Android :: Android / Need Free Commercial AR Toolkit?
Oct 27, 2010
I have been searching around for free or commercial AR toolkits and need some advice on the best one! I don't want to have one that recognizes a pattern and creates a shape. The idea I have uses the local location and uses POI's from a server to present them onto an AR view.
I am currently working on an open source collection of Android APIs that will be collected into a toolkit. Essentially, this toolkit is intended to ease coding pains for developers by simplifying things such as network operations, file operations, etc..
I already have a bunch of things planned, such as PHP POST and GET operations, POP3, IMAP, and SMTP operations, File management operations (creating files, downloading files, parsing files, etc...). What other kinds of operations do you all think could be simplified or even just want an alternative to?
I am using embedded-linux for device which has Arch ARMv5 Speed 266MHZ, vfpu and 32bit bus, 32MB 133 Mhz DDR Ram. can you tell me which windowing system should I use,
1).QT for embedded linux 2). Android. 3). Other!
Well, I am using microwindows for last one year and not satisfied with it as it does not have BSP (Binary Space Partitionin) in its windowing system , No shared memory support for bitmaps. I think Microwindows is just optimized for memory-size not for speed.
I would like to write a graphical application for an Android phone that displays a level bar, which changes depending on the phone's accelerometer sensor.Where would be the best place to get started in learning about writing programs for the Android? Specifically, I would need to know:
What programming language should I use? What graphical toolkit would be quick for a new programmer to use? Where should I look to find information about receiving accelerometer data? What starter books on Android development would you recommend?
I've been developing Android application for quite awhile now. Please correct me if I'm wrong, but as far as I know the UI toolkit and 2D graphics API aren't hardware accelerated (the official documentation states that Canvas is not accelerated). I've found that most non- trivial animation or blending operations are painfully slow even on mid-level devices like a Droid, even after taking much time to optimize my code.
I'd like to know what the rationale is for not providing hardware support for these frameworks? Wouldn't it be possible to at least make it optional for vendors to implement support? Does anyone have any additional information about this issue?
I'm looking at best way of creating Accordion-style widget such as on this page http://is.gd/1GNI3 What would be the best way of achieving same effect using standard Android toolkit or do I need to build custom widget? If so - which one would you recommend extending if any?
We've red the gmaps license agreement but it wasn't to clear for us if we can use that Gmaps API for a commercial Android application. Do you know any details regarding this subject? Do we have to pay some fee to Google if we want to use it inside a commercial application?
Watching the game right now, and saw the my touch commercial where he is exercising. Does anyone know what apps he is using? I'm really interested in the app that is counting his calories while he is doing crunches.
Under the terms of the Apache Public License, can I use some (graphic) resources in my commercial app? More specifically, in my (proprietary) Android app, I want to use some graphics from Android. Since Android is licensed under the Apache Public License, I downloaded the source and took the resources I wanted. But I was wondering, if I want to sell this app, or not release the source code, am I allowed? Do I have to put any notices in my app description?
My son rooted ny Galaxy Note 2 (SGH-i317). After 3D Launcher crashed it, I tried the Galaxy Toolkit offered by mskip. It seemed to work well. I set the phone back to completely stock. (in the hopes of rooting again). But now I get these messages
a) google.process.gapps has stopped
b) Contacts has stopped
c) Gallery has stopped
When I try to dial a number the phone freezes after the first number then suts down. Contacts open in a plain black screen.
I'm interested in developing an android app that makes use of an OpenCV android port. Particularly, I want to use SURF features which comes embedded in the OpenCV framework but I'm not sure if then I will be able to sell this app. anyway, is there any non-free app making use of any of the OpenCV android ports?
Can we use the applications that released with Android Open Source Project in our commercial products? For example, the "Browser" and the "Contacts". And I also found some demo applications in SDKSamples, like Home and NotePad, can them be used for commercial products? Do we need to pay extra license fee for using these open source applications?
I'm currently developing a small non-commercial game for Android which is based on OpenGL ES. Except for some minor issues (slow as crap emulator being the biggest) I've really enjoyed it so far and would love to continue developing for it. The question is: What are your thoughts on the future of Android as an environemnt for the game market? I read an article somewhere that said that the IPhone is the preferred platform for games, but since I don't own a Mac and won't bother with some complicated work around to get it to work on Windows I'm currently not interested in it. So, what do you think? Is it worth spending alot of time (and potentially money) on a larger Android game project?
As we know, Verizon dropped the wireless part of their name and they have adopted this "Rule the Air" thing. I saw a commercial earlier and I wanted to know the phone they were showing in the commercial was it a Droid X? Has anyone seen the commercial? I think it was a Droid x because the electronics around the street were becoming animated and moving around and plus the phone in the person's hand looked way to big to be any of verizons other current phones. Idk lol maybe i am just anxious for the X
I'm an Android total-noob but in the last few weeks I've installed the JDK/Eclipse/Android SDK on 2 PC's. Both installs took a day of tweaking and dealing with configuration problems and getting the different parts to play together, and generally were a PITA! On one PC I'm STILL dealing with random, sporadic instances of the "HelloAndroid] emulator-5554 disconnected! Cancelling 'com.example.helloandroid.HelloAndroid activity launch'!" problem that has been discussed here and on the Android Google group! No one seems to know for sure what causes it. ALSO in the last few weeks I've installed Visual Studio 2010 on the same PC's to do my regular work as a Windows sw developer. On both PC's all I had to do was pop in the DVD, type in the product code, come back a few hours later and start coding!! So my question is whether there is a commercial (i.e., $$) sw development environment for Android that installs and runs as easily as VS 2010 so I can focus my time on actual sw development and not on fighting with the development system.
I am sure you have all seen the new iPhone commercial where they brag about it being able to search the internet among other things while in a call. I tried this on my Hero yesterday, but it first said that the data connection was being used and to enable Wifi. I enabled wifi and tried again, but no browser would connect, Google Maps wouldnt find my location, seems like Android cant handle this? Is there something I missed? Would this be an Android thing, Sprint thing, etc?