I have placed an icon on the status bar. I would like to run a method of another class whenever the user selects that icon. I've seen similar functionality used in volume icons that sit on the status bar that allow a user to raise or lower the volume when the icon is clicked. However, these icons are on the right side of the status bar, and from what I've seen, I'm not allowed to put an icon there. I don't know if that kind of functionality is available to left side icons. So basically, I'm looking for how to run a function when a status bar icon is clicked. I don't want to open an activity, I just want to run a function.
In an effort to reduce duplication, I have my app's workspace split into 3 projects: Main (A library project, where all of the common code lives) Free (To make the free version) Paid (To make the paid version) Behavior in the free version and the paid version must differ sometimes. How can I "call into" the final projects from the library project? Here is some sample psuedo-code to illustrate my question: Code...
I have done some cusomtizations on general user interface behavior. I would put those features into my applications. Therefore, I package my source code as a jar and add this external library to my applications.
As my cusomtization include some inflation of xml files, I put those resource in my package. However, when I finished compiled my application and ran it, it reports error. It seems cannot locate the xml file in the jar. (My debugger stop while inflate the xml file). Do I miss any step to use my jar file?
I'm writing a JNI library for a game. I have java code that I want to replace with functions from the library. Is it true that most of the devices out there are compatible with my code if I compile it for the default arm processor, or will I find that there are many devices out there that my library won't run on? What I'm asking is, should I maintain java code that does the same thing as my jni library for compatibility purposes, or is it safe to have jni libraries alone? How large is the group of devices that cannot use the libraries I write? Where are there stats regarding what population is using processors other than the arm processors?
I am currently moving from Xcode and iPhone development to Android with Eclipse. I want to have a shared code project so that I can store all the code to be shared across apps in one common library. However it would appear that the only android project available is for applications and not for code libs how can i achieve this?
Exactly i want to get a html stream from GoogleServices.js by calling:
How many times have you asked users to send you the logcat result to track down a nasty force-close?How many users have actually replied?It's not that users are lazy or busy.Having to run the "logcat" command or download an external log collector app just means too much trouble for them.It should be much simpler. It should be just one tap.In fact I'm surprised (or being ignorant) that an easier error reporting mechanism has not existed yet in the Android API, especially for the infamous force-close. That is why I coded and open-sourced "Android, send me logs!", a small code library that makes it easy to detect force-close and send logs from within your own apps.You can program it to report errors with just one tap, and also include your own tracing information.
I have just bought an HTC magic which had a copy of the co-pilot app on the SD card. I have installed the app but when I try to run it it comes up with the co-pilot screen but says "Invalid Library CoPilots code cannot be loaded by the system"
I have an Android code base which uses APIs with settings to get different data for several apps. All apps use the same code base but with one or two design tweaks. So how do I re-use the main code base without having to copy the whole Android project each time?
iPhone uses multiple targets in the same project which works well. If android cant do this do I need to compile binaries of the code base in one project and then import into each new app project? If so how? I'm using Eclipse and am an intermediate Java developer.
Excuse the simplicity of this request - but is there a way for me to link onClick commands for buttons through the Layout rather than code. I am trying to create a simple app and I want to be able to make buttons and have clicks go from one "page" to the other.
If not, could someone please point me in the direction of the code needed for it?
Is there a site that might overview how to use the UI to code for droid?
I could display the box around the URL link, but if my URL link spans over more than one line, then my code shows the one rectangle on 1 line. But, in android-browser, in the same case, whole URL (still if it spans over multiple lines) gets surrounded by single large rectangle. I am not getting how this is achieved in android ?
Can anyone please give me some pointer on this ? I could not able to find out exact code for this in android-webkit code.
I had a nokia 5233 with me before I bought an android and I liked an app very much (and I can't find a similar app in the play store). I have got the java source code of the app and now I want to know that is it possible to create an android app with that source code?
I wanna to add some code in Camera Apps code , so that it will invoke my Application and do the thing as per my desier. Is it possible to change the Application code? If any one already tried this then plz let me know, how to proceed and build if i change some code. How to integrate my application with camera apps.
I'm getting all kinds of errors when using res/menu/menu_home.xml, and my project won't build. That's when I remembered that there was a way to create menus from java code instead of declaring it via xml. Does someone remember how to do that?
I've been told that Android OS stores all function calls in a stack. This can lead to many problems and cause the 'hiccups' during runtime, even if a program is functionalized properly, correct?
So the question is, how can we prevent this from happening? The obvious solution is to functionalize less, along with other sensible acts such as refraining from excessively/needlessly creating objects, performing static calls to functions that don't access fields, etc...
Is there another way though? Or can this only be done through careful code writing on the programmers' part? Does the JVM/JIT automatically optimize the bytecode during compile time to account for this?
I am trying to integrate my code to the android Home Screen code. I want to launch my activity frm the HomeScreen by click of a button. I Did the code & then build it but when i click the button i m getting error as Application not installed on phone.
I have eclair 2.1 source code and i have taken same on eclipse. I want create a new application in the existing eclair source code. I know , how to create an android application using android sdk on eclipse. But i don't know how to create an application with in eclair source code using eclipse.
I'm trying to create a simple text based game in which I ask a question based on a movie. The list of movie's is in a text file which I've included in res/raw. So basically I want to have a default string, say "Who acted in", followed by the name of the movie. Could I have the first string (along with a submit button etc) in my res/layout/main.xml file, and follow that with the movies name, after I've extracted it from the text file in my activity, or does the layout have to be defined in one place only?
I'm looking for an easy way for the user to see how many drinks they've had for a BAC calculator.
PICTURE OF THE APP, for reference
On button press, I would like an image to be added to the screen, directly under the spinner and with left alignment. When I press the button again, I want another image to be added to the screen.
So if I pressed the add beer button, a drawable of a beer would appear below the spinner. If I pressed the add beer button again, I want there to be TWO drawables of beers under the spinner, preferably with them being added from the right.
(Also, having them reach their width limit, wrapping around, and starting again on the left, but below a full line, would be AWESOME)
I can't figure out how to do this. I assume adding a ImageView in code to a relative layout (because it needs to be positioned to the right) would be the best route, but if it's possible in xml I'd be more than happy to use that.