This should be very simple, but I can't find the answer anywhere. How do I load an html file (which I assume I keep in res/raw folder) into a webview? neither mWebView.loadUrl("file:///raw/about"); or mWebView.loadUrl("file:///raw/about.htmal"); works. What's the correct syntax or arrangement.
My open source application needs to browse local HTML files on the SD card, and WebView is not enough because I need history and bookmarks. I wrote the following code. It correctly opens the browser, but fails to reach catalog.html and in fact it just opens whatever page was last browsed:
Uri uri = Uri.parse("content://com.android.htmlfileprovider/sdcard/ myapp/catalog.html"); Intent intent = new Intent(); intent.setData(uri); intent.setClassName("com.android.browser", "com.android.browser.BrowserActivity"); startActivity(intent);
I have a WebView on my Android application which loads (WebView.loadUrl()) different local HTML files from phone's internal storage. I would like to include some custom css styles for them, Now, I could have my app edit every HTML file and add linking reference for the CSS file.I could also read the file contents, add the CSS linking and use WebView.loadData() to load it.But is it possible to do this a lot simpler and efficiently.Note: The HTML files are downloaded from a website. So editing them manually is not possible in this case, but once downloaded they can be edited via the app if necessary.
I am trying to download a zipped file from the web on the first instance of the application; can someone point me to a tutorial for this (I don't see good documentation on developer.android)? I understand how to check if it's the initial start or not, and also how to use java.util.zip once I get the file, but it's the in-between where I'm lost.
I'm trying to load/reference images from the app's assets folder from within a HTML page in a WebView. Unlike in most of the examples the HTML page itself is not located in the assets folder but is loaded from a server via http. The background of this question are some performance improvements which should reduce the loading time (and the amount of transferred data) by loading static images directly from the device. I'm not sure if Android has some restrictions here because there's a certain possibility to exploit the app by allowing access to the local file storage from a remotely loaded webpage.
Is there any inbuilt function to load PDF file from Local Asset in Browser or Webview. Tried using loading file to Buffer .. But the content was not displayed. Dnt suggest me to install Application like DocumentToGo or any like that.
I am developing a small application in Android. I come across a problem, and not sure whether it is possible in Android platform. I have some local html files. There is an Activity contains a webview, which is used to display these local html files. In some cases, I want to display a picture selected from phone into one of these local html files. Is it possible? Has anyone resolved such problem? I appreciate any of your replies.
My requirement is to open one app's Asset file from another app via content provider.(I am exposing that file with ContentProvider implementation)I am able to open few files and read, but while opening some files I am getting exception. Please find the implementation for opening Asset File.Can anyone point out me, in what scenarios, we will get this exception.
I have a html file saved in memory and this file have some images (tag ). I can't load these images because they are in the assets folder and I don't know the absolute path. What is the absolute path to assets folder? I think that with the absolute path of the images I could to load these images in my html file into my webview.
I've tried looking around google, xda search tool, have read all pages (3 of them) in Xposed wiki. I've been trying to cheat in a game called Galaxy On Fire 2 HD (I have purchased it), I've found some tutorials how to do that on iOS by modifying some binary files (assetsdatainships.bin and items.bin), on android those files are in game apk, and I cannot modify them without breaking signature.
I found Xposed framework and I think it could be perfect for my purposes. Is there an easy way to replace those asset files by my own? I have very little programming skills though, but I'll try. I've found a short example in wiki, but I don't understand it. I've read wiki tutorial 2 times but still have only vague idea how all this works.
Can one use an Android phone to access basically local (think intranet for example) web servers to view pages? I ask this question because some cell phones with some phone network appear to use a special server to funnel cell phone requests thru and that the server offloads from the browser part of what a browser normally does. I get the impression that the Opera mobile browser works this way.I want to talk to local devices that serve web pages and connect directly to them from phones. Does the Chrome browser in Android have the full functionality that Chrome has on a PC? Can it parse HTML, do XMLHttpRequest, and otherwise act like a modern browser?
the question i have is simple but hard to put in words, ill give it a try anyways.i am trying to load a web page in web view,however the load time is a little high.is there anyway i can put the images in the assets folder and load them from there instead?if not, is there a way i can load the whole site from the assets folder, providing that my php files can still communicate with my internet database?i have already read most tutorials however they are pretty vague when it comes to concrete help.
How come this is the only file manager on the market (that I've found... I went through quite a few) that can open an HTML file from your SD card? I was a loyal user of Estrogen until I found that it couldn't.
I'm trying to read some local files, and ive been reading a lot of stuff about it, but i still don't know where to store the files on my phone and how to get the right path. Some say, it should be stored on /data/data/your.package.here/files but where is that, i mean i can get there when using the emulator but i have no clue how to put files in this on a real device.
All of the android examples for XmlPullParser pull from a local resource file, and all of the SAX examples pull the XML from a URL. I've been told SAX is faster, so I'm trying to use that to pull data from a local resource file (res/xml/thefile.xml)
The example code I'm working off of is here. So in that example, the code I want to change is:
URL url = new URL("http://example.com/example.xml"); ... xr.parse(new InputSource(url.openStream()));
Instead of using URL, I want to use getXml(R.xml.thefile) Is that possible, or does SAX need to get data from a URL?
Using Local XML file as a database for a android app?
I am trying to build a app with flash using a xml file as database, to read the xml from a external file from the local directory isn't a problem, the problem is how to write data from flash to the xml file.