Android :: How Can We Get Device Name Programmatically?
Sep 5, 2010
On Sun, Sep 5, 2010 at 12:55 PM, Vipul <vipulpancha...@gmail.com> wrote: > I want to get the name of device programmatically. > Suppose anyone has set the device name as "My New Phone"> I want to get that.
How do you determine (programatically) if an Android device is: rooted Running a cracked copy of your software or rom. I have some sensitive information in my database, and I would like to encrypt it when the phone is rooted aka the user has access to the database. How do I detect that?
My app seldom needs to put the device (or screen) to sleep. That is - programmatically imitate user pressing on red stop-call button. According to docs PowerManager.goToSleep() does just that, but requires android.permission.DEVICE_POWER, which is never granted to apps!
(A) What on earth should I do to get this working? (B) How can I programmatically wake up the device.
just to clarify - I'm not interested in a wake lock solution.
Is it possible to programmatically disable and enable the led indicator light on an Android device? I am not referring to just turning it on and off as in a notification. I did not see anything in the api that would do so. I am guessing this is hardware specific if it is possible at all.
Understanding how incredibly dangerous this question is, I'd like to know if it is possible to programmatically issue a factory reset, as available in Droid and G1. Does anyone know how this is implemented? Is this implemented using the standard Android SDK, a Motorola-specific function, or something else?
I want to know how to get the ringtone,audio files in the device and I want set them as alarm. I am working in the code to set the alarm and I want to know how to retreive audio or ringtones from the device.
Can someone explain a couple of very simple concepts to me - I'm interested in mobile devices running android and how they are identified over networks. Some scenarios: Device is connected over WiFi - presumably the device has a standard IP address as with any host and can communicate with any other android host over TCP/IP (assuming it knows the participating device's IP? device is connected over bluetooth - how are devices identified in this case? device is connected over mobile operator's network - this is the one I'm interested in and confused by - is there anyway for two or more devices to discover each other and communicate via the mobile operator's network? How does a device communicate with a backend server in this scenario? In other words, how do apps and devices communicate when not connected to a WiFi network?
I have developed and tested my app on the emulator, and now want to install it on my HTC device. the apk installs successfully, however my database is not going with it. I have created my database using sqliteman browser b/c I have to insert a bulk data before the app starts. I have four tables in my db and call each in different activities and created all on the sqliteman. after the data is inserted I pull back the db onto the data folder of the emulator. it works perfect on the emulator but failed on the device. when I try to pull my db on the real device, it shows access denied problem
I have developed a sports game which is single player. Now I want to have one more game mode which is multiplayer.
My question is how can i do device to device connection in android using sets of api which can be :
1.Bluetooth - whose APIs are not currently available.
2.gtalkservice - removed from sdk1.0 3.wifi - I dont knw how to connect 2 devices using wifi apis . I have asked about wifi because we have developed a game on iphone which used wifi connection for multiplayer stuff.
Or is there any other apis which can be used for implementation of multiplayer in game ?
How do I map the device Y axis to the screen Y axis?I can't figure this out.I'm the developer of Tricorder, and I'm trying to make it so that the accelerometer and magnetometer indicators I draw always point in the right direction.On the G1 phone with the slider closed, all is well.But when I open the slider, I end up showing that gravity is pulling me to the left (if the phone is held with the display vertical).So, I know that the device, and hence sensor, Y axis is always in the direction of the earpiece; and the screen Y axis changes when I open the slider.And I know that I can use remapCoordinateSystem() to change the device axes to match the screen axes.But where do I find out what the device's orientation is?In other words, how do I compute the correct values for the X and Y parameters to remapCoordinateSystem()?
Configuration.orientation seems quite useless.Suppose it is set to LANDSCAPE.What does this mean?Does it mean a device which is "naturally" portrait (i.e. the sensor Y axis points to the narrow end), and which has been turned into landscape mode?If so, which way was it turned?Or does it mean a device which is naturally landscape?In other words, LANDSCAPE could mean that the screen axis is off from the sensor axis by +90, 0, OR -90 degrees.Not much help.So how do I do this?Obviously I want my app to work on all devices, not just the G1 phone.
I have a standalone GPS enabled data recorder in my car that can function as either a USB host or device. (Its a class 0x00h USB device). I currently connect to it via a WM 6.5 app running on my Palm Treo 750. I would like to port my WM 6.5 app to an Android phone. (I don't have a specific Android phone in mind, I would like it to be as generic as possible).Replicating the GUI is not that difficult, but I am having trouble getting started on the USB communication. I'd appreciate it if someone could point me towards an example, or the appropriate tutorial.
I'm using the android plugin for eclipse, and when I try to run my program using a real device through the android device chooser, my phone is not listed as a device. I have updated eclipse and all of the android packages, but it still isn't showing up. My phone is running 1.6, which is also the target version listed in the eclipse project.Also, the reason I decided to try testing on a real device is because the emulator doesn't seem to be working right anymore when I run my project. The emulator launches, but the program never does. Any ideas?(using windows 7/t-mobile mytouch 3g)
Does anybody have an idea what I may be doing wrong. I have installed the usb drivers and have my device running in debugging mode but when I run my basic hello world application through eclipse my device wont show up in the device chooser. I have also tried re installing the sdk and all the drivers and still no luck.
I was wondering if there is a way of enabling the GPS programmatically through an application without going to the menu Settings > Security & location > Enable GPS satellites. Please let me know if there is a way, I've seen this asked a million times in this group but there are never any replies.
i'm currently setting the alarm via the following.. //set the alarm alarm.set(AlarmManager.RTC_WAKEUP, cal.getTimeInMillis(), pendingintent); i don't seem to see an AlarmManager method that allows me to get the time of that set alarm... Is there a way to do it from somewhere else in my app?
So I read the xml tricks 2 from developer.android.com, and it worked for me. But I need to programmatically include 1 xml into another. addview returns
07-12 01:01:18.429: ERROR/AndroidRuntime(267): java.lang.IllegalStateException: The specified child already has a parent. You must call removeView() on the child's parent first. 07-12 01:01:18.429: ERROR/AndroidRuntime(267): at android.view.ViewGroup.addViewInner(ViewGroup.java:1970)
((ViewGroup) placeHolderProductList).addView(productList, new LinearLayout.LayoutParams(LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.WRAP_CONTENT)) ;
I red in these discussion groups that you cannot programmatically turn on/off the GPS : Mark Murphy was exhaustive, as always. But i found a 3rd party App, in the market, that creates a widget capable of switching the GPS on/off. How did they do it? Are they using a different SDK ?
i have a requirement to place 2 overlapping image view inside a web view.the upper image view can be moved using trackball and the lower image view is static.now i want to capture the whole screen programmatically and save it as an image.i have referred this link but unable to get the solution.
I was hoping to write a service on Android that would list all applications installed as per previous post.Then, It would decide to update automatically some apps and install others. Is there any class on the SDK that has this kind of functionality? That is, can I call some API or code to install an application on the phone? Can I force some updates as well?
I am trying to improve the layout for my game. The problem is that while I can create a good layout for one android phone, it doesn't work for another, ie the trackball for MyTouch is on the right side (landscape mode), but for the MyCliq, the DPad is on the left side. Is there a way to programmatically set the layout based on which phone it is?