More and more mobile platforms are being launched and sdk's are available to developers. There are various mobile platform are available,Android,iOS,Moblin,Windows mobile 7,RIM,symbian,bada,maemo etc.
And making of corss platform application is headache for developers. I am searching common thing across the platforms which will help to developers who want to port application to all platforms.Like what is the diff screen resolution, input methods, open gl support etc. please share details that you know for the any of platform . or is there possibilities , by writing code in html (widget type of thing) and load it into native application. I know about the android , in which we can add the web view into application. by calling setContentView(view)
Please share the class details where we can add the html view into native application of different type of platforms that you know.
Purpose of this thread is share common details across developers. marking as community wiki.
I have a site which makes SOAP requests to a separate domain using YUI's cross-domain AJAX transport. This is working wonderfully on my site, but unfortunately since mobile browsers don't support flash, I can't get it to work.Does anyone know of a way to make cross-domain AJAX posts on mobile browsers?
I have built a website for mobile webkit browsers, there is an interval update to refresh data. But it turns out that the pooling refresh will stop at some time after run for a while (some minutes or hours, different by each time).I thought there may be something error occurred in my refresh data functions, but it works well in my laptop browser. I also tried to listen window.onerror event, but webkit browser seems do not support that event. What else can I do?And I am also doubting is there any problem with setTimeout and setInterval functions in mobile webkit browser?
I was recently hired to work on mobile Ajax applications. This is the first time I do this, as I always worked on usual Ajax sites on common web browsers. I'd need a framework and possibly a toolkit that works both on IPhone and Android... capable of abstracting the mobile browser the same way jQuery does with desktop browsers. I've seen JQTOUCH, but it seems very much IPhone oriented. I'd like something more cross platform and lighter. Do you have any idea?
I am going to transform my website to mobile phone supported. My website consists of lots of java script and ajax stuffs so looked for a specific JS framework to support all the mobile os (android,ios,windows and blackberry).I googled and found some frame works like phonegap, sencha touch,JQTouch and appcelerator titanium. Can you people help me to find out the right one which will be suitable for my needs.
I am developing a few mobile apps for different platforms including Blackberry, Windows Mobile, Android and Symbian S60.I want my mobile apps to have the capability of checking for updates before starting and in case a new version is available, prompt the user to upgrade. Moreover in certain cases (like security patches), the user must be forced to update or the app won't work.Surely I can cook some code to achieve the task but I was wondering if there are already existing framework to serve the purpose so that I don't have to re-invent the wheel and test all over?
When I first ran across PhoneGap, I was excited because I envisioned simply dropping in the URL of a mobile site and simply updating the mobile site to use the devices capabilities when available.
Alas, it seems it is not that easy.
From what I understand (and I could be incorrect), any HTML/JS access to the device's hardware is limited to local 'pages'. So essentially create a HTML/JS local 'web' app to access the 'real' mobile web app by AJAX like calls. It seems a little redundant (at least to me) when the point is to simply extend the interface an existing mobile site.
Not trying to knock PhoneGap here, just wondering if there's a similar framework that allows a remote site to access the phone's hardware directly. Or if I've missed how that can be done with PhoneGap.
(Sure, I know "allows a remote site to access the phone's hardware directly" sounds scary - but the URL is hard-coded in the app, and HTTPS could provide authenticity. Of course, security is probably why this isn't supported by PhoneGap.)
Is there any decent application for cross platform instant messaging? My wife has an iPhone and I have a Samsung Captivate.I really don't see the point in using SMS to send quick messages back and forth while I'm at work or wherever when we could easily use some IM client.
I am trying to install Android on Beagleboard (TI's OMAP35x chip). They have provided toolchain to build the OS and port it on the chip. Now the next question is developing Android apps. I am interested in knowing about the Java SDK for android. So can I use the standard SDK provided by google, so far I cannot find any SDK provided by TI for Java.Putting it in simple terms, will an application developed on standard Android SDK work on beagleboard.
