Android :: Draw Margin For Image By Using Rect Object

Sep 18, 2010

How can I draw margin for Image by using Rect object (I need also to change the margin color for every image), so in the end I will have a new Image that surrounded by margins.

Android :: Draw margin for Image by using Rect object


Android :: Set Image's Margin Top Using Coding Not Xml In Phone

Sep 6, 2010

I am using android:layout_marginTop="100dip" in my imageview,i want to set margin top to each image depending its height using coding not using xml,how can i set image's margintop?

View 1 Replies View Related

Android :: Image Transparency - Load An Image File Into An ImageView Object

Aug 24, 2010

Is there a way to load an image file into an ImageView object, and then define a transparent color for this object?

View 1 Replies View Related

Android :: Draw A Bitmap Image?

Dec 2, 2009

Any one know about how to draw a bitmap image?...

View 6 Replies View Related

Android :: Draw Png Image And Run Opengl

Mar 14, 2009

Is it possible to draw a png image and then to run opengl operations on it with android? Is this the right forum to ask this? where can i get more information on doing such stuff?

View 2 Replies View Related

Android :: Draw A View On Top Of Image?

Aug 9, 2010

How do I draw a view on top of image. There is a predefined android xml file and when I run the application I would like to bring up a dot or a square on the top of image. Here the image already shows up from pulling information from andrid res folder , how to draw an dot over it.

View 2 Replies View Related

Android :: Draw A Spot In The Bitmap Image

Oct 12, 2010

Hints to draw a spot(small filled circle) on a bitmap image.

View 1 Replies View Related

Android :: Not Able To Draw A Transparent Image On Surface View / Fix It?

Jul 6, 2010

My objective is to run a glowing animation on an image.I am changing the image alpha to produce this effect.

I have used basic AlphaAnimation provided in android framework but found that its slowing down other animations. So i extended a class from SurfaceView and created a thread to update it. ( Again here, i am manipulating alpha of the image ).

Everything seems fine, except that i am not able to draw a transparent image onto SurfaceView.Its showing black color on the transparent areas of the bitmap.code...

View 1 Replies View Related

Android :: Draw Background Image With Moving Foreground Graphics?

Aug 28, 2010

I would like to know what the best way would be to draw a background image (this would be pretty much static) and a foreground object which would move depending on user input in Android?

Sort of like a side-scroller game (when the foregroudn object needs to animate and change a lot more than the background).

View 1 Replies View Related

Android : Takes Drawable Object - Scale Image - Save Memory?

Aug 23, 2010

I need to know how he takes drawable object. I'm collecting some ImageView objects in array, they have background images that are rather big in resolution so they take lot of memory...

I have read somewhere that it will automatically create image with resolution that my imageView have, so i think it will take less memory than first one. Please tell me, if i set scaleType property, will it scale that image? Will that help me to save memory?

View 1 Replies View Related

How To Draw Image Or Edit Simple Lines In Text Box

Jan 8, 2013

I am wondering if there is a way to draw an image, or edit simple lines in a text box. The entire screen is a textView/ect and i would like to be able to write a sentence then draw an image and write again. By draw i think i would use the Canvas, so basically is there a way to include a canvas in a text view?

Evernote does do this, but to edit an image/draw you need to open another app "Skitch", my goal is to try and do this without any extra apps.

For example:

Hello

(canvas/editable graphical items)

World

View 3 Replies View Related

Android :: OpenGL More Textures For One Rect

Nov 1, 2010

In Android OpenGL ES, I want to be able to switch textures for a given Rectangle. I have one rect and I put two textures, depending on different conditions. I just want to switch between textures.

I followed this code to create the textures: http://blog.poweredbytoast.com/loading-opengl-textures-in-android but it seems that this is only for one texture.

If I use only one texture, it renders fine, but then I don't know how to tell the rect to use another texture (same rect, different texture). Do I do something like "setTexture" with the ID that is generated in loadTextures()? Do I have to have an array with texture names (numbers) that I then change .. I just don't get it..

View 2 Replies View Related

Android :: Incorrect Clip Rect In OnDraw()?

Apr 8, 2009

We came across a strange behavior. The clip rect of our custom view is getting reset to its entire visible region, if we change the value of another view.

View 4 Replies View Related

Android :: Get A Region Which Is Not Standard Rect Area?

Feb 19, 2009

I want to judge whether the touch point(x, y) is in a region or not, the region is from a stardard rect by rotating specified degrees, from example, rotate 30 degrees. There is a class named Region in Android, but as I researched, it just supports standard rect, is there any other way to judge whether a point is in an acclivitous rect? How to do it?

View 10 Replies View Related

Android :: OpenGL ES Multiple Textures For One Rect

Nov 1, 2010

In Android OpenGL ES, I want to be able to switch textures for a given Rectangle. I have one rect and I put two textures, depending on different conditions. I just want to switch between textures.

I followed this code to create the textures: link text

and they render fine, but then I don't know how to tell the given rect to use another texture. Do I do something like "setTexture" with the ID that is generated in loadTextures() ? Do I have to have an array with texture names (numbers) that I then change .. I just don't get it..

View 1 Replies View Related

Android :: Draw Route Path Draw Function

Sep 5, 2010

In my android application I use this method in "draw" Overlay class for draw route on map. Can someone tell me if this method is good (in terms of performance) for route draw on map or I must to put code in Thread ??
I'm new to android.

public synchronized void draw(Canvas canvas, MapView mapView, boolean shadow) {
if (pointsAndTimes.isEmpty()) {
return;
}
Projection projection = mapView.getProjection();
Paint paint = new Paint();
paint.setARGB(250, 255, 0, 0);.............

View 1 Replies View Related

Android : How Can I Create Type Of Rectangle By Using Rect Class?

Jul 25, 2009

I have got a problem. How can i create the following rectangle by using Rect class? I mean Diagonal Rectangle. Is it possible through Rect class?? if not then any other way?

View 4 Replies View Related

Android :: How Can I Get Current Activity Object In Instrumentation Object?

Sep 9, 2009

I want to do some automated testcase with Instrumentation . Suggest that my AUT has 2 Activity. After clicking the button in ther first Activity, the second one will be shown with new content base on what we enter in the first Activity.) Instrumentation provides us the function called startActivitySync() and return the Activity object for processing. My question is how we can get the pointer of the second Activity after the it is shown by clicking the button on the first activity.?

View 2 Replies View Related

Android :: Cast Picture Object To Bitmap Object

Jun 8, 2009

I would like to convert a Picture object to Bitmap object in memory, without writing data to disk.

View 2 Replies View Related

Android :: How Does ImageView Just Redraw Part Of Its Content When Invalidate(Rect) Is Called?

Nov 8, 2009

I am new to Android development, just reading docs and trying the APIs. I am quit confused how ImageView managed to draw just a part of its content after an invalidate(Rect) invocation.

I've checked ImageView.java, found no other drawing method except onDraw(Canvas), but onDraw(Canvas) only cut the drawable only if it is beyound the view's visible boundary. I also read the implementation of View.invalidate(Rect), I think the key of this function is calling to mParent.invalidateChild(this, r);

However, I think the parent view doesn't know how to draw the child in the given Rect, it finally has to call some method of it child to paint out. Has anybody investigated this part of codes? Would you please give me some guide?

View 2 Replies View Related

Android : Get Activity Object From Intent Object

Sep 21, 2009

I have an Activity that running on system. I can get the Intent that is used to start the activity. But i don't know how to get the Activity object from the Intent object or something else. Can anyone tell me how to do this??? Note that, I don't use Instrumentation object.

View 11 Replies View Related

Android :: Add Margin Through Java Code

Aug 12, 2009

I need to create dynamic UI. How can I add margin to the left side of the button.

newPost =new Button(BlogsList.this); newPost.setText("Add Entry To Blog"); newPost.setPadding(10, 10, 10, 10); newPost.setLayoutParams(new LayoutParams (LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); newPost.setOnClickListener(new NewPost(b.getName (),b.getBlogId())); l22.addView(newPost);

View 2 Replies View Related

Android :: What Is Difference Between Padding And Margin

Oct 18, 2010

what is the difference between padding and margin?

i want to draw a view exactly at 200 dip from the top of the screen(0,0). there are some layout in the middle.

how do i draw a view exactly at 200 dip from the top?

View 4 Replies View Related

Android :: How To Set Margin Of ImageView Using Code - Not Xml

Aug 5, 2010

I want to add an unknown number of ImageView views to my layout with margin. In xml, I can use layout_margin like this:

<ImageView android:layout_margin="5dip" android:src="@drawable/image" />

There is ImageView.setPadding(), but no ImageView.setMargin(). I think it's along the lines of ImageView.setLayoutParams(LayoutParams), but not sure what to feed into that.

Does anyone know?

View 1 Replies View Related

Android :: Change Margin Of View After It Has Been Rendered

Apr 26, 2010

I have an element in the page that under certain circumstances has to get the margin-top increased. as the title says, the element is systematically rendered in the page via xml. Only in certain circumstances, and when that specific view is already rendered, I need to increase the margin. Is it possible at all? workaround?

View 5 Replies View Related

Android :: Automatic/dynamic Margin In Layout

Aug 10, 2010

I was wondering if it's possible to set an automatic/dynamic margin (padding?) between elements in an Android layout without having to do it programmatically?

For example let's say there is a horizontal LinearLayout which is set to android:layout_width="fill_parent" and that contains five elements. Is there a setting that evenly shares the remaining empty space of the LinearLayout to the margins of the child elements?

See image at http://img63.imageshack.us/img63/8/margin.png

View 1 Replies View Related

Android :: Difference Between View Margin And Padding?

Oct 30, 2009

Difference between View margin and padding , mPadding and mUserPadding?

View 2 Replies View Related

Android :: Layout Margin Left - Right Issue In 2.2?

May 28, 2010

I'm using a framelayout to position 2 buttons in the center of the screen. I'm anchoring from the center (using layout gravity = center_horizontal) then applying Layout margin left = 50dip and Layout margin right = 50dip to each button. In 2.2 the margins are being drawn much larger than the numbers I've declared (50dip/50dip). It looks more like 125 or 150. Oddly enough, this doesn't appear to be happening with margin bottom/top, only left/right. Is this a bug, or a sign that I'm doing something incorrectly?

View 11 Replies View Related

Android :: Add Margin Between A Radiobutton Its Label In Phone?

Jan 25, 2010

Is it possible to add a little bit of space between a RadioButton and the label while still using Android's built-in components? By default the text looks a little scrunched.

<RadioButton android:id="@+id/rb1"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="My Text"/>

I've tried a couple of things:

Specifying margin and padding seem to add space around the entire element (button and text, together). That makes sense, but doesn't do what I need.
Creating a custom drawable via XML specifying images for the checked and unchecked states, then adding a few extra pixels to the right side of each image. This should work, but now you are stepping outside the default UI. (Not the end of the world, but not ideal)
Add extra whitespace to the beginning of each label. Android seems to trim a leading space character, as in " My String", but specifying unicode U+00A0, as in "u00A0My String" does the trick. This works, but it seems kinda dirty.

Any better solutions?

View 3 Replies View Related

Android :: Having Margin With Changed Layout For Titlebar?

Feb 11, 2009

I am using the following Layout for the titlebar with a blue backround color
ndroid:textColor, that I get a changed titlebar for my HelloWorlApp, that is fine. But somehow on the left and right side there is some margin and I still can see some Grey from the original titlebar.

What did I wrong?

View 7 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved