all at the same time (via a linear layout)? The activities would be installed in separate apk's (features). Can this be accomplished using ActivityGroup? Is this even allowed in Android? Everything I've read implies that Activities take the whole screen or float on top. This implies only one activity can be active at a time where as the design I'm thinking of uses the activities more like widgets.
I have to write an application which starts a service. There will be other applications which have to use the service. Is it possible to write an application that only starts service and finishes with the service running?? How can i communicate from the different applications to the service? Is it possible to expose an interface from the service so that application can pass data to the service?
I have an android context menu with various selections and depending on the user selection I want to start an intent. The intent starts the same activity for all the buttons but will contain different String variables depending on the selection. I am currently using a switch, case methodology for my click listener but keep running into 'duplicate local variable' problems as I try to eliminate code repetition! If anyone could provide a-bit of pseudo-code that would be even better.
I want to have multiple listviews in single activity. But only one listview should be displayed at one time. The listviews will be loaded dynamically. So, how can I fill all the four listviews at the same time and display only one?
I've more than one Handlers in an Activity. I create all the handlers in the onCreate() of the main activity. My understanding is the handleMessage() method of each handler will never be called at the same time because all messages are put in the same queue (the Activity thread MessageQueue). Therefore, they will be executed in the order in which are put into the Queue. They will also be executed in the main activity thread. Is this correct ? Code...
I have the motorola devour and the latest aldiko, i have imported one book before, and today i tried importing a few, both multiple at a time and one at a time and i could not get it to "find" any of the books, they were all converted to epub via calibre, and all placed in the import folder(in ebook) anyone know any solutions?
We can view an image with What if we have some images? How can we put the extras to let the viewer know we have /sdcard/a.jpg, /sdcard/b.jpg, /sdcard/c.jpg ? I hope to do this in a time because starting an activity is very expensive. Code...
1.myJpegFile = new File("images/jpegImage.jpg"); 2.output = new BufferedOutputStream(new FileOutputStream(myJpegFile)); 3.encoder = JPEGCodec.createJPEGEncoder(output); 4.encoder.encode(myJpegImage); Please could you give me the equivalent code for line no. 3 and 4 in Android?
Are there any viable approaches for creating multiple .APKs out of a single codebase? The apps may share the same code, but they could have different manifest files, different resources, or different external libraries (for example in an app with both free and paid versions, the free version could have a library for display ads). Ideally, this would be a single Eclipse project, with a way to specify which app to build/debug, and possibly a command line way to batch build everything.
I want to have multiple listviews in single activity. But only one listview should be displayed at one time. The listviews will be loaded dynamically. So, how can I fill all the four listviews at the same time and display only one.
If anyone knows the solution then please share it over here. I hope to get a quick response.
I have created two tabs, say TAB1 and TAB2. For TAB1, i have loaded one Activity, say ActivityOne, into TAB1 as Code...
When we click on that button ActivityOne_One will be launched under same TAB1. In this application i have two problems: 1) If i want to go back to ActivityOne under same TAB1 by using traditional BACK button on emulator it is not working.. 2)ActivityOne_One is launching with no animation(like sliding from right to left) effect.
If anyone know about any one of these, give your advice.
I want to create a scrollable map and trigger different actions when the user touches a different areas. With iPhone, it was easy by putting buttons on top of the image. How do I do it in Android? I used a custom view to enable scrolling in both directions. Now how do I make different parts of the image trigger different events on click?