We have a desktop/web java application and also getting into Android development.Ideally we would like one app that runs both on desktop and android.From what we can tell, it's not much possible to run normal java apps on android. But wondering if it can do it the other way? That is, run android apps easily on the desktop (without the user install the sdk or android emulator)?In a prefect world we'd like one app for both platforms. Realistically though it seems like we're going to have to have one app with two front ends?
I'm looking for a way to collaborate on a "note" with a friend of mine on a Palm Pre. In our case, we want to maintain a collection of quotes together. It'd be nice if we could maintain updates in the same place and have them be in sync. Not necessarily looking for an "app," but a mobile site that would let us accomplish this would work as well. Does anyone have any ideas?
i need an app that has a pc counterpart for video chat. i want top be able to get in touch with my momma via my EVO as soon as i get out of Basic Training. i have been trying every app. fring does not have a working pc app, qik does not seem to plan on this either. skype just released a app who only supports Voip phone calls no video(fail) and none of the conventional im apps are supporting video either: aim, talk, yahoo. did i miss something? is there one?
I am looking for a lightweight cross platform GUI library for different signal-processing applications. An ANSI-C program must be statically linked with it and the size matters. A finished application must have the same look on any platform like iPad, iPhone, Android, Ubuntu, Leopard, Windows, etc.Qt is not appropriate, because it is C++, too big, and doesn't work on iOS devices. I lean toward OpenGL-based GUI library, because OpenGL is supported by every modern target platform and an OpenGL application will have the same look and feel on every device. Preferably, such GUI must support forms definitions using the declarative semantics, e.g. from C strings or from external textual files.
I have a Bluetooth service that I programmed for .Net on a Windows machine and I would like my Android 2.1 phone to connect to it. The server is listening for the same UUID which the Android is using to connect. But the connection is failing.When I try to connect to devices that are not listening for that UUID, I get an exception with the message "Service discovery failed", but when I try to connect to the server that is listening for the right UUID a message box pops up saying:"There was a problem pairing with bluetooth device."And I get an exception with the message "Connection timed out." So it looks like the server and the Android are communicating, but there is some sort of failure during handshaking. I know that the Android requires that the server is paired with the phone and also encrypts the communication channel. Does anyone know which specifications are used to do this? I would love to get my server to respond properly to the connection attempt.
It is clear that cross compilers will not be allowed by the Apple App Store, so a developer will need to be familiar with Objective-C to create applications for the iPhone.I was wondering, is there a cross compiler that will take Objective-C application code and rebuild it into a similar Java application that can be packaged for Android? That way, a developer could still learn just one language (obj-c) but put out applications on many devices.I understand that the Java port would be less optimal than a natively coded application, but could conceivably save a developer some time.
I need compiling a lib (ODE) for android - problem is it uses automake and I can't seem to find any decent documentation/how to cross compile a static/dynamic lib for android.
BTW, I'm using ubuntu 12.04 as a dev environment (latest up-to-datest SDK and NDKs are installed) and I have no problem with making the wrapper library - just need to get the static (or dynamic) lib built.
For example, I just purchased an HTC One which is running the very latest Snapdragon S600 chip and Adreno 320 and I'm comparing it to the iPhone 5 (A6 and PowerVR SGX543MP3).
Here are a few applications (mostly games) that I've tried on both devices:
* Fruit Ninja - Touch input is delayed by about half a second on the HTC One but instant on iOS.
* Simpons Tapped Out - The voice sometimes stutters and moving buildings just isn't as fluid as iOS.
* Browser (Chrome and Android default) - Scrolling isn't as smooth.
Like I said, I'm honestly not biased one way or the other but this is just what I have noticed. The iPhone 5 has a much lower resolution but I've also had similar results on the iPad Mini (1024x768 resolution).
Does every application written for Android need to optimized for every individual CPU and perhaps these applications weren't optimized yet?