Android :: How To Install A Platform Into My Device
Jun 2, 2010
I downloaded the emulator and followed the steps on the android website on how to install the SDK. i made an AVD and everything showed up on my computer screen perfectly, but now the problem was installing it to my phone. i can't find the instructions the android website on how to install it on my device.
I tried to install Android 2.0 platform via Android SDK and AVD Manager. In "Available Packages" I chosen to install "SDK Platform Android 2.0, API 5, revision 1". The Manager started to download data. After download was fininshed I got message "SSL peer shut down incorrectly". In the header there was a message "Nothing was installed". Any idea what is wrong? As far as know my friend also failed to install Platform 2.0 and he had the same messages in the Manager.
I'm new for android's developing. I'm using windows vista 64 bit computer. I try a couple of times run SDK manager.exe from android-sdk-windows package, but I can't install Android platform 2.2 and android platform 2.1 version. Does that mean android 2.2 not working with windows vista 64 bit? Did anyone have any experience for android installing on windows vista 64 bit?
I know you could normally just download Astor file manager and install it off of there, but my mom is getting an android tablet (yes the $150 one from k mart) and she really wants the kindle app on it.And i read somewhere that whenever you try to open the market it force closes on that certain tablet.
I am developing application using Eclipse. My friend has HTC Hero and I am trying to run my application on it, but it says that the application could not be installed. I did the steps which are described in Android DevGuide. I.e. exported my app with the generated key. Am i right assuming that this is enough? As i understand eclipse signs and aligns application automatically when selecting Export.
I have an issue with installing an apk of size 72 MB onto devices like Samsung Galaxy i7500 and Nexus One. The entire size of the application is 256 MB. The devices have enough memory say 600MB on samsung galaxy. But still it does not install saying there is insufficient storage. Do the apk file gets uncompressed to the size of application after installing. I mean if I am installing this 72 MB apk does it take 256 MB space of application. Does it work somewhat like a .zip file? Please give me a solution as to why even after having enough memory I cant install the apk?
I get this error when i try to install my app from eclipse on my htc magic.
Installation error: INSTALL_FAILED_MISSING_SHARED_LIBRARY Please check logcat output for more details. Launch canceled!
Logcat says: at.tomtasche.altitude requires unavailable shared library com.google.android.maps; failing! I developed an app with google maps before and there it works fine. And yes i have the uses-library android:name="com.google.android.maps" in the application tag of my manifest. It also works in the emulator, just my device dont install it.
I"m running Win XP 32 bit, SP3. I have Nexus one device. and I develop on Eclipse. I'm trying to install my app to test it on a real device - my own Nexus one. after downloading and installing the USB driver - the devices charges just fine. after I mount the USB storage (from the device) I can even see the phone's file system from the computer (thus able to move files in and out of the SD card). however - "adb devices" command returns an empty list. also, Eclipse "Device Chooser" doesn't show the device (it shows emulators I previously configured).
Is there any way to always do a fresh install when I'm "Running" my Android app for testing on either a real device or an emulator. It always tells me "No need to install because application is already on device", then just launches the main Intent.
I need to install an android application running in my local machine on to my new android htc handset, how to do this,and i also need to give this application to someones htc device who is not near to me.
I had to do a factory reset of my X after the 2.2 update. I am now not able to install the paid apps I got from the market. I have receipts on Google Checkout for them, but when I go to the market to get them, it only gives me the option to "Buy" it again as it takes me right to Google checkout. If I go to "Options" and then "My Downloads", the apps are not located there. Anyone else have this happen to them? How do I fix this without having to buy the apps again?
In my emulator isRecognitionAvailable method from SpeechRecognizer class returns false and also when i run VoiceRecognition.java sample code on API level 8 platform 2.2 i got "Recognizer not present" message. Any idea hints whats going on? If problem is Speech recognition is not available in my emulator then how to install it in my virtual device?
Currently a team of developers is working on Android application and during the development process testers already have to test the current state and report issues.
So far I have simply installed the application by connecting the tester's device on my pc and hit run in the IDE. This way we waste a lot of time if an application has to be installed on multiple devices multiple times daily.
What I would like is to send the testing team the .apk file and let them install and run the application by themselves.
I have several android tablets, all but one (at this moment) are rooted. I am not interested in putting a custom rom on them at the moment (mainly because not all functions -like camera- are working on all devices) but I would like the ability to do a Nandroid backup that seems to be only available with custom roms. On one device I can't unlock the bootloader (Azpen A701), don't know about the unrooted one at this time (brand new Hisense Sero 7 pro).
Is there a way to add CWM to a rooted stock android (only root applied and associated superuser/busybox apps installed)? What are the requirements (unlocked bootloader?)? Where to get said CWM and how to install it?
As an update to the below problem, I found the exact action which causes it to happen.
Download an apk from a url through the android browser Install the app. After install, the app gives you two choices: "Open" or "Done". If you choose "Open", the quirky behavior described below starts. If you choose "Done", then launch the app from the app tray, it works fine.
So it seems like this problem is caused by using the "Open" button the browser provides you after installing the APK.
I'm experiencing an error in the history stack of applications upon first install. I made a test app to demonstrate this.
The test app is simply two activities, A and B. Activity A launches B. That's all it does. Rest is wizard generated template code from eclipse.
When the user installs the app (via web url apk), and runs it for the first time, I get an out-of-order activity stack:
-User starts the app, A is on top. -They make A launch B by clicking a button. B is on top of the stack. -User hits the home screen button. -User returns to the app, A is displayed, instead of B. -User hits the back key, B is shown! -User hits the back key again, A is shown! -User hits the back key again, home screen shown. -Now the stack is clean, and app behaves "normally" from now on!
Is any one else seeing this? This is almost exactly like this known bug, however my users are not installing from eclipse: http://code.google.com/p/android/issues/detail?id=2373&q=first%20%20i...
I can provide the test app/source if anyone wants to try. This is the manifest, which does not have any special customizations made to it. code...
as far as I know, this should definitely not be happening, and works fine after you clear the history stack the first time.
My .apk file is confirmed working, however for users of the Motorola Milestone (which runs the same android version 2.0 and up) they receive the error upon attempt to install. I've googled and searched through the other questions here. The error seems to normally only appear if you did something wrong in the signing wizard or renamed the file. Is it possible that some kind of software difference on the OS build on these Milestones is preventing the install?
I have a samsung galaxy young s6312, stock android 4.1.2 jellybean, rooted. I want to install asphalt 8 (about 1.6 gb) on my device. But the problem is that even if I factory reset my device, the maximum free memory I can get is 1.48 gb as my device internal memory is 1.5 gb. I have an external sd card of 8 gb. so how can I install the game with its data DIRECTLY on the external sd? My device is rooted and busybox installed..