Android :: Drag And Drop Overlapping ImageView In Droid?
Jul 5, 2010
I have a table-top style game board consisting of 10x10 squares. Each square is a PNG image. On top of these squares I want to place tiles which can be drag and dropped on top of the squares.
What would be my best approach concerning Views?
Is it possible to have two layers where layer one is a grid of ImageView's which represents the board. Would it then be possible to let the tile be an ImageView also which could be "stacked" on top of the ImageView's which represents the board?
In my application I have a title(TextView) and an Image. The image is grabbed from the web and most of the images are different sizes. Some of these images are to tall and overlap on top of my textview, covering it up. Is there anyway to prevent this? code...
I want to write an app for my thesis that it will have some items/icons and i will drag'n'drop them in a box and then it will make a query in a database and return the result..but i can't find information on how to combine the drag'n'drop with the box...
I am working on a MapView app in Android. I have three markers that I want to be able to use the Google Map API getlocation-function on, later on. In order to try it out I would like to move the marker with a drag and drop-function, and then check the location.
Anyone who has gotten a drag and drop to work on an android marker, or know a way to start figuring it out?
I am designing an application which requires Drag&Drop functionality to transfer items from one list to another. Is there any way to drop item into another list, as i have seen applications to drag and drop items in the same list(Reordering the list)?
I have my Droid connected to my computer via the USB that came in the box. The phone recognizes the cable, chimes, and has the USB icon on the screen. But the computer doesn't recognize the phone at all. It could be a problem with my computer, but I'm checking here in case I just can't find the option on the phone to "allow USB connection" or something.
Is it possible to drag and drop table rows in android? Say the user holds down on a table row, the row would would become transparent and be draggable around the screen & then depending where the user dropped it, the table row would be inserted there.
I noticed that AbsoluteLayout is deprecated in the latest SDK. AbsoluteLayout is an important piece to implementing drag and drop. If it disappears in a later release, what will be the solution to implement drag and drop?
I want to know how to manual sort with ListView by using drag and drop? for example, the user can drag an item from position 2 to position 1. Someone said there is a play list activity that can support it in music application. But I cannot find it in my SDK 1.0. Who can provide some suggestion? If there is a demo, it is more better.
I am working on something that needed custom drag-and-drop functionality, so I have been subclassing View, doing a bunch of math in response to touch events, and then rendering everything manually through code on the canvas in onDraw. Now, the more functionality I add, the more the code is growing out of control and I find myself writing a ton more code than I would expect to write in a high level environment like Android.
Is this how it's done, or am I missing something? If I'm not doing anything fancy in the UI, the framework handles the majority of my interactions. Built-in controls handle the touches and drags, and my code is pretty much limited to business logic and data. Is there a way to leverage the power of some of the UI controls and things like animations while also doing some of it manually in the onDraw canvas? Is there an accepted standard of when to use one or the other (if indeed the two approaches can be mixed)?
I just recently got an android phone and found that the drag and drop on my site doesn't work! I understand why it wouldn't, but has anyone found a solution to this? I'm using JQuery to implement the D & D...
I have seen posts on using handbreak to convert to the correct file size and such but i was trying to just drag and drop avi files to the evo but they dont seem to be showing up once i disconnect from the pc. Is there a way to just drag and drop movies onto the evo or do i have to convert each one i want to put on the phone?
I am converting a avi right now through handbreak but it is taking forever! With my moment i could drag and drop i figured with this phone i could do the same but i guess not
Before i have to take the train to work i like to just throw a movie on the phone and watch it but it doesnt seem like ill be able to do this with the evo cause ill have to convert them all and that will take too long....
Drag and Drop File Sync with Awesome Drop.Its an Android application that lets you drag and drop files right into your browser which then copies files to your Android device. No account is required just open the app, navigate to the specified webpage, enter the access code into your device, drop in your files and voila, the files are synched to your phone.Awesome Drop uses HTML5 features of web browsers like FireFox 3.6, Chrome 5 & Safari 5 to copy files to your device and supports music, photos and document files.
I'm a new Captivate owner and I was wondering if there is a simple way to sync music files from your itunes to your Captivate? I was looking for something that I can drag and drop the files from itunes to my phone? I'm just looking for a real easy way to add music to my phone.
For those of you who have been frustrated by the inability to rearrange the icons in your app dock, worry no more. With the latest ADW upgrade you can drag and drop apps on your dock bar in any order you like.
I connect the usb to charge, but I cant drag and drop files like I did with my Instinct through Windows. Currently, I have to take the mini sd card out of the phone and put that into my computer to connect that way to add music, etc. Anyone know anything about how to drag and drop directly when connected with the usb?
I connected my LGG2 phone to the PC and just copied over folders that contain mp3's in the phone music folder if I remember correctly and the music played fine. So am I suppose to use software of sorts though ?What method do most people use to get music on their phone
I am running a CM11 Nightly on my jfltevzw. I am trying to update to a new nightly by dragging and dropping it onto my phone, the way I always do. However for some reason when I try to do it now, I get an error message saying "Cannot copy item: This device has either stopped responding or has been disconnected." even though it shows up on my explorer. It was working fine like a day ago. I have rebooted my computer and everything, but it just won't work.
I have a problem statement, and here it is: My requirement is: There are a number of images shown on the screen. I want to allow the user to drag and drop any of the images to anyother image. Based on which image is dragged and on which is it dropped, I need to do something specific. So, I need to find a way so that I can get my source view and my target view.To understand this in a better way, consider a practical scenario. In the File Explorer of Windows, we can drag and drop items from the left pane showing the directory tree to any of the folders shown in the right pane.If anyone of you ever faced a similar scenario, please let me know because I could not find a direct support to such a thing (Drag and Drop) in the platform, so may be I need to find an innovative solution to it.
I have used Lambrospowers (XDA Forum) Rosie patch to enable drag n drop when in helicopter (leap) view. It works flawlessly on my rooted stock Froyo Desire. If anyone is interested, I will provide more info on how to install the patch and where to d/l it from.My desire is rooted but S-ON and odexed. It only works on rooted phones.I love this feature that only comes on DHD & DZ as part of the new sense 2.0 ui as standard.
I am able to create and drag and drop activity successfully but the only problem I faced is if I drag the view more than about 30 times, the drag event will stop to initiate and I am unable to drag anything. What is the causes?I am using onTouch() to drag the view.
since I have updated my project (http://code.google.com/p/ bestcardgameever-android/) to the 1.5SDK, I need to switch the deprecated AbsoluteLayout with something else. The problem is the project is a card game that has cards showing and some of them need to be overlapping (take a look at this note the cards in the center) I could really use a tip on how to do this with a FrameLayoutetc.
I'm trying to develop a coloring app... while developing it ....i was stuck with a problem..Im using layout to display "images". The problem is that the images get overlapped...
for example i have arranged the images as ...the second image inside the first image.... if i color the second image, the first image also gets colored...similarly if i color the first image , the second one also gets colored....the images are overlapped....
how to color each image separately ? and how to prevent overlapping of two images?