I have some reference data in a text file (~5MB) that I want to use with might android application.The file is of the format: 1|a|This is line 1a 1|b|This is line 1b 2|a|This is line 2a 2|b|This is line 2b 2|c|This is line 2c
What I want to know is the most efficient way (less memory, fast, size etc.) to use this file within my application.
a.) Should I save the file as a raw resource and open and read the whole file whenever I need a certain line. b.) Should I convert the file to XML and use XPath to query the file when ever I need to look up a value <!--sample XML --> <data> <line number="1"> <entry name="a">This is line 1 a</entry> </line> </data> c.) Should I just copy & paste the whole file as a static string array in the application and use that. [EDIT] I will also need to search this file and jump to arbitrary keywords e.g. "line 1a".
I am using ganymade eclipse 3.4 IDE and android sdk for development . I am trying to store static database file with some values on it in sqlite format. how can i add this file into the IDE and fetch the data from that file and store it . give me the guidance to do the development.
I need to store and retrieve data from database when the device is in offline.When i run my application when the device have internet it fetches data and shows it user,but i also need the same output when the device is in offline by saving previously obtained data in database,anyone help me to implement it in my application.
I have created a class with 3 sub classes in Java. The 3 sub classes contain variables to store information from my XML document. I am able to store in the first two for there are only single instances of the data in the XML. The third class contains variables that repeat multiple times. I want to store an object of "third class" objects. I also have a SAX parser class. I am doing this within an Android environment (1.6).
Does this make enough sense without displaying any code?
I want to store a few values in the form of high scores. But since im not going to be storing more than 5 values, using SQLlite doesn't seem appropriate. Another option considering was a flat file, but not sure how to go about..
In my Android app I need to extract data from a xml file (the file will have less than 2000 lines). I have no experience with XML parsing, so I don't know what the best approach is. DOM parser is perhaps not a good option, because I am on a mobile device. On the other hand with SAX I would probably end with more complicated code. What would you recommend?
I'm doing Major Project on my final year and I'm very new to Android plus I;m not good at codings. I need help with my login page.
I've created something like a database connection java file which is this:
I've already created a database for users using SQLite. The database name is Users and the table is called User. The records inside the table are Username, Password, LastName, FirstName. I've inserted one user's info into the database. The problem is I do not know whether my UserDB.java is correct.
And I've also created login.java. Hardcoded Login page:
So I want to know how I should apply the database connection on the login.java. Should I insert database connection something like db.Open();? I studied ASP.Net a few months back and I kind of forget most of what I've learnt. So how should I open the database connection on login.java and how to check with database whether the user enters the right username and password?
I need to store an retrieve a vector of an unknown number of objects in an android sqlite database. Essentially, the setup is this: I am developing a task management app, where the user can add as many notes as they like to their tasks. My current setup uses one database, with one row per task. This presents a problem when I need to associate multiple notes and their associated information with one task. I can see two approaches: try to store an array of notes or a vector or something as a BLOB in the task's row, or have another notes database in which each row contains a note and it's info, as well the id of the task which the note belongs to. This seems a little easier to implement, as all I would have to do to retrieve the data would be to get a cursor of all notes matching a particular id and then iterate through that to display them to the user. However, it seems a little inefficient to have a whole new database just for notes, and it makes syncing and deleting notes a little more difficult as well. What do you think? Is it worth it to have a separate notes database? Should I use a BLOB or go for the separate database? If a BLOB, are there any good tutorials out there for storing and retrieving objects as BLOBs?
I am currently working on a group project to build an Android game. I have been delegated the task of building a PC based level editor (which is all done). All I have to do now is decide on the file format for the map that is outputted. At the moment it is just a standard text file with different numbers to represent different tiles; E.G 0=path 1=wall 2=enemy.
1 1 1 1 1 1 1 1 1 0 0 0 2 0 0 1 1 1 1 1 1 1 1 1
The actual Android game then takes this file and stores the values into a 2D Array. However those who are making the actual game are having difficulty opening a text file, and others have told me it has to be done using an XML file. I have now been asked to find a away to take in this input. how I would read the text file and put the values into a int array ? Or if it is easier, use an XML file and tell me how to format that file and read the values into a int array
I'm making an Android Java app game (although this question applies to all languages really) and hope to release the first version soon. I'm nervous about how I save data in my game. My problem is that, if in a later update, I decide to store more data or store the same data in a different way, I need to be careful I don't lose or corrupt data for users that upgrade (i.e. I want users to be able to use data created by an old version in the new version, like their high scores from before).For example, say I want to save high scores in version 1.
Sometimes in LogCat I'll see Wrote stack trace to '/data/anr/traces.txt'
But when using the DDMS perspective, "File Explorer" View, I can't see anything in the "data" directory, I'm assuming because permission denied. Is there a way (short of rooting my ion device) to read what's in that text file?
Is there perhaps an android app for developers that will show the contents of the file? It would seem there would have to be some way of reading the file without rooting the device, otherwise why does the o.s. write it out? How can I read this file?
I have to create an app that draws a map reading data from a text file : for example the text file can be like
. index x y orientation vertex 1 0 0 0 vertex 2 5 0 0.5 vertex 3 10 2 0.3
so i need to do in java something like fscanf does in c (fscanf scans the text file for known formatted data... example, in the file i written i know each line has a string float float float and i need to put them into a specific data structure that can be a list of elements "vertex"
next, when i have all the data, draw a simple image rappresenting the data..
my questions are...
there is a function like fscanf?
and then.. what's better for drawing the 2d map? i have tu use Opengl? At the end i have to draw the image pixel by pixel.. i hope there is something easier then openGL
Is there anything the Dalvik VM supports (in terms of bytecode) which is not used currently because the .class files don't have it?
As an example, if people would write their own Source-to-DX converter for their functional language XYZ, would they be able to implement e. g. full tail calls although the .class file does support tail calls only under certain circumstances